Player Matchup

Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond III
Andrew47
Yemoja
Diamond III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 53L
2,116 MMR
Party 1
Cernunnos
Cernunnos
Diamond III
LøstSky
Cernunnos
Diamond III
Level 67
God Stats
1W - 2L
1,790 SR
Queue Stats
59W - 42L
2,322 MMR
Solo
Hera
Hera
Diamond IV
SRKNgaming
Hera
Diamond IV
Level 173
God Stats
61W - 54L
1,601 SR
Queue Stats
278W - 263L
2,157 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
ZachMolls
Guan Yu
Diamond IV
Level 156
God Stats
0W - 1L
1,730 SR
Queue Stats
143W - 112L
2,070 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,624 SR
2,033 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 104
1,647 SR
2,004 MMR
Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond V
BornBetta
Hou Yi
Diamond V
Level 48
God Stats
2W - 0L
1,814 SR
Queue Stats
36W - 17L
2,149 MMR
Party 2
Athena
Athena
Diamond I
CaptainLD
Athena
Diamond I
Level 161
God Stats
19W - 12L
1,738 SR
Queue Stats
164W - 140L
2,377 MMR
Party 2
Thanatos
Thanatos
Diamond III
Háshtag
Thanatos
Diamond III
Level 106
God Stats
3W - 3L
1,567 SR
Queue Stats
113W - 86L
2,044 MMR
Solo
Thoth
Thoth
Platinum I
KookoftheNite
Thoth
Platinum I
Level 45
God Stats
99W - 87L
1,619 SR
Queue Stats
346W - 345L
1,950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
5 / 4 / 2
11,077
652
7,582
13,161
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Andrew47
Yemoja
14
1 / 1 / 2
8,790
517
6,329
11,259
7,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
LøstSky
Cernunnos
15
0 / 5 / 1
9,081
534
6,833
15,042
5,259
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 5
7,838
461
3,584
4,696
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ZachMolls
Guan Yu
15
2 / 3 / 0
8,941
526
8,033
17,608
22,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
Chang'eMorgan Le FaySusanoAphrodite

VS

Bans
HachimanHe BoSerqetHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
2 / 0 / 2
10,032
590
10,463
16,949
21,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
BornBetta
Hou Yi
17
4 / 1 / 1
10,413
613
10,373
10,503
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
CaptainLD
Athena
14
0 / 2 / 6
8,683
511
2,096
11,367
9,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Háshtag
Thanatos
17
5 / 5 / 5
10,754
633
11,170
17,372
7,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 1 / 3
10,341
608
9,194
4,180
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
14
14
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
4
2
1.5
W
Achilles
 
Achilles
2
0
2
3
L
Yemoja
Andrew47
Yemoja
1
1
2
2
W
Hou Yi
BornBetta
Hou Yi
4
1
1
4.5
W
Athena
CaptainLD
Athena
0
2
6
1.5
W
Thanatos
Háshtag
Thanatos
5
5
5
1.5
W
3
1
3
4.5
L
Cernunnos
LøstSky
Cernunnos
0
5
1
0.1
L
1
1
5
3.5
L
Guan Yu
ZachMolls
Guan Yu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,361
Damage
43,296
61,766
Taken
60,371
41,800
Mitigated
44,619
16,899
Healing
25,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,582
4,409
0
949
13,161
4,963
3,153
3,983
9,178
0
119,639
W
Achilles
 
Achilles
10,463
3,494
0
5,660
16,949
21,665
76
710
15,120
0
76,066
L
Yemoja
Andrew47
Yemoja
6,329
1,416
2,056
2,013
11,259
7,849
225
2,784
8,475
45,865
0
W
Hou Yi
BornBetta
Hou Yi
10,373
5,737
0
4,825
10,503
4,558
753
810
9,693
0
80,874
W
Athena
CaptainLD
Athena
2,096
692
0
2,887
11,367
9,443
607
3,197
8,111
20,326
0
W
Thanatos
Háshtag
Thanatos
11,170
4,393
0
11,015
17,372
7,318
203
3,450
13,634
0
87,327
W
9,194
330
0
713
4,180
1,635
2,813
1,884
2,286
93,075
0
L
Cernunnos
LøstSky
Cernunnos
6,833
4,039
0
4,710
15,042
5,259
1,200
186
14,856
0
82,252
L
3,584
1,001
0
897
4,696
1,483
0
2,802
1,894
38,413
0
L
Guan Yu
ZachMolls
Guan Yu
8,033
1,758
44
6,230
17,608
22,246
0
1,535
14,732
0
59,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,727
Gold Earned
50,223
579
Minions Killed
566
0
Camps Cleared
0
1,598,347
Distance Traveled
1,794,063
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,077
652
166
10
0
448,952
0
W
Achilles
10,032
590
118
7
0
340,237
1
L
Yemoja
8,790
517
86
5
0
317,800
7
W
Hou Yi
10,413
613
141
8
0
321,634
0
W
Athena
8,683
511
26
2
0
386,514
3
W
Thanatos
10,754
633
113
7
0
385,327
0
W
Thoth
10,341
608
168
10
0
360,351
10
L
Cernunnos
9,081
534
145
9
0
315,146
2
L
Hera
7,838
461
82
5
0
181,856
2
L
Guan Yu
8,941
526
100
6
0
334,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role