Player Matchup

Bellona
Bellona
Biomis
Bellona
Level 157
God Stats
6W - 2L
1,615 SR
Queue Stats
273W - 257L
1,511 Elo+
Solo
Skadi
Skadi
JeilKei
Skadi
Level 125
God Stats
4W - 1L
1,668 SR
Queue Stats
298W - 325L
1,570 Elo+
Solo
Neith
Neith
LunaPL
Neith
Level 128
God Stats
10W - 4L
1,498 SR
Queue Stats
279W - 278L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
NIck666
Baron Samedi
Level 127
God Stats
4W - 3L
1,832 SR
Queue Stats
311W - 333L
1,467 Elo+
Solo
Camazotz
Camazotz
igrisDK
Camazotz
Level 45
God Stats
2W - 2L
1,274 SR
Queue Stats
416W - 423L
1,556 Elo+
Solo
Team Averages
Level 116
1,577 SR
1,524 Elo+

VS

Team Averages
Level 45
1,540 SR
1,506 Elo+
Erlang Shen
Erlang Shen
CrystallPoV
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
Minante
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,534 Elo+
Party 1
Serqet
Serqet
Nìnis
Serqet
Level 62
God Stats
1W - 1L
1,701 SR
Queue Stats
92W - 70L
1,570 Elo+
Solo
Ullr
Ullr
Toroll
Ullr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
scottyhope1987
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 101L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Biomis
Bellona
19
10 / 3 / 14
11,745
903
12,513
20,949
35,936
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
JeilKei
Skadi
16
4 / 3 / 16
9,829
756
13,936
12,155
5,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
LunaPL
Neith
18
6 / 2 / 17
11,078
852
17,556
15,059
7,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
NIck666
Baron Samedi
19
10 / 1 / 18
11,765
905
23,607
12,256
7,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
igrisDK
Camazotz
14
1 / 5 / 16
8,860
682
13,309
17,511
8,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CrystallPoV
Erlang Shen
17
5 / 4 / 7
9,377
721
13,436
20,288
26,398
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Minante
Thor
15
3 / 6 / 6
8,741
672
5,903
13,476
8,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Nìnis
Serqet
15
3 / 7 / 7
8,750
673
9,988
18,409
22,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
Toroll
Ullr
15
2 / 8 / 8
9,016
694
13,289
17,654
10,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 6 / 8
9,723
748
17,313
18,292
29,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
50
31
Kills
14
14
Deaths
31
81
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
Biomis
Bellona
10
3
14
5.67
L
Erlang Shen
CrystallPoV
Erlang Shen
5
4
7
2.13
W
Skadi
JeilKei
Skadi
4
3
16
4
W
Neith
LunaPL
Neith
6
2
17
7.25
L
Thor
Minante
Thor
3
6
6
1
W
Baron Samedi
NIck666
Baron Samedi
10
1
18
19
L
Serqet
Nìnis
Serqet
3
7
7
0.93
L
Ullr
Toroll
Ullr
2
8
8
0.75
W
Camazotz
igrisDK
Camazotz
1
5
16
1.8
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,921
Damage
59,929
77,930
Taken
88,119
65,475
Mitigated
97,048
32,695
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Biomis
Bellona
12,513
1,986
1,114
5,037
20,949
35,936
177
3,702
16,517
0
17,697
L
Erlang Shen
CrystallPoV
Erlang Shen
13,436
3,114
955
4,975
20,288
26,398
116
6,360
13,928
533
22,679
W
Skadi
JeilKei
Skadi
13,936
6,013
1,620
1,139
12,155
5,833
2,250
3,796
7,822
0
28,298
W
Neith
LunaPL
Neith
17,556
5,966
1,417
4,824
15,059
7,949
3,514
4,913
9,894
0
40,714
L
Thor
Minante
Thor
5,903
1,143
878
910
13,476
8,481
0
3,701
9,775
0
10,317
W
Baron Samedi
NIck666
Baron Samedi
23,607
1,183
8,716
4,882
12,256
7,074
2,614
3,557
8,428
47,344
0
L
Serqet
Nìnis
Serqet
9,988
2,404
775
3,750
18,409
22,356
0
3,824
14,585
0
11,492
L
Ullr
Toroll
Ullr
13,289
5,562
529
1,428
17,654
10,608
1,515
4,355
13,299
0
26,400
W
Camazotz
igrisDK
Camazotz
13,309
2,945
0
3,946
17,511
8,683
0
1,797
15,528
0
17,179
L
17,313
325
1,817
1,924
18,292
29,205
0
5,367
12,925
31,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,277
Gold Earned
45,607
131
Minions Killed
99
0
Camps Cleared
0
1,164,105
Distance Traveled
1,065,076
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,745
903
2
0
0
258,465
0
L
Erlang Shen
9,377
721
11
1
0
226,167
0
W
Skadi
9,829
756
21
2
0
227,395
0
W
Neith
11,078
852
49
4
0
225,101
0
L
Thor
8,741
672
10
1
0
207,785
0
W
Baron Samedi
11,765
905
50
4
0
226,521
0
L
Serqet
8,750
673
15
1
0
218,272
0
L
Ullr
9,016
694
29
2
0
177,405
0
W
Camazotz
8,860
682
9
1
0
226,623
6
L
Cthulhu
9,723
748
34
3
0
235,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role