Player Matchup

Chang'e
Chang'e
EXOSKELEY
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,439 Elo+
Party 2
Ix Chel
Ix Chel
YvesSaintVersai
Ix Chel
Level 47
God Stats
2W - 1L
1,398 SR
Queue Stats
17W - 15L
1,463 Elo+
Party 2
Cupid
Cupid
fabnesss
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,535 Elo+
Party 2
Team Averages
Level 80
1,466 SR
1,479 Elo+

VS

Team Averages
Level 80
1,509 SR
1,391 Elo+
Lancelot
Lancelot
Asleepyangel
Lancelot
Level 89
God Stats
11W - 7L
1,593 SR
Queue Stats
122W - 123L
1,378 Elo+
Party 1
Surtr
Surtr
Oryentail
Surtr
Level 45
God Stats
8W - 4L
1,446 SR
Queue Stats
31W - 31L
1,368 Elo+
Party 1
Janus
Janus
PoorBoyLocoZ
Janus
Level 107
God Stats
38W - 38L
1,489 SR
Queue Stats
97W - 94L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EXOSKELEY
Chang'e
14
4 / 4 / 1
11,844
740
14,184
20,166
6,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
0 / 7 / 5
10,787
674
8,664
17,288
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
fabnesss
Cupid
15
2 / 1 / 4
10,967
685
10,125
14,899
4,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Asleepyangel
Lancelot
16
7 / 3 / 5
13,025
814
14,129
15,514
7,693
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
Oryentail
Surtr
14
2 / 2 / 8
11,517
720
11,703
20,511
20,157
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
3 / 1 / 4
12,799
800
22,342
10,528
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
12
12
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Asleepyangel
Lancelot
7
3
5
3.17
L
Chang'e
EXOSKELEY
Chang'e
4
4
1
1.13
W
Surtr
Oryentail
Surtr
2
2
8
3
W
3
1
4
5
L
0
7
5
0.36
L
Cupid
fabnesss
Cupid
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,973
Damage
48,174
52,353
Taken
46,553
14,925
Mitigated
32,264
18,593
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Asleepyangel
Lancelot
14,129
3,456
0
2,666
15,514
7,693
0
8,659
6,852
0
41,115
L
Chang'e
EXOSKELEY
Chang'e
14,184
844
1,873
5,263
20,166
6,234
0
5,056
15,110
42,833
0
W
Surtr
Oryentail
Surtr
11,703
3,317
364
7,051
20,511
20,157
32
10,147
10,363
595
35,062
W
22,342
557
0
0
10,528
4,414
1,503
4,788
5,740
100,329
0
L
8,664
576
2,068
3,650
17,288
4,587
54
8,492
8,796
52,980
0
L
Cupid
fabnesss
Cupid
10,125
4,447
3,395
2,344
14,899
4,104
0
9,473
5,426
0
26,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
37,341
175
Minions Killed
203
0
Camps Cleared
0
783,014
Distance Traveled
946,796
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,025
814
46
3
0
334,866
0
L
Chang'e
11,844
740
63
4
0
241,230
0
W
Surtr
11,517
720
25
2
0
294,290
0
W
Janus
12,799
800
132
8
0
317,640
2
L
Ix Chel
10,787
674
69
4
0
247,745
0
L
Cupid
10,967
685
43
3
0
294,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role