Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Blesset
Agni
Level 147
God Stats
1W - 0L
1,802 SR
Queue Stats
16W - 10L
1,723 Elo+
Party 1
Nemesis
Nemesis
V0runa
Nemesis
Level 60
God Stats
10W - 7L
1,447 SR
Queue Stats
197W - 145L
1,623 Elo+
Solo
Team Averages
Level 118
1,583 SR
1,615 Elo+

VS

Team Averages
Level 91
1,444 SR
1,482 Elo+
Izanami
Izanami
Noboaaster123
Izanami
Level 101
God Stats
0W - 1L
1,280 SR
Queue Stats
79W - 85L
1,569 Elo+
Party 2
Ymir
Ymir
jcloudy13
Ymir
Level 47
God Stats
2W - 6L
1,416 SR
Queue Stats
3W - 13L
1,329 Elo+
Party 2
Nu Wa
Nu Wa
kisman47
Nu Wa
Level 125
God Stats
10W - 10L
1,637 SR
Queue Stats
61W - 73L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 0 / 10
7,916
880
6,815
8,846
7,853
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
Blesset
Agni
11
6 / 0 / 6
8,580
953
9,546
4,135
1,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
V0runa
Nemesis
12
5 / 0 / 7
8,858
984
7,482
7,519
2,984
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 3 / 0
6,557
729
2,505
8,356
2,583
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
0 / 5 / 0
6,228
692
1,603
11,529
8,739
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
kisman47
Nu Wa
8
0 / 5 / 0
6,189
688
6,334
6,594
1,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
10
7
W
Agni
Blesset
Agni
6
0
6
9
L
Izanami
0
3
0
0
W
Nemesis
V0runa
Nemesis
5
0
7
8.5
L
Ymir
0
5
0
0
L
Nu Wa
kisman47
Nu Wa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,843
Damage
10,442
20,500
Taken
26,479
12,238
Mitigated
13,164
7,015
Healing
1,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,815
1,501
0
4,554
8,846
7,853
344
3,828
5,018
0
16,699
W
Agni
Blesset
Agni
9,546
674
0
727
4,135
1,401
913
1,653
2,482
40,090
0
L
Izanami
2,505
1,335
0
697
8,356
2,583
0
3,451
4,905
0
26,864
W
Nemesis
V0runa
Nemesis
7,482
3,618
0
1,734
7,519
2,984
1,506
2,846
4,673
0
41,348
L
Ymir
1,603
28
0
680
11,529
8,739
0
4,218
7,311
5,649
0
L
Nu Wa
kisman47
Nu Wa
6,334
797
0
140
6,594
1,842
0
2,206
4,388
18,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
18,974
125
Minions Killed
65
0
Camps Cleared
0
588,450
Distance Traveled
513,805
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,916
880
21
2
0
207,250
0
W
Agni
8,580
953
55
6
0
171,674
0
L
Izanami
6,557
729
42
5
0
173,914
0
W
Nemesis
8,858
984
49
5
0
209,526
2
L
Ymir
6,228
692
10
1
0
163,811
0
L
Nu Wa
6,189
688
13
1
0
176,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role