Player Matchup

Tyr
Tyr
 
Tyr
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Brunogdlmx
Anubis
Level 89
God Stats
16W - 17L
1,519 SR
Queue Stats
142W - 138L
1,508 Elo+
Party 2
Set
Set
LordIronic
Set
Level 68
God Stats
1W - 1L
1,286 SR
Queue Stats
128W - 131L
1,470 Elo+
Party 1
Horus
Horus
RogalLives
Horus
Level 61
God Stats
6W - 8L
1,527 SR
Queue Stats
100W - 98L
1,469 Elo+
Party 1
Mercury
Mercury
VLF xChaveZx
Mercury
Level 98
God Stats
99W - 74L
1,614 SR
Queue Stats
760W - 816L
1,490 Elo+
Party 2
Team Averages
Level 98
1,489 SR
1,487 Elo+

VS

Team Averages
Level 132
1,476 SR
1,493 Elo+
Hachiman
Hachiman
 
Hachiman
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Almightyyy
Serqet
Level 107
God Stats
11W - 12L
1,565 SR
Queue Stats
143W - 131L
1,516 Elo+
Solo
Xing Tian
Xing Tian
MrAgin73
Xing Tian
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 89L
1,468 Elo+
Party 3
Achilles
Achilles
TheSummerPhoenix
Achilles
Level 108
God Stats
7W - 4L
1,725 SR
Queue Stats
128W - 126L
1,515 Elo+
Party 3
Janus
Janus
tedalas
Janus
Level 124
God Stats
1W - 5L
1,090 SR
Queue Stats
153W - 153L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 0 / 0
6,302
525
3,739
9,436
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
Brunogdlmx
Anubis
13
6 / 0 / 2
8,319
693
10,131
7,494
3,246
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 4
6,416
535
3,145
8,394
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
11
1 / 2 / 0
6,661
555
6,137
8,849
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
VLF xChaveZx
Mercury
12
2 / 2 / 3
6,819
568
2,877
7,387
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 0 / 0
6,817
568
7,201
6,006
2,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Serqet
Almightyyy
Serqet
11
3 / 3 / 0
6,621
552
4,101
9,375
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
MrAgin73
Xing Tian
12
1 / 1 / 3
7,185
599
5,500
11,893
12,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 2
6,247
521
3,840
12,258
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
tedalas
Janus
11
0 / 6 / 0
5,980
498
3,049
7,718
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
6
6
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
Hachiman
 
Hachiman
1
0
0
1
W
Serqet
Almightyyy
Serqet
3
3
0
1
L
Anubis
Brunogdlmx
Anubis
6
0
2
7
L
2
2
4
2
W
Xing Tian
MrAgin73
Xing Tian
1
1
3
2.5
L
Horus
1
2
0
0.5
W
1
1
2
2
L
Mercury
VLF xChaveZx
Mercury
2
2
3
1.75
W
Janus
tedalas
Janus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,029
Damage
23,691
41,560
Taken
47,250
23,866
Mitigated
31,626
15,175
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,739
226
0
5,970
9,436
8,711
0
0
9,436
0
34,740
W
Hachiman
 
Hachiman
7,201
4,187
0
4,960
6,006
2,465
0
0
6,006
0
66,137
W
Serqet
Almightyyy
Serqet
4,101
610
0
500
9,375
3,395
0
2,008
7,323
0
41,752
L
Anubis
Brunogdlmx
Anubis
10,131
306
0
5,354
7,494
3,246
555
2,460
4,142
68,203
0
L
3,145
1,904
0
580
8,394
3,235
0
797
7,573
0
39,997
W
Xing Tian
MrAgin73
Xing Tian
5,500
466
0
1,506
11,893
12,741
0
0
11,173
39,713
0
L
Horus
6,137
2,123
0
2,468
8,849
5,812
0
4,416
4,283
0
41,906
W
3,840
1,101
0
3,389
12,258
11,000
0
3,397
8,817
0
18,402
L
Mercury
VLF xChaveZx
Mercury
2,877
1,734
0
803
7,387
2,862
0
650
6,737
0
43,391
W
Janus
tedalas
Janus
3,049
334
0
500
7,718
2,025
0
4,726
2,992
47,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
32,850
387
Minions Killed
374
0
Camps Cleared
0
1,318,571
Distance Traveled
1,225,958
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,302
525
61
5
0
244,912
0
W
Hachiman
6,817
568
109
9
0
229,167
0
W
Serqet
6,621
552
70
6
0
276,320
2
L
Anubis
8,319
693
120
10
0
236,921
0
L
Set
6,416
535
61
5
0
285,899
2
W
Xing Tian
7,185
599
83
7
0
218,616
0
L
Horus
6,661
555
74
6
0
258,373
0
W
Achilles
6,247
521
25
2
0
276,729
0
L
Mercury
6,819
568
71
6
0
292,466
0
W
Janus
5,980
498
87
7
0
225,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role