Player Matchup

Thor
Thor
CHOCLATERAIN206
Thor
Level 126
God Stats
8W - 15L
1,476 SR
Queue Stats
181W - 186L
1,514 Elo+
Party 1
Zeus
Zeus
Texan Tactics
Zeus
Level 74
God Stats
5W - 2L
1,586 SR
Queue Stats
126W - 134L
1,476 Elo+
Party 1
King Arthur
King Arthur
WackoM
King Arthur
Level 51
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 53L
1,462 Elo+
Party 1
Team Averages
Level 84
1,521 SR
1,484 Elo+

VS

Team Averages
Level 135
1,557 SR
1,490 Elo+
Jing Wei
Jing Wei
B110_BiiO
Jing Wei
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 112L
1,535 Elo+
Solo
Hel
Hel
Johnnyrico84
Hel
Level 108
God Stats
4W - 8L
1,620 SR
Queue Stats
617W - 633L
1,454 Elo+
Solo
Bacchus
Bacchus
elzbthb
Bacchus
Level 148
God Stats
43W - 21L
1,550 SR
Queue Stats
574W - 579L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
7,547
755
5,745
6,741
2,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 3
7,849
785
10,018
4,941
2,066
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
WackoM
King Arthur
9
1 / 0 / 4
7,031
703
3,068
7,765
6,682
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
B110_BiiO
Jing Wei
10
0 / 0 / 0
6,630
663
3,757
6,901
2,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 0
6,670
667
6,096
8,641
3,706
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bacchus
elzbthb
Bacchus
8
0 / 0 / 0
6,313
631
4,633
7,744
9,475
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
B110_BiiO
Jing Wei
0
0
0
0
W
2
0
3
3.5
L
0
5
0
0
W
2
0
3
3.5
W
King Arthur
WackoM
King Arthur
1
0
4
3
L
Bacchus
elzbthb
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,831
Damage
14,486
19,447
Taken
23,286
11,431
Mitigated
16,074
1,997
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
B110_BiiO
Jing Wei
3,757
1,709
0
565
6,901
2,893
0
2,635
4,266
0
26,246
W
5,745
755
0
694
6,741
2,683
0
4,076
2,665
0
31,486
L
6,096
239
3,017
2,797
8,641
3,706
0
4,117
4,524
30,229
0
W
10,018
746
0
1,057
4,941
2,066
0
3,388
1,553
39,475
0
W
King Arthur
WackoM
King Arthur
3,068
329
0
246
7,765
6,682
0
3,780
3,985
0
8,757
L
Bacchus
elzbthb
Bacchus
4,633
281
0
1,340
7,744
9,475
0
3,687
4,057
13,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,427
Gold Earned
19,613
107
Minions Killed
91
0
Camps Cleared
0
583,262
Distance Traveled
578,589
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,630
663
38
4
0
201,926
4
W
Thor
7,547
755
36
4
0
189,733
0
L
Hel
6,670
667
41
4
0
192,670
0
W
Zeus
7,849
785
62
6
0
179,446
0
W
King Arthur
7,031
703
9
1
0
214,083
0
L
Bacchus
6,313
631
12
1
0
183,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role