Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
RogZHardStyl3
Ah Puch
Level 68
God Stats
15W - 18L
1,439 SR
Queue Stats
71W - 104L
1,305 Elo+
Solo
Team Averages
Level 103
1,480 SR
1,435 Elo+

VS

Team Averages
Level 80
1,567 SR
1,486 Elo+
Hercules
Hercules
FORZEXnoname
Hercules
Level 53
God Stats
16W - 11L
1,653 SR
Queue Stats
111W - 105L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
Frazie
Heimdallr
Level 69
God Stats
2W - 1L
1,502 SR
Queue Stats
4W - 4L
1,461 Elo+
Solo
Discordia
Discordia
GrindersG
Discordia
Level 118
God Stats
35W - 27L
1,548 SR
Queue Stats
111W - 108L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
4 / 1 / 7
10,647
887
17,850
7,847
3,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
 
Sun Wukong
13
5 / 2 / 6
9,990
833
7,456
14,817
14,356
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
12
2 / 2 / 6
9,379
782
7,331
6,067
2,272
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FORZEXnoname
Hercules
12
4 / 1 / 1
9,231
769
3,420
14,695
21,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Frazie
Heimdallr
10
0 / 6 / 4
8,143
679
7,426
14,561
7,008
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
GrindersG
Discordia
11
1 / 4 / 3
8,550
713
8,768
7,368
2,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
5
5
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
1
7
7.5
W
Sun Wukong
 
Sun Wukong
5
2
6
4
L
Hercules
FORZEXnoname
Hercules
4
1
1
4.5
L
Heimdallr
Frazie
Heimdallr
0
6
4
0.33
L
Discordia
GrindersG
Discordia
1
4
3
0.63
W
Ah Puch
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,637
Damage
19,614
28,731
Taken
36,624
19,809
Mitigated
31,223
7,139
Healing
2,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
17,850
15,196
0
499
7,847
3,181
1,520
2,676
5,171
0
58,004
W
Sun Wukong
 
Sun Wukong
7,456
751
0
5,101
14,817
14,356
65
3,959
10,858
0
21,342
L
Hercules
FORZEXnoname
Hercules
3,420
901
0
609
14,695
21,777
0
3,856
10,839
0
13,161
L
Heimdallr
Frazie
Heimdallr
7,426
5,065
0
946
14,561
7,008
203
2,125
12,436
0
25,015
L
Discordia
GrindersG
Discordia
8,768
576
0
931
7,368
2,438
0
1,791
5,577
42,590
0
W
Ah Puch
7,331
451
0
1,539
6,067
2,272
910
2,714
3,353
39,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
25,924
149
Minions Killed
127
0
Camps Cleared
0
705,967
Distance Traveled
633,083
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,647
887
81
7
0
217,390
0
W
Sun Wukong
9,990
833
12
1
0
283,051
0
L
Hercules
9,231
769
23
2
0
260,830
2
L
Heimdallr
8,143
679
42
4
0
180,327
1
L
Discordia
8,550
713
62
5
0
191,926
5
W
Ah Puch
9,379
782
56
5
0
205,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role