Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Silver II
CasualAbuse
Hera
Silver II
Level 130
God Stats
0W - 3L
1,657 SR
Queue Stats
30W - 43L
1,199 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
ENTENSE2o6
Kuzenbo
Gold V
Level 220
God Stats
26W - 24L
1,495 SR
Queue Stats
695W - 712L
1,347 MMR
Solo
Fenrir
Fenrir
Gold IV
Twisted Abuse
Fenrir
Gold IV
Level 158
God Stats
82W - 77L
1,582 SR
Queue Stats
174W - 173L
1,486 MMR
Solo
Mercury
Mercury
Bronze III
xJiqb
Mercury
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,547 SR
1,406 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,607 SR
1,392 MMR
Danzaburou
Danzaburou
Gold III
GainzGar_05
Danzaburou
Gold III
Level 65
God Stats
1W - 4L
1,182 SR
Queue Stats
62W - 64L
1,444 MMR
Solo
Bacchus
Bacchus
Gold V
ItsJustLugar
Bacchus
Gold V
Level 127
God Stats
5W - 2L
1,760 SR
Queue Stats
344W - 346L
1,238 MMR
Party 1
Vulcan
Vulcan
Gold III
captonnoob
Vulcan
Gold III
Level 172
God Stats
1W - 0L
1,614 SR
Queue Stats
34W - 42L
1,478 MMR
Solo
Awilix
Awilix
Gold III
comealotz
Awilix
Gold III
Level 65
God Stats
14W - 11L
1,675 SR
Queue Stats
186W - 182L
1,342 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
josh-Rep
Guan Yu
Bronze III
Level 159
God Stats
1W - 1L
1,803 SR
Queue Stats
5W - 3L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 3 / 0
7,668
511
3,199
9,075
3,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 3
7,188
479
6,282
9,939
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
ENTENSE2o6
Kuzenbo
11
3 / 1 / 1
7,892
526
3,876
10,802
11,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 1
6,955
464
4,383
12,532
6,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
xJiqb
Mercury
12
3 / 7 / 3
7,572
505
5,892
13,627
4,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
KukulkanVamanaAphroditeBakasura

VS

Bans
SerqetAgniHachimanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GainzGar_05
Danzaburou
14
1 / 0 / 3
8,804
587
7,075
8,273
3,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ItsJustLugar
Bacchus
11
2 / 2 / 10
7,693
513
4,870
11,066
12,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
captonnoob
Vulcan
13
3 / 3 / 3
8,414
561
8,124
7,889
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
comealotz
Awilix
16
13 / 2 / 3
10,117
674
14,603
11,731
4,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
josh-Rep
Guan Yu
13
1 / 0 / 6
8,173
545
6,964
10,875
12,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
20
20
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
L
0
5
3
0.3
L
Kuzenbo
ENTENSE2o6
Kuzenbo
3
1
1
3.5
W
Danzaburou
GainzGar_05
Danzaburou
1
0
3
2.5
W
Bacchus
ItsJustLugar
Bacchus
2
2
10
3.5
L
0
4
1
0.13
W
Vulcan
captonnoob
Vulcan
3
3
3
1.5
W
Awilix
comealotz
Awilix
13
2
3
7.25
W
Guan Yu
josh-Rep
Guan Yu
1
0
6
4
L
Mercury
xJiqb
Mercury
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,632
Damage
41,636
55,975
Taken
49,834
28,279
Mitigated
37,456
10,160
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,199
2,229
0
1,766
9,075
3,137
0
1,706
7,343
0
61,953
L
6,282
1,180
0
590
9,939
2,986
0
3,702
6,053
65,880
0
L
Kuzenbo
ENTENSE2o6
Kuzenbo
3,876
1,512
290
3,287
10,802
11,334
0
3,158
7,495
17,695
45
W
Danzaburou
GainzGar_05
Danzaburou
7,075
2,866
0
5,317
8,273
3,362
1,697
1,073
7,200
0
78,334
W
Bacchus
ItsJustLugar
Bacchus
4,870
694
0
2,890
11,066
12,943
77
1,904
9,162
13,821
0
L
4,383
961
0
2,826
12,532
6,624
0
949
10,866
0
42,332
W
Vulcan
captonnoob
Vulcan
8,124
1,829
0
891
7,889
3,463
99
3,260
4,629
66,381
0
W
Awilix
comealotz
Awilix
14,603
6,188
0
970
11,731
4,966
0
2,080
9,651
0
87,379
W
Guan Yu
josh-Rep
Guan Yu
6,964
973
1,139
5,643
10,875
12,722
0
2,225
8,650
0
53,855
L
Mercury
xJiqb
Mercury
5,892
2,481
0
1,401
13,627
4,198
0
3,083
10,398
0
41,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,275
Gold Earned
43,201
407
Minions Killed
466
0
Camps Cleared
0
1,548,349
Distance Traveled
1,586,553
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,668
511
142
9
0
311,914
0
L
Hera
7,188
479
115
8
0
284,950
2
L
Kuzenbo
7,892
526
17
1
0
315,902
0
W
Danzaburou
8,804
587
151
10
0
277,756
3
W
Bacchus
7,693
513
13
1
0
301,896
0
L
Fenrir
6,955
464
79
5
0
296,497
0
W
Vulcan
8,414
561
108
7
0
301,468
3
W
Awilix
10,117
674
119
8
0
381,032
3
W
Guan Yu
8,173
545
75
5
0
324,401
0
L
Mercury
7,572
505
54
4
0
339,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role