Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DemiGodFernz
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Lord Nito 1991
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
PrimordialAI
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
Xoronite
Ra
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,500 Elo+

VS

Team Averages
Level 124
1,653 SR
1,497 Elo+
Osiris
Osiris
AzazelN7
Osiris
Level 139
God Stats
3W - 0L
1,764 SR
Queue Stats
164W - 167L
1,490 Elo+
Solo
Bastet
Bastet
B1G P4P4 SMURF
Bastet
Level 155
God Stats
27W - 18L
1,594 SR
Queue Stats
106W - 85L
1,506 Elo+
Solo
Olorun
Olorun
FierceWalrus367
Olorun
Level 145
God Stats
4W - 1L
1,634 SR
Queue Stats
171W - 161L
1,485 Elo+
Solo
Aphrodite
Aphrodite
NekoMarcus
Aphrodite
Level 116
God Stats
5W - 2L
1,662 SR
Queue Stats
132W - 121L
1,546 Elo+
Solo
Anubis
Anubis
ZZZolaMad
Anubis
Level 65
God Stats
71W - 41L
1,609 SR
Queue Stats
251W - 226L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 4 / 0
4,651
465
2,196
6,121
2,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Susano
7
0 / 4 / 1
4,487
449
1,383
7,926
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 4 / 0
3,774
377
2,371
7,402
4,512
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 4 / 0
4,197
420
2,478
7,933
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,407
441
1,717
5,924
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AzazelN7
Osiris
9
4 / 1 / 3
6,051
605
3,978
7,578
5,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 6
6,551
655
3,959
6,808
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 1 / 6
6,879
688
8,064
5,953
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
NekoMarcus
Aphrodite
9
3 / 0 / 6
5,954
595
2,772
4,027
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ZZZolaMad
Anubis
10
4 / 0 / 6
6,272
627
9,092
6,859
3,148
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
19
19
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
W
Osiris
AzazelN7
Osiris
4
1
3
5.5
W
4
0
6
7
L
Susano
0
4
1
0.13
W
4
1
6
7
L
0
4
0
0
W
Aphrodite
NekoMarcus
Aphrodite
3
0
6
6
L
0
4
0
0
L
0
3
0
0
W
Anubis
ZZZolaMad
Anubis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,145
Damage
27,865
35,306
Taken
31,225
13,951
Mitigated
14,491
3,568
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,196
126
0
202
6,121
2,609
0
3,034
3,087
0
6,885
W
Osiris
AzazelN7
Osiris
3,978
1,566
0
1,874
7,578
5,416
714
553
7,025
0
26,510
W
3,959
1,329
0
2,036
6,808
2,137
0
517
6,291
0
32,036
L
Susano
1,383
141
0
377
7,926
2,516
0
2,842
5,084
0
21,632
W
8,064
3,305
200
2,440
5,953
2,348
2,607
822
5,131
47,525
0
L
2,371
213
67
0
7,402
4,512
0
5,364
2,038
7,425
0
W
Aphrodite
NekoMarcus
Aphrodite
2,772
492
3,522
2,905
4,027
1,442
519
1,135
2,892
27,173
0
L
2,478
355
0
1,590
7,933
2,368
0
4,782
3,151
0
23,471
L
1,717
164
144
1,188
5,924
1,946
0
3,906
2,018
28,354
0
W
Anubis
ZZZolaMad
Anubis
9,092
1,003
0
3,270
6,859
3,148
791
1,061
5,798
45,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,516
Gold Earned
31,707
138
Minions Killed
274
0
Camps Cleared
0
881,032
Distance Traveled
987,100
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,651
465
7
1
0
171,987
0
W
Osiris
6,051
605
44
4
0
213,661
0
W
Bastet
6,551
655
54
5
0
232,240
0
L
Susano
4,487
449
46
5
0
184,806
0
W
Olorun
6,879
688
59
6
0
171,787
1
L
Cthulhu
3,774
377
16
2
0
139,210
0
W
Aphrodite
5,954
595
49
5
0
184,179
0
L
Neith
4,197
420
21
2
0
172,990
2
L
Ra
4,407
441
48
5
0
212,039
0
W
Anubis
6,272
627
68
7
0
185,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role