Player Matchup

Pele
Pele
KetzaL_
Pele
Level 89
God Stats
1W - 0L
1,293 SR
Queue Stats
4W - 6L
1,274 Elo+
Party 2
Thoth
Thoth
KiNg_o_Fe4R
Thoth
Level 101
God Stats
9W - 13L
1,483 SR
Queue Stats
172W - 161L
1,402 Elo+
Solo
Yemoja
Yemoja
XavierLeon_II
Yemoja
Level 18
God Stats
4W - 6L
1,528 SR
Queue Stats
4W - 6L
1,274 Elo+
Party 2
Danzaburou
Danzaburou
YungRichNoah
Danzaburou
Level 64
God Stats
35W - 33L
1,658 SR
Queue Stats
68W - 77L
1,577 Elo+
Solo
Shiva
Shiva
chenlezhi
Shiva
Level 219
God Stats
14W - 11L
1,292 SR
Queue Stats
1,274W - 1,259L
1,443 Elo+
Solo
Team Averages
Level 98
1,451 SR
1,394 Elo+

VS

Team Averages
Level 112
1,484 SR
1,450 Elo+
Odin
Odin
 
Odin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Amiriblk
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,397 Elo+
Party 1
Chaac
Chaac
Dead_Medic6
Chaac
Level 106
God Stats
2W - 3L
1,779 SR
Queue Stats
19W - 9L
1,465 Elo+
Party 1
Vulcan
Vulcan
InfectiousClouds
Vulcan
Level 59
God Stats
3W - 2L
1,140 SR
Queue Stats
30W - 16L
1,465 Elo+
Party 1
Achilles
Achilles
Krallking
Achilles
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
KetzaL_
Pele
9
1 / 2 / 2
5,530
503
3,601
8,608
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
3 / 1 / 1
5,739
522
3,504
4,776
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 3
5,545
504
1,671
3,432
1,720
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
YungRichNoah
Danzaburou
9
3 / 0 / 1
5,576
507
5,938
5,837
2,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
chenlezhi
Shiva
11
1 / 0 / 0
6,623
602
6,032
7,811
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 1 / 1
5,488
499
3,440
6,277
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Amiriblk
Horus
7
0 / 1 / 1
4,964
451
1,172
7,264
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 0
5,019
456
4,544
9,310
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 1 / 0
5,759
524
3,913
3,841
1,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Krallking
Achilles
11
0 / 1 / 0
5,347
486
3,576
10,727
7,506
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
1
1.5
L
Horus
Amiriblk
Horus
0
1
1
0.5
L
1
5
0
0.2
L
1
1
0
1
W
Pele
KetzaL_
Pele
1
2
2
1
W
3
1
1
3.5
L
Achilles
Krallking
Achilles
0
1
0
0
W
0
0
3
1.5
W
Danzaburou
YungRichNoah
Danzaburou
3
0
1
3.5
W
Shiva
chenlezhi
Shiva
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
16,645
30,464
Taken
37,419
12,420
Mitigated
18,786
10,271
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,440
1,049
0
384
6,277
2,372
0
1,069
5,208
0
33,562
L
Horus
Amiriblk
Horus
1,172
634
799
2,011
7,264
3,372
33
701
6,563
0
10,550
L
4,544
406
0
973
9,310
4,222
198
2,060
7,250
0
24,556
L
3,913
969
0
1,391
3,841
1,314
0
1,345
2,496
43,300
0
W
Pele
KetzaL_
Pele
3,601
1,166
0
1,742
8,608
2,706
0
665
7,943
0
37,868
W
3,504
188
0
749
4,776
1,581
0
1,499
3,277
34,544
0
L
Achilles
Krallking
Achilles
3,576
992
0
2,951
10,727
7,506
0
0
10,727
0
34,829
W
1,671
290
2,723
1,696
3,432
1,720
0
449
2,983
7,341
0
W
Danzaburou
YungRichNoah
Danzaburou
5,938
2,770
0
1,097
5,837
2,011
0
1,300
4,537
0
38,949
W
Shiva
chenlezhi
Shiva
6,032
823
0
2,264
7,811
4,402
0
0
7,811
0
47,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,013
Gold Earned
26,577
265
Minions Killed
237
0
Camps Cleared
0
1,116,722
Distance Traveled
1,025,284
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,488
499
62
6
0
222,912
0
L
Horus
4,964
451
14
1
0
207,050
0
L
Chaac
5,019
456
37
3
0
198,337
0
L
Vulcan
5,759
524
74
7
0
217,140
2
W
Pele
5,530
503
57
5
0
244,292
0
W
Thoth
5,739
522
68
6
0
202,704
0
L
Achilles
5,347
486
50
5
0
179,845
0
W
Yemoja
5,545
504
13
1
0
210,455
2
W
Danzaburou
5,576
507
66
6
0
224,321
0
W
Shiva
6,623
602
61
6
0
234,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role