Player Matchup

Hachiman
Hachiman
Platinum III
Grandfather1
Hachiman
Platinum III
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 11L
1,886 MMR
Party 2
Agni
Agni
Diamond I
KaiDaỵ
Agni
Diamond I
Level 156
God Stats
2W - 1L
1,704 SR
Queue Stats
52W - 28L
2,427 MMR
Party 2
Artio
Artio
Diamond V
Tsukishake
Artio
Diamond V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
2,006 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,568 SR
2,107 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,588 SR
1,971 MMR
Odin
Odin
Diamond V
 
Odin
Diamond V
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
BegasVanHelsing
Hou Yi
Platinum I
Level 58
God Stats
25W - 26L
1,545 SR
Queue Stats
84W - 94L
2,019 MMR
Solo
Janus
Janus
Masters
Orohz
Janus
Masters
Level 159
God Stats
18W - 10L
1,718 SR
Queue Stats
232W - 197L
2,393 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Grandfather1
Hachiman
16
12 / 2 / 2
12,995
928
26,669
16,454
7,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Agni
14
3 / 4 / 8
11,285
806
15,064
8,827
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
13
0 / 1 / 13
10,844
775
4,722
16,219
19,330
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasMartichorasAphroditeIx ChelKuzenbo

VS

Bans
AchillesAresGaneshaKumbhakarnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 3 / 4
10,302
736
8,349
22,305
20,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 6 / 3
10,160
726
9,592
14,248
4,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Orohz
Janus
15
4 / 6 / 0
11,633
831
10,527
13,578
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
15
Kills
7
7
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
4
1.33
L
1
6
3
0.42
W
Hachiman
Grandfather1
Hachiman
12
2
2
6.5
W
Agni
3
4
8
1.75
L
Janus
Orohz
Janus
4
6
0
0.67
W
Artio
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,455
Damage
28,468
41,500
Taken
50,131
31,032
Mitigated
30,600
11,661
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,349
1,173
0
1,580
22,305
20,941
0
8,973
13,332
0
13,335
L
9,592
5,931
0
1,243
14,248
4,889
624
5,260
8,988
0
32,725
W
Hachiman
Grandfather1
Hachiman
26,669
16,403
0
6,912
16,454
7,944
2,436
2,888
13,566
0
83,493
W
Agni
15,064
809
0
977
8,827
3,758
739
2,466
6,361
57,358
0
L
Janus
Orohz
Janus
10,527
632
0
1,999
13,578
4,770
531
6,290
7,288
64,083
0
W
Artio
4,722
442
400
3,372
16,219
19,330
69
5,766
10,453
14,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
32,095
151
Minions Killed
133
0
Camps Cleared
0
737,037
Distance Traveled
715,593
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,302
736
6
0
0
268,291
0
L
Hou Yi
10,160
726
43
3
0
215,937
5
W
Hachiman
12,995
928
88
6
0
221,069
0
W
Agni
11,285
806
54
4
0
248,427
0
L
Janus
11,633
831
84
6
0
231,365
0
W
Artio
10,844
775
9
1
0
267,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role