Player Matchup

Rama
Rama
 
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EDSyrena
Nu Wa
Level 111
God Stats
9W - 13L
1,402 SR
Queue Stats
23W - 27L
1,414 Elo+
Solo
Ra
Ra
SYVERWOLF718
Ra
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Odin
Odin
Sadibou
Odin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 67L
1,508 Elo+
Solo
Team Averages
Level 124
1,480 SR
1,484 Elo+

VS

Team Averages
Level 114
1,586 SR
1,513 Elo+
Shiva
Shiva
Byakkubi
Shiva
Level 100
God Stats
0W - 2L
1,656 SR
Queue Stats
13W - 10L
1,544 Elo+
Solo
Nu Wa
Nu Wa
Conkeldurr39
Nu Wa
Level 155
God Stats
85W - 77L
1,663 SR
Queue Stats
964W - 1,046L
1,550 Elo+
Solo
Chang'e
Chang'e
LewdPasta
Chang'e
Level 89
God Stats
15W - 12L
1,630 SR
Queue Stats
212W - 225L
1,522 Elo+
Solo
Scylla
Scylla
MansGotMusic
Scylla
Level 88
God Stats
138W - 133L
1,545 SR
Queue Stats
289W - 295L
1,473 Elo+
Solo
Skadi
Skadi
kliditismonksias
Skadi
Level 140
God Stats
19W - 17L
1,436 SR
Queue Stats
1,253W - 1,279L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 0 / 4
6,670
1,334
3,249
2,794
1,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
 
Loki
11
1 / 0 / 3
6,258
1,252
2,459
3,133
1,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
EDSyrena
Nu Wa
11
2 / 0 / 4
6,467
1,293
7,449
2,950
1,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 3
6,583
1,317
5,221
3,313
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
Sadibou
Odin
11
0 / 2 / 7
5,997
1,199
4,676
5,234
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

385

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Byakkubi
Shiva
10
0 / 2 / 2
5,546
1,109
6,318
7,801
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 2
6,870
1,374
3,977
6,161
1,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
LewdPasta
Chang'e
9
0 / 0 / 0
3,674
735
0
446
156
Scylla
10
1 / 2 / 1
6,004
1,201
1,389
5,825
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 2 / 1
6,004
1,201
3,023
4,597
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
7
Kills
3
3
Deaths
7
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
4
4
W
Loki
 
Loki
1
0
3
2.5
L
Shiva
Byakkubi
Shiva
0
2
2
0.5
L
1
1
2
2
W
Nu Wa
EDSyrena
Nu Wa
2
0
4
4
L
Chang'e
LewdPasta
Chang'e
0
0
0
0
L
Scylla
1
2
1
0.75
W
2
1
3
3.5
W
Odin
Sadibou
Odin
0
2
7
1.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
14,707
17,424
Taken
24,830
8,031
Mitigated
11,065
2,192
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,249
1,989
0
561
2,794
1,034
0
605
2,028
0
20,047
W
Loki
 
Loki
2,459
284
0
14
3,133
1,066
0
1,427
1,662
0
17,837
L
Shiva
Byakkubi
Shiva
6,318
621
47
1,473
7,801
5,810
0
3,353
4,261
0
8,643
L
3,977
2,128
750
1,335
6,161
1,916
0
3,392
2,563
25,835
0
W
Nu Wa
EDSyrena
Nu Wa
7,449
2,149
0
0
2,950
1,024
0
926
1,939
14,546
0
L
Chang'e
LewdPasta
Chang'e
0
0
0
0
446
156
0
446
0
0
0
L
Scylla
1,389
189
0
0
5,825
1,609
0
2,952
2,711
7,550
0
W
5,221
204
504
832
3,313
1,392
0
1,399
1,914
23,713
0
W
Odin
Sadibou
Odin
4,676
553
0
281
5,234
3,515
0
1,009
4,028
0
5,929
L
3,023
908
0
176
4,597
1,574
0
2,313
2,163
0
15,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,975
Gold Earned
28,098
131
Minions Killed
102
7
Camps Cleared
3
529,818
Distance Traveled
366,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,670
1,334
43
9
2
104,112
0
W
Loki
6,258
1,252
40
8
3
118,185
0
L
Shiva
5,546
1,109
8
2
0
78,585
0
L
Nu Wa
6,870
1,374
42
8
1
100,574
0
W
Nu Wa
6,467
1,293
6
1
1
95,653
0
L
Chang'e
3,674
735
0
0
0
0
0
L
Scylla
6,004
1,201
21
4
1
92,231
0
W
Ra
6,583
1,317
38
8
1
105,347
0
W
Odin
5,997
1,199
4
1
0
106,521
0
L
Skadi
6,004
1,201
31
6
1
95,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role