Player Matchup

Ares
Ares
Christalix999
Ares
Level 34
God Stats
7W - 2L
1,196 SR
Queue Stats
13W - 7L
1,370 Elo+
Party 1
Tyr
Tyr
CousinMikes
Tyr
Level 81
God Stats
1W - 0L
1,720 SR
Queue Stats
13W - 10L
1,602 Elo+
Party 1
Ix Chel
Ix Chel
ISinnzy
Ix Chel
Level 205
God Stats
4W - 5L
1,872 SR
Queue Stats
70W - 89L
1,507 Elo+
Party 1
Ullr
Ullr
Jacaser
Ullr
Level 175
God Stats
12W - 14L
1,665 SR
Queue Stats
57W - 67L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
PremiumChick
Kukulkan
Level 48
God Stats
59W - 49L
1,460 SR
Queue Stats
199W - 243L
1,428 Elo+
Party 1
Team Averages
Level 109
1,582 SR
1,481 Elo+

VS

Team Averages
Level 65
1,415 SR
1,330 Elo+
Nu Wa
Nu Wa
ASAPDS13
Nu Wa
Level 29
God Stats
4W - 2L
1,750 SR
Queue Stats
29W - 33L
1,333 Elo+
Party 2
Ishtar
Ishtar
BlackRoyalty_TM
Ishtar
Level 48
God Stats
0W - 2L
1,314 SR
Queue Stats
223W - 266L
1,368 Elo+
Solo
Nemesis
Nemesis
Karu Kiri
Nemesis
Level 101
God Stats
8W - 6L
1,306 SR
Queue Stats
63W - 61L
1,408 Elo+
Party 2
Tiamat
Tiamat
Kurimiookami
Tiamat
Level 46
God Stats
0W - 3L
1,138 SR
Queue Stats
17W - 27L
1,153 Elo+
Party 2
Odin
Odin
Staximus369
Odin
Level 101
God Stats
2W - 3L
1,569 SR
Queue Stats
223W - 250L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 17
8,841
1,263
5,886
4,963
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 17
8,091
1,156
13,376
7,055
8,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
ISinnzy
Ix Chel
13
3 / 0 / 13
8,086
1,155
5,431
2,604
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
Jacaser
Ullr
14
12 / 1 / 8
8,941
1,277
11,205
6,761
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
PremiumChick
Kukulkan
14
5 / 0 / 10
8,669
1,238
8,849
2,216
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

396

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ASAPDS13
Nu Wa
11
0 / 8 / 1
6,735
962
6,646
10,534
4,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 8 / 0
6,639
948
4,327
13,766
5,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Karu Kiri
Nemesis
11
0 / 3 / 1
6,856
979
3,027
12,654
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tiamat
12
1 / 2 / 0
7,361
1,052
2,465
3,047
1,574
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 1
6,542
935
3,316
9,058
7,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
4
26
Kills
1
1
Deaths
26
65
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ASAPDS13
Nu Wa
0
8
1
0.06
L
0
8
0
0
W
2
0
17
10.5
W
4
0
17
12.5
W
Ix Chel
ISinnzy
Ix Chel
3
0
13
9.5
W
Ullr
Jacaser
Ullr
12
1
8
16
L
Nemesis
Karu Kiri
Nemesis
0
3
1
0.17
L
Tiamat
1
2
0
0.5
W
Kukulkan
PremiumChick
Kukulkan
5
0
10
10
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,747
Damage
19,781
23,599
Taken
49,059
19,422
Mitigated
25,187
6,095
Healing
3,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ASAPDS13
Nu Wa
6,646
1,935
0
330
10,534
4,214
0
4,457
6,077
16,802
0
L
4,327
2,432
0
336
13,766
5,837
0
4,457
9,309
0
10,671
W
5,886
457
0
2,150
4,963
5,305
0
1,857
2,867
9,467
0
W
13,376
1,933
0
1,571
7,055
8,436
0
2,282
4,562
0
18,618
W
Ix Chel
ISinnzy
Ix Chel
5,431
1,151
1,397
977
2,604
1,411
0
1,502
1,047
20,629
0
W
Ullr
Jacaser
Ullr
11,205
4,571
0
0
6,761
3,247
0
2,230
4,243
0
16,799
L
Nemesis
Karu Kiri
Nemesis
3,027
1,090
0
1,212
12,654
6,047
0
5,754
6,900
0
15,479
L
Tiamat
2,465
184
0
476
3,047
1,574
0
1,412
1,635
9,214
0
W
Kukulkan
PremiumChick
Kukulkan
8,849
1,008
0
0
2,216
1,023
0
1,136
1,080
30,554
0
L
3,316
934
0
1,037
9,058
7,515
0
4,086
4,972
0
8,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,628
Gold Earned
34,133
120
Minions Killed
85
6
Camps Cleared
3
705,150
Distance Traveled
601,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,735
962
17
2
2
114,599
0
L
Ishtar
6,639
948
9
1
0
109,141
0
W
Ares
8,841
1,263
3
0
0
163,433
0
W
Tyr
8,091
1,156
5
1
0
164,340
0
W
Ix Chel
8,086
1,155
44
6
2
136,963
0
W
Ullr
8,941
1,277
17
2
0
123,627
0
L
Nemesis
6,856
979
41
6
1
150,642
0
L
Tiamat
7,361
1,052
6
1
0
129,606
0
W
Kukulkan
8,669
1,238
51
7
4
116,787
0
L
Odin
6,542
935
12
2
0
97,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role