Player Matchup

Nu Wa
Nu Wa
Aceofoz420
Nu Wa
Level 84
God Stats
116W - 100L
1,553 SR
Queue Stats
235W - 232L
1,445 Elo+
Solo
Ymir
Ymir
BEEFY BURRITO11
Ymir
Level 68
God Stats
26W - 22L
1,457 SR
Queue Stats
205W - 232L
1,360 Elo+
Solo
Odin
Odin
NeroxKiro
Odin
Level 108
God Stats
37W - 7L
1,520 SR
Queue Stats
83W - 52L
1,710 Elo+
Solo
Ao Kuang
Ao Kuang
joemama555
Ao Kuang
Level 80
God Stats
22W - 14L
1,587 SR
Queue Stats
55W - 47L
1,488 Elo+
Solo
Chernobog
Chernobog
labyrinth306
Chernobog
Level 80
God Stats
6W - 4L
1,470 SR
Queue Stats
125W - 122L
1,450 Elo+
Solo
Team Averages
Level 84
1,518 SR
1,491 Elo+

VS

Team Averages
Level 58
1,562 SR
1,426 Elo+
Camazotz
Camazotz
DSS_GROGDAD
Camazotz
Level 83
God Stats
3W - 6L
1,800 SR
Queue Stats
248W - 264L
1,477 Elo+
Solo
Atlas
Atlas
Potheadprodigy0
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,325 Elo+
Party 1
Kukulkan
Kukulkan
Shadowtekc
Kukulkan
Level 67
God Stats
21W - 17L
1,540 SR
Queue Stats
57W - 78L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
TurtleGlobz710
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
deadlySIN4
Medusa
Level 87
God Stats
7W - 8L
1,471 SR
Queue Stats
62W - 87L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
3 / 0 / 21
11,151
1,115
32,192
8,858
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
1 / 2 / 17
10,078
1,008
6,994
15,601
16,750
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Odin
18
10 / 0 / 13
11,961
1,196
22,336
11,602
12,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
joemama555
Ao Kuang
17
5 / 1 / 8
10,502
1,050
11,292
14,935
12,151
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
labyrinth306
Chernobog
18
8 / 0 / 12
12,249
1,225
21,248
6,794
4,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Team 1 Tickets

298

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DSS_GROGDAD
Camazotz
15
1 / 8 / 2
9,495
950
8,758
30,162
16,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 4 / 1
9,483
948
7,825
17,845
23,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Shadowtekc
Kukulkan
15
2 / 5 / 1
10,231
1,023
17,696
16,617
7,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
TurtleGlobz710
Sun Wukong
15
0 / 3 / 1
8,946
895
4,247
13,061
9,607
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Medusa
deadlySIN4
Medusa
15
0 / 7 / 3
9,434
943
15,057
20,124
7,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
11
27
Kills
3
3
Deaths
27
71
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
0
21
13.5
W
1
2
17
4.75
L
Camazotz
DSS_GROGDAD
Camazotz
1
8
2
0.25
W
Odin
10
0
13
16.5
L
0
4
1
0.13
L
Kukulkan
Shadowtekc
Kukulkan
2
5
1
0.5
L
Sun Wukong
TurtleGlobz710
Sun Wukong
0
3
1
0.17
L
Medusa
deadlySIN4
Medusa
0
7
3
0.21
W
Ao Kuang
joemama555
Ao Kuang
5
1
8
9
W
Chernobog
labyrinth306
Chernobog
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,062
Damage
53,583
57,790
Taken
97,809
50,796
Mitigated
64,518
7,844
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
32,192
7,769
0
250
8,858
4,893
0
5,394
3,464
49,625
0
W
6,994
356
0
2,265
15,601
16,750
0
6,119
9,482
20,291
0
L
Camazotz
DSS_GROGDAD
Camazotz
8,758
2,216
281
4,118
30,162
16,127
0
15,489
14,673
0
17,597
W
Odin
22,336
3,691
0
0
11,602
12,991
0
4,687
6,915
0
40,143
L
7,825
2,932
346
1,096
17,845
23,248
0
9,571
8,274
17,117
0
L
Kukulkan
Shadowtekc
Kukulkan
17,696
142
45
184
16,617
7,725
0
7,190
9,427
50,380
0
L
Sun Wukong
TurtleGlobz710
Sun Wukong
4,247
932
0
1,113
13,061
9,607
0
7,421
5,640
0
16,215
L
Medusa
deadlySIN4
Medusa
15,057
6,152
0
680
20,124
7,811
0
10,807
9,317
0
51,698
W
Ao Kuang
joemama555
Ao Kuang
11,292
3,526
246
2,398
14,935
12,151
0
6,010
8,925
12,267
0
W
Chernobog
labyrinth306
Chernobog
21,248
16,183
0
2,685
6,794
4,011
0
3,311
3,483
0
48,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,941
Gold Earned
47,589
168
Minions Killed
197
9
Camps Cleared
4
969,554
Distance Traveled
779,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,151
1,115
37
4
1
199,449
0
W
Ymir
10,078
1,008
16
2
1
164,612
0
L
Camazotz
9,495
950
20
2
1
208,738
0
W
Odin
11,961
1,196
65
7
2
230,811
0
L
Atlas
9,483
948
12
1
0
121,453
0
L
Kukulkan
10,231
1,023
87
9
1
171,457
0
L
Sun Wukong
8,946
895
22
2
0
118,050
0
L
Medusa
9,434
943
56
6
2
159,395
0
W
Ao Kuang
10,502
1,050
1
0
0
200,103
0
W
Chernobog
12,249
1,225
49
5
5
174,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role