Player Matchup

Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NextStylZ
Ah Muzen Cab
Level 104
God Stats
5W - 8L
1,493 SR
Queue Stats
198W - 186L
1,510 Elo+
Party 1
Chang'e
Chang'e
Raulllmartin
Chang'e
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 90L
1,380 Elo+
Solo
Tyr
Tyr
Shoto-Todoroki25
Tyr
Level 118
God Stats
5W - 6L
1,294 SR
Queue Stats
829W - 852L
1,501 Elo+
Solo
Bastet
Bastet
THS RastA
Bastet
Level 157
God Stats
8W - 7L
1,319 SR
Queue Stats
230W - 242L
1,514 Elo+
Party 1
Team Averages
Level 106
1,421 SR
1,481 Elo+

VS

Team Averages
Level 47
1,571 SR
1,414 Elo+
Heimdallr
Heimdallr
Caat228
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,334 Elo+
Solo
Horus
Horus
EchantedLove
Horus
Level 27
God Stats
8W - 3L
1,873 SR
Queue Stats
97W - 100L
1,493 Elo+
Solo
Medusa
Medusa
jimoneman
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,412 Elo+
Solo
Cernunnos
Cernunnos
kliditismonksias
Cernunnos
Level 140
God Stats
16W - 14L
1,482 SR
Queue Stats
626W - 618L
1,462 Elo+
Solo
Amaterasu
Amaterasu
xxxxxSvoYxxxxx
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 125L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 5 / 9
8,802
880
6,577
9,192
3,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
NextStylZ
Ah Muzen Cab
16
4 / 2 / 14
9,094
909
15,452
9,351
5,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Raulllmartin
Chang'e
14
4 / 3 / 13
8,834
883
11,686
12,765
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 4 / 17
9,307
931
10,712
15,961
28,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
THS RastA
Bastet
17
11 / 1 / 12
10,342
1,034
16,908
12,902
6,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Caat228
Heimdallr
15
4 / 7 / 8
8,317
832
9,847
13,585
6,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 5 / 9
7,053
705
7,030
16,723
18,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
jimoneman
Medusa
14
3 / 4 / 8
7,287
729
8,129
10,234
4,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cernunnos
13
2 / 6 / 6
6,856
686
8,945
11,702
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
xxxxxSvoYxxxxx
Amaterasu
12
3 / 7 / 4
6,720
672
5,658
14,326
10,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
48
29
Kills
13
15
Deaths
29
65
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
5
9
1.9
L
Heimdallr
Caat228
Heimdallr
4
7
8
1.14
L
1
5
9
1.1
W
Ah Muzen Cab
NextStylZ
Ah Muzen Cab
4
2
14
5.5
W
Chang'e
Raulllmartin
Chang'e
4
3
13
3.5
W
5
4
17
3.38
W
Bastet
THS RastA
Bastet
11
1
12
17
L
Medusa
jimoneman
Medusa
3
4
8
1.75
L
Cernunnos
2
6
6
0.83
L
Amaterasu
xxxxxSvoYxxxxx
Amaterasu
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,335
Damage
39,609
60,171
Taken
66,570
48,109
Mitigated
44,363
24,761
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,577
1,021
991
608
9,192
3,788
789
0
9,064
0
11,502
L
Heimdallr
Caat228
Heimdallr
9,847
4,187
283
1,541
13,585
6,577
0
2,332
11,137
0
17,563
L
7,030
3,308
3,083
3,836
16,723
18,185
0
4,336
12,163
0
10,421
W
Ah Muzen Cab
NextStylZ
Ah Muzen Cab
15,452
4,371
291
513
9,351
5,000
1,740
0
9,351
0
27,956
W
Chang'e
Raulllmartin
Chang'e
11,686
745
5,010
6,197
12,765
4,823
900
0
12,520
18,999
0
W
10,712
660
1,644
5,378
15,961
28,205
134
0
15,739
3,287
17,296
W
Bastet
THS RastA
Bastet
16,908
1,914
530
3,599
12,902
6,293
476
0
12,678
0
26,878
L
Medusa
jimoneman
Medusa
8,129
3,665
0
165
10,234
4,336
0
1,476
8,694
0
13,196
L
Cernunnos
8,945
4,389
197
873
11,702
5,120
0
2,962
8,510
0
18,904
L
Amaterasu
xxxxxSvoYxxxxx
Amaterasu
5,658
1,659
0
1,674
14,326
10,145
0
1,802
12,275
0
8,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,379
Gold Earned
36,233
115
Minions Killed
82
0
Camps Cleared
0
1,145,446
Distance Traveled
842,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,802
880
14
1
0
203,351
0
L
Heimdallr
8,317
832
24
2
0
161,546
0
L
Horus
7,053
705
4
0
0
179,924
0
W
Ah Muzen Cab
9,094
909
21
2
0
211,269
0
W
Chang'e
8,834
883
33
3
0
202,368
0
W
Tyr
9,307
931
18
2
0
262,213
0
W
Bastet
10,342
1,034
29
3
0
266,245
0
L
Medusa
7,287
729
18
2
0
173,582
0
L
Cernunnos
6,856
686
28
3
0
145,462
0
L
Amaterasu
6,720
672
8
1
0
182,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role