Player Matchup

Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
DronEnhas
Raijin
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 32L
1,113 Elo+
Solo
Tiamat
Tiamat
Kekidama
Tiamat
Level 28
God Stats
6W - 7L
1,722 SR
Queue Stats
396W - 401L
1,376 Elo+
Party 1
Terra
Terra
whopping-nib77
Terra
Level 18
God Stats
0W - 2L
1,286 SR
Queue Stats
31W - 25L
1,495 Elo+
Solo
Team Averages
Level 68
1,502 SR
1,397 Elo+

VS

Team Averages
Level 90
1,566 SR
1,436 Elo+
Artemis
Artemis
Jeremy0
Artemis
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 172L
1,514 Elo+
Solo
Scylla
Scylla
PsyRog79
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,443 Elo+
Solo
Guan Yu
Guan Yu
SmokyWoIf
Guan Yu
Level 123
God Stats
3W - 2L
1,608 SR
Queue Stats
162W - 156L
1,467 Elo+
Solo
Mulan
Mulan
SoraGaming70
Mulan
Level 148
God Stats
6W - 3L
1,724 SR
Queue Stats
290W - 289L
1,442 Elo+
Solo
Nike
Nike
oobirakard
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 5 / 1
7,140
714
6,559
10,078
4,591
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
 
Serqet
12
1 / 6 / 3
7,099
710
6,689
11,109
7,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Raijin
DronEnhas
Raijin
11
0 / 7 / 2
6,350
635
3,821
11,846
5,041
Tiamat
Kekidama
Tiamat
13
1 / 5 / 5
7,018
702
6,450
8,921
5,749
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 2
8,030
803
4,831
14,411
12,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jeremy0
Artemis
16
12 / 2 / 9
10,382
1,038
19,826
9,851
4,803
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
PsyRog79
Scylla
15
1 / 0 / 16
8,861
886
9,404
4,984
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
SmokyWoIf
Guan Yu
14
2 / 4 / 14
8,437
844
8,132
13,561
14,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
3 / 3 / 13
9,013
901
6,365
10,158
5,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 0 / 14
10,300
1,030
8,122
10,679
10,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
91
6
Kills
25
25
Deaths
9
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
5
1
0.5
L
Serqet
 
Serqet
1
6
3
0.42
L
Raijin
DronEnhas
Raijin
0
7
2
0.14
W
Artemis
Jeremy0
Artemis
12
2
9
8.25
L
Tiamat
Kekidama
Tiamat
1
5
5
0.7
W
Scylla
PsyRog79
Scylla
1
0
16
9
W
Guan Yu
SmokyWoIf
Guan Yu
2
4
14
2.25
W
3
3
13
3.17
W
7
0
14
14
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,350
Damage
51,849
56,365
Taken
49,233
34,901
Mitigated
37,271
16,315
Healing
24,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,559
2,278
438
1,075
10,078
4,591
0
1,315
8,763
18,600
1,239
L
Serqet
 
Serqet
6,689
582
625
1,849
11,109
7,266
0
1,515
9,594
0
6,021
L
Raijin
DronEnhas
Raijin
3,821
212
705
242
11,846
5,041
0
1,281
10,565
9,758
0
W
Artemis
Jeremy0
Artemis
19,826
13,266
1,028
1,914
9,851
4,803
3,973
4,690
4,356
0
35,624
L
Tiamat
Kekidama
Tiamat
6,450
1,116
382
751
8,921
5,749
0
1,571
7,350
10,821
0
W
Scylla
PsyRog79
Scylla
9,404
500
1,518
688
4,984
2,140
1,161
2,278
2,706
23,088
0
W
Guan Yu
SmokyWoIf
Guan Yu
8,132
1,472
4,983
4,492
13,561
14,246
739
5,252
7,443
0
12,214
W
6,365
711
1,207
2,444
10,158
5,942
704
3,986
5,664
0
19,257
W
8,122
817
3,117
3,233
10,679
10,140
561
4,995
5,464
0
19,588
L
4,831
326
4,498
5,750
14,411
12,254
0
3,722
10,689
13,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,637
Gold Earned
46,993
73
Minions Killed
113
0
Camps Cleared
0
884,132
Distance Traveled
1,058,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,140
714
35
4
0
166,009
0
L
Serqet
7,099
710
6
1
0
178,272
0
L
Raijin
6,350
635
6
1
0
155,972
0
W
Artemis
10,382
1,038
32
3
0
184,007
0
L
Tiamat
7,018
702
5
1
0
169,147
0
W
Scylla
8,861
886
28
3
0
223,563
0
W
Guan Yu
8,437
844
8
1
0
196,994
0
W
Mulan
9,013
901
17
2
0
205,481
0
W
Nike
10,300
1,030
28
3
0
247,975
0
L
Terra
8,030
803
21
2
0
214,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role