Player Matchup

Nemesis
Nemesis
BigLungsSupreme
Nemesis
Level 53
God Stats
1W - 4L
1,533 SR
Queue Stats
20W - 17L
1,442 Elo+
Party 2
Zeus
Zeus
BizQuikBandit
Zeus
Level 69
God Stats
0W - 2L
1,250 SR
Queue Stats
12W - 19L
1,484 Elo+
Solo
Artio
Artio
MetalFaceMister
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,388 Elo+
Party 2
Team Averages
Level 50
1,428 SR
1,438 Elo+

VS

Team Averages
Level 97
1,544 SR
1,434 Elo+
Nox
Nox
Avaris_Star
Nox
Level 86
God Stats
3W - 5L
1,478 SR
Queue Stats
138W - 132L
1,375 Elo+
Party 1
Mulan
Mulan
IcedArcc
Mulan
Level 75
God Stats
19W - 13L
1,705 SR
Queue Stats
104W - 100L
1,519 Elo+
Solo
Ne Zha
Ne Zha
Tenac-iousD
Ne Zha
Level 129
God Stats
21W - 26L
1,448 SR
Queue Stats
324W - 344L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 6
9,077
698
6,304
15,093
6,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 3 / 2
10,771
829
19,872
7,566
2,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 6 / 7
9,092
699
2,585
15,164
15,316
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 8
11,437
880
13,396
8,442
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
IcedArcc
Mulan
13
2 / 3 / 13
9,970
767
9,819
16,056
19,608
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
14
6 / 4 / 9
11,140
857
10,468
9,279
4,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
8
Kills
17
17
Deaths
8
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
1
8
6
0.5
L
6
3
2
2.33
W
Mulan
IcedArcc
Mulan
2
3
13
2.83
L
1
6
7
0.75
W
Ne Zha
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,761
Damage
33,683
37,823
Taken
33,777
24,632
Mitigated
28,281
4,116
Healing
2,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,396
1,659
0
472
8,442
4,376
82
5,698
2,744
41,023
0
L
6,304
2,515
0
2,116
15,093
6,396
0
5,894
9,199
0
24,924
L
19,872
3,305
0
847
7,566
2,920
0
1,533
6,033
59,299
0
W
Mulan
IcedArcc
Mulan
9,819
1,824
0
855
16,056
19,608
72
10,339
5,717
3,862
21,130
L
2,585
601
110
1,043
15,164
15,316
0
7,978
7,186
12,356
0
W
Ne Zha
10,468
3,170
0
1,119
9,279
4,297
0
6,601
2,678
0
30,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
32,547
131
Minions Killed
115
0
Camps Cleared
0
693,094
Distance Traveled
710,523
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,437
880
58
4
0
232,604
0
L
Nemesis
9,077
698
36
3
0
241,571
3
L
Zeus
10,771
829
76
6
0
208,877
0
W
Mulan
9,970
767
22
2
0
247,850
0
L
Artio
9,092
699
19
1
0
242,646
0
W
Ne Zha
11,140
857
35
3
0
230,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role