Player Matchup

Artemis
Artemis
BlxdeJhonRobin
Artemis
Level 65
God Stats
1W - 1L
1,422 SR
Queue Stats
14W - 29L
1,256 Elo+
Party 1
Hercules
Hercules
Developing Mods
Hercules
Level 87
God Stats
3W - 4L
1,510 SR
Queue Stats
180W - 191L
1,445 Elo+
Solo
Izanami
Izanami
NH InvertUwu
Izanami
Level 47
God Stats
1W - 1L
1,456 SR
Queue Stats
15W - 28L
1,253 Elo+
Party 1
Nemesis
Nemesis
NH Sorcrar
Nemesis
Level 55
God Stats
3W - 3L
1,071 SR
Queue Stats
10W - 13L
1,307 Elo+
Party 1
Hera
Hera
Pardoxduva
Hera
Level 109
God Stats
2W - 2L
1,259 SR
Queue Stats
15W - 25L
1,225 Elo+
Party 1
Team Averages
Level 73
1,343 SR
1,297 Elo+

VS

Team Averages
Level 86
1,451 SR
1,374 Elo+
Janus
Janus
ArcaneVenus55
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,425 Elo+
Solo
Bakasura
Bakasura
Brayan88890
Bakasura
Level 67
God Stats
8W - 9L
1,406 SR
Queue Stats
272W - 272L
1,390 Elo+
Solo
Poseidon
Poseidon
RedbrickRain247
Poseidon
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,227 Elo+
Solo
Cernunnos
Cernunnos
SirRocko90
Cernunnos
Level 102
God Stats
5W - 9L
1,410 SR
Queue Stats
261W - 255L
1,415 Elo+
Solo
Artemis
Artemis
SwanGDragon
Artemis
Level 46
God Stats
1W - 2L
1,436 SR
Queue Stats
61W - 74L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,395
569
3,338
6,830
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
11
4 / 4 / 4
7,251
558
7,351
10,613
6,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
NH InvertUwu
Izanami
13
0 / 2 / 0
7,799
600
2,369
6,912
2,522
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
NH Sorcrar
Nemesis
15
9 / 0 / 0
8,778
675
7,449
10,269
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 4
7,904
608
6,525
6,637
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,770
521
4,671
6,710
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Brayan88890
Bakasura
12
2 / 4 / 3
6,935
533
4,903
13,978
5,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
10
1 / 8 / 1
6,457
497
2,837
9,277
2,848
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
SirRocko90
Cernunnos
3
0 / 0 / 1
4,360
335
0
1,083
246
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
SwanGDragon
Artemis
9
3 / 4 / 3
5,894
453
3,597
8,191
3,297
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
19
Kills
8
10
Deaths
20
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
2
2
1
1.25
L
Bakasura
Brayan88890
Bakasura
2
4
3
0.88
W
Hercules
4
4
4
1.5
W
Izanami
NH InvertUwu
Izanami
0
2
0
0
W
Nemesis
NH Sorcrar
Nemesis
9
0
0
9
W
4
2
4
3
L
Poseidon
1
8
1
0.19
L
Cernunnos
SirRocko90
Cernunnos
0
0
1
0.5
L
Artemis
SwanGDragon
Artemis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,032
Damage
16,008
41,261
Taken
39,239
18,170
Mitigated
14,745
6,887
Healing
5,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,671
0
0
0
6,710
2,455
270
1,971
4,531
37,856
0
W
3,338
1,772
47
1,704
6,830
2,360
4,070
1,720
5,110
0
43,016
L
Bakasura
Brayan88890
Bakasura
4,903
3,533
0
4,380
13,978
5,899
0
1,437
12,350
0
36,092
W
Hercules
7,351
1,748
0
2,150
10,613
6,718
546
2,859
7,602
0
26,556
W
Izanami
NH InvertUwu
Izanami
2,369
1,726
0
260
6,912
2,522
573
454
6,193
0
57,635
W
Nemesis
NH Sorcrar
Nemesis
7,449
4,027
0
1,331
10,269
4,025
431
742
9,165
0
74,492
W
6,525
1,815
0
1,395
6,637
2,545
609
1,481
4,990
61,537
0
L
Poseidon
2,837
414
0
1,040
9,277
2,848
82
2,152
7,041
38,365
0
L
Cernunnos
SirRocko90
Cernunnos
0
0
0
285
1,083
246
0
0
1,050
0
4,244
L
Artemis
SwanGDragon
Artemis
3,597
1,693
0
172
8,191
3,297
552
965
7,107
0
12,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,127
Gold Earned
30,416
414
Minions Killed
248
0
Camps Cleared
0
1,227,364
Distance Traveled
938,396
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,770
521
73
6
0
220,662
0
W
Artemis
7,395
569
74
6
0
219,470
0
L
Bakasura
6,935
533
83
6
0
258,937
0
W
Hercules
7,251
558
35
3
0
260,391
0
W
Izanami
7,799
600
105
8
0
195,535
0
W
Nemesis
8,778
675
112
9
0
333,530
0
W
Hera
7,904
608
88
7
0
218,438
0
L
Poseidon
6,457
497
65
5
0
238,489
0
L
Cernunnos
4,360
335
10
1
0
50,620
0
L
Artemis
5,894
453
17
1
0
169,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role