Player Matchup

Thanatos
Thanatos
Drinking 6
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,192 Elo+
Party 3
Danzaburou
Danzaburou
KetzaL_
Danzaburou
Level 89
God Stats
0W - 2L
1,577 SR
Queue Stats
4W - 6L
1,301 Elo+
Party 1
Zeus
Zeus
SoCalAusbie
Zeus
Level 24
God Stats
1W - 5L
1,257 SR
Queue Stats
3W - 7L
1,302 Elo+
Party 3
He Bo
He Bo
SoCalTime420
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,386 Elo+
Party 3
Yemoja
Yemoja
XavierLeon_II
Yemoja
Level 18
God Stats
4W - 6L
1,544 SR
Queue Stats
4W - 6L
1,301 Elo+
Party 1
Team Averages
Level 40
1,476 SR
1,296 Elo+

VS

Team Averages
Level 80
1,523 SR
1,465 Elo+
Skadi
Skadi
Brennen4323
Skadi
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 48L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
Marshmallowz101
Nu Wa
Level 102
God Stats
11W - 7L
1,496 SR
Queue Stats
59W - 59L
1,517 Elo+
Party 2
Nemesis
Nemesis
SKATER313
Nemesis
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 60L
1,503 Elo+
Party 2
Ares
Ares
TearGatherer81
Ares
Level 63
God Stats
13W - 10L
1,500 SR
Queue Stats
14W - 13L
1,261 Elo+
Solo
Danzaburou
Danzaburou
YungRichNoah
Danzaburou
Level 64
God Stats
35W - 33L
1,620 SR
Queue Stats
68W - 77L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Drinking 6
Thanatos
8
0 / 8 / 0
5,139
395
1,730
10,874
3,673
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
KetzaL_
Danzaburou
10
1 / 0 / 0
6,199
477
5,042
8,225
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 1
5,464
420
3,456
9,148
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 7 / 0
5,948
458
4,863
9,853
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 1 / 1
5,931
456
1,643
8,353
5,133
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 1
8,920
686
6,668
6,326
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 1 / 2
8,229
633
8,386
6,306
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
SKATER313
Nemesis
11
4 / 1 / 5
7,273
559
4,675
8,996
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
1 / 0 / 4
7,007
539
2,258
5,497
3,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
YungRichNoah
Danzaburou
12
3 / 0 / 1
7,150
550
7,540
6,405
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
21
22
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
L
Thanatos
Drinking 6
Thanatos
0
8
0
0
L
Danzaburou
KetzaL_
Danzaburou
1
0
0
1
W
5
1
2
6
W
Nemesis
SKATER313
Nemesis
4
1
5
6.5
L
0
6
1
0.08
L
0
7
0
0
W
1
0
4
3
L
0
1
1
0.5
W
Danzaburou
YungRichNoah
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,734
Damage
29,527
46,453
Taken
33,530
17,971
Mitigated
13,828
12,741
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,668
2,341
33
1,196
6,326
2,657
2,902
3,278
3,048
0
56,728
L
Thanatos
Drinking 6
Thanatos
1,730
171
0
2,525
10,874
3,673
0
1,602
9,272
0
21,299
L
Danzaburou
KetzaL_
Danzaburou
5,042
1,745
0
3,311
8,225
2,781
369
1,892
6,333
0
45,711
W
8,386
1,867
0
2,500
6,306
2,284
277
2,890
3,416
58,620
0
W
Nemesis
SKATER313
Nemesis
4,675
2,030
0
2,291
8,996
3,050
1,193
1,378
7,618
0
32,028
L
3,456
341
0
950
9,148
2,825
0
2,681
6,467
26,400
0
L
4,863
262
0
34
9,853
3,559
0
2,677
7,176
37,111
0
W
2,258
30
1,576
1,968
5,497
3,344
668
1,468
4,029
13,868
0
L
1,643
59
3,016
2,905
8,353
5,133
136
1,792
6,561
8,499
0
W
Danzaburou
YungRichNoah
Danzaburou
7,540
2,741
0
1,479
6,405
2,493
1,664
948
5,457
0
51,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,681
Gold Earned
38,579
238
Minions Killed
325
0
Camps Cleared
0
1,089,805
Distance Traveled
1,200,495
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,920
686
84
6
0
266,278
0
L
Thanatos
5,139
395
26
2
0
223,416
0
L
Danzaburou
6,199
477
85
7
0
215,493
8
W
Nu Wa
8,229
633
95
7
0
240,471
3
W
Nemesis
7,273
559
49
4
0
222,650
0
L
Zeus
5,464
420
53
4
0
196,440
0
L
He Bo
5,948
458
57
4
0
230,340
0
W
Ares
7,007
539
25
2
0
237,119
0
L
Yemoja
5,931
456
17
1
0
224,116
2
W
Danzaburou
7,150
550
72
6
0
233,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role