Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
GiantGayWeeb
Janus
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
283W - 277L
1,530 Elo+
Party 3
Bacchus
Bacchus
crested-visitor7
Bacchus
Level 47
God Stats
4W - 5L
1,586 SR
Queue Stats
46W - 58L
1,368 Elo+
Party 2
Jing Wei
Jing Wei
kusti4ek
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ちゃげぴぐ
Baron Samedi
Level 118
God Stats
19W - 12L
1,530 SR
Queue Stats
418W - 394L
1,520 Elo+
Solo
Team Averages
Level 86
1,523 SR
1,484 Elo+

VS

Team Averages
Level 74
1,567 SR
1,542 Elo+
Anubis
Anubis
ArsenalCake
Anubis
Level 61
God Stats
131W - 80L
1,691 SR
Queue Stats
453W - 433L
1,512 Elo+
Solo
Chernobog
Chernobog
Squidarius
Chernobog
Level 29
God Stats
1W - 1L
1,507 SR
Queue Stats
11W - 9L
1,549 Elo+
Party 1
Vulcan
Vulcan
TreyW3i
Vulcan
Level 88
God Stats
2W - 2L
1,591 SR
Queue Stats
67W - 63L
1,522 Elo+
Party 1
Loki
Loki
VHNOVA
Loki
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
215W - 201L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zingwaz
Kumbhakarna
Level 82
God Stats
3W - 1L
1,544 SR
Queue Stats
21W - 14L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 2 / 5
9,074
504
8,039
15,762
6,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 1 / 2
10,299
572
17,633
8,013
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 3 / 5
8,587
477
7,606
16,087
22,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
kusti4ek
Jing Wei
11
1 / 3 / 3
7,214
401
3,299
11,908
4,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ちゃげぴぐ
Baron Samedi
17
5 / 1 / 0
10,254
570
10,814
15,622
12,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 6 / 2
8,941
497
9,767
13,875
8,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Squidarius
Chernobog
13
1 / 4 / 5
8,711
484
11,828
12,403
5,147
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
TreyW3i
Vulcan
14
2 / 2 / 1
8,575
476
8,334
8,832
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
VHNOVA
Loki
16
5 / 2 / 2
9,857
548
11,417
15,814
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Zingwaz
Kumbhakarna
11
1 / 1 / 5
7,992
444
4,928
17,624
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
15
Kills
10
10
Deaths
15
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
2
5
2.75
W
Anubis
1
6
2
0.33
L
4
1
2
5
W
Chernobog
Squidarius
Chernobog
1
4
5
0.88
W
Vulcan
TreyW3i
Vulcan
2
2
1
1.25
W
Loki
VHNOVA
Loki
5
2
2
3
W
Kumbhakarna
Zingwaz
Kumbhakarna
1
1
5
3.5
L
2
3
5
1.5
L
Jing Wei
kusti4ek
Jing Wei
1
3
3
0.83
L
Baron Samedi
ちゃげぴぐ
Baron Samedi
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,391
Damage
46,274
67,392
Taken
68,548
49,082
Mitigated
39,666
12,892
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,039
3,396
0
974
15,762
6,556
0
3,085
12,677
0
74,948
W
Anubis
9,767
0
0
4,517
13,875
8,409
818
9,582
3,843
71,501
0
L
17,633
1,090
0
1,808
8,013
3,237
0
3,748
4,265
108,540
0
W
Chernobog
Squidarius
Chernobog
11,828
7,397
0
3,742
12,403
5,147
1,851
5,159
7,244
0
65,573
W
Vulcan
TreyW3i
Vulcan
8,334
3,605
0
364
8,832
3,476
313
5,445
3,387
71,801
0
W
Loki
VHNOVA
Loki
11,417
4,270
0
3,555
15,814
6,152
0
7,194
8,506
0
83,218
W
Kumbhakarna
Zingwaz
Kumbhakarna
4,928
755
0
3,817
17,624
16,482
0
8,109
9,515
22,752
0
L
7,606
762
0
3,577
16,087
22,105
0
4,217
11,870
18,605
0
L
Jing Wei
kusti4ek
Jing Wei
3,299
2,647
0
1,019
11,908
4,515
44
3,901
8,007
0
28,912
L
Baron Samedi
ちゃげぴぐ
Baron Samedi
10,814
697
223
5,291
15,622
12,669
372
8,078
7,544
87,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,428
Gold Earned
44,076
512
Minions Killed
467
0
Camps Cleared
0
1,764,824
Distance Traveled
1,753,797
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,074
504
106
6
0
406,130
0
W
Anubis
8,941
497
118
7
0
306,862
0
L
Janus
10,299
572
173
10
0
333,459
0
W
Chernobog
8,711
484
92
5
0
348,299
0
W
Vulcan
8,575
476
110
6
0
356,504
0
W
Loki
9,857
548
121
7
0
371,327
0
W
Kumbhakarna
7,992
444
26
1
0
370,805
0
L
Bacchus
8,587
477
21
1
0
340,264
1
L
Jing Wei
7,214
401
43
2
0
355,766
0
L
Baron Samedi
10,254
570
169
9
0
329,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role