Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
NarratorAza
Nemesis
Level 145
God Stats
14W - 12L
1,471 SR
Queue Stats
143W - 134L
1,525 Elo+
Party 1
Agni
Agni
ThriftySun4918
Agni
Level 87
God Stats
0W - 2L
1,166 SR
Queue Stats
14W - 26L
1,364 Elo+
Solo
Nu Wa
Nu Wa
VentusIsSus
Nu Wa
Level 12
God Stats
0W - 2L
1,244 SR
Queue Stats
5W - 8L
1,196 Elo+
Party 1
Atlas
Atlas
elmo456hug765
Atlas
Level 148
God Stats
0W - 1L
1,153 SR
Queue Stats
125W - 82L
1,577 Elo+
Solo
Team Averages
Level 107
1,307 SR
1,432 Elo+

VS

Team Averages
Level 66
1,536 SR
1,394 Elo+
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MX_Aletczo
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,023 Elo+
Party 2
Artemis
Artemis
extrememagic27
Artemis
Level 126
God Stats
45W - 48L
1,495 SR
Queue Stats
1,330W - 1,388L
1,530 Elo+
Solo
Chaac
Chaac
lDBlJoaho10
Chaac
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
lDBlVPersie
Ah Puch
Level 39
God Stats
21W - 13L
1,684 SR
Queue Stats
58W - 75L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 5 / 0
7,925
991
9,947
13,313
5,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
NarratorAza
Nemesis
12
0 / 1 / 0
7,194
899
1,127
1,673
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 1
7,578
947
1,604
3,408
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 0
7,771
971
6,387
4,827
1,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 0 / 0
7,055
882
0
0
0
Team 1 Tickets

194

VS

Team 2 Tickets

425

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
5 / 0 / 2
9,158
1,145
2,329
3,479
1,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
MX_Aletczo
Bacchus
14
1 / 1 / 8
9,101
1,138
3,074
10,390
11,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 0 / 6
9,166
1,146
4,202
2,577
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 7
8,397
1,050
5,398
7,055
8,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
lDBlVPersie
Ah Puch
14
2 / 0 / 7
8,466
1,058
5,639
2,453
1,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
11
11
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
5
0
0.2
W
Nox
 
Nox
5
0
2
6
W
Bacchus
MX_Aletczo
Bacchus
1
1
8
5
L
Nemesis
NarratorAza
Nemesis
0
1
0
0
L
0
3
1
0.17
L
0
2
0
0
L
0
0
0
0
W
2
0
6
5
W
1
0
7
4.5
W
Ah Puch
lDBlVPersie
Ah Puch
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,065
Damage
20,642
23,221
Taken
25,954
10,000
Mitigated
23,656
885
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,947
5,421
0
598
13,313
5,639
0
5,109
7,841
0
19,499
W
Nox
 
Nox
2,329
130
0
28
3,479
1,523
0
1,099
2,089
14,741
0
W
Bacchus
MX_Aletczo
Bacchus
3,074
395
0
1,202
10,390
11,773
0
3,794
6,596
15,441
0
L
Nemesis
NarratorAza
Nemesis
1,127
713
0
36
1,673
1,050
0
1,114
559
0
4,960
L
1,604
0
0
0
3,408
1,410
0
2,080
1,290
8,119
0
L
6,387
2,072
0
251
4,827
1,901
0
2,739
2,039
14,570
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,202
1,930
0
930
2,577
1,069
0
1,085
1,492
0
24,745
W
5,398
900
0
1,066
7,055
8,213
0
1,256
4,959
0
14,512
W
Ah Puch
lDBlVPersie
Ah Puch
5,639
186
0
320
2,453
1,078
0
757
1,696
15,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,523
Gold Earned
44,288
67
Minions Killed
151
4
Camps Cleared
8
384,192
Distance Traveled
717,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,925
991
18
2
1
148,444
0
W
Nox
9,158
1,145
39
5
0
150,282
0
W
Bacchus
9,101
1,138
18
2
1
155,836
0
L
Nemesis
7,194
899
4
1
1
36,342
0
L
Agni
7,578
947
11
1
0
52,580
0
L
Nu Wa
7,771
971
34
4
2
146,826
0
L
Atlas
7,055
882
0
0
0
0
0
W
Artemis
9,166
1,146
47
6
5
133,153
0
W
Chaac
8,397
1,050
28
4
1
146,498
0
W
Ah Puch
8,466
1,058
19
2
1
131,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role