Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ErlikHan
Ah Muzen Cab
Level 140
God Stats
1W - 0L
1,184 SR
Queue Stats
34W - 37L
1,605 Elo+
Solo
Loki
Loki
Kirolan
Loki
Level 148
God Stats
5W - 3L
1,867 SR
Queue Stats
241W - 172L
1,564 Elo+
Solo
Janus
Janus
QuardinalWithAQ
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,482 Elo+
Solo
Bakasura
Bakasura
RaduZMA
Bakasura
Level 128
God Stats
6W - 8L
1,505 SR
Queue Stats
343W - 338L
1,540 Elo+
Solo
Guan Yu
Guan Yu
TheRick339
Guan Yu
Level 147
God Stats
3W - 0L
1,820 SR
Queue Stats
64W - 59L
1,500 Elo+
Solo
Team Averages
Level 118
1,575 SR
1,538 Elo+

VS

Team Averages
Level 113
1,463 SR
1,527 Elo+
Apollo
Apollo
TVRM
Apollo
Level 152
God Stats
1W - 3L
1,549 SR
Queue Stats
147W - 162L
1,592 Elo+
Solo
Ganesha
Ganesha
Tanathil
Ganesha
Level 146
God Stats
6W - 10L
1,290 SR
Queue Stats
582W - 573L
1,526 Elo+
Solo
Rama
Rama
muffin monkey96
Rama
Level 136
God Stats
1W - 3L
1,479 SR
Queue Stats
343W - 364L
1,501 Elo+
Solo
Sylvanus
Sylvanus
p0wrnflakes
Sylvanus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 154L
1,515 Elo+
Solo
Ishtar
Ishtar
zYuRaNz
Ishtar
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
214W - 198L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ErlikHan
Ah Muzen Cab
18
5 / 2 / 15
11,398
814
24,643
13,204
7,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Kirolan
Loki
18
4 / 3 / 15
11,066
790
12,853
19,688
23,099
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
4 / 1 / 11
11,868
848
21,385
8,425
4,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
RaduZMA
Bakasura
18
8 / 2 / 12
11,425
816
17,326
18,632
22,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
TheRick339
Guan Yu
17
4 / 4 / 13
10,723
766
7,352
20,955
26,936
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
TVRM
Apollo
16
8 / 6 / 1
10,534
752
20,285
17,877
10,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Tanathil
Ganesha
18
0 / 3 / 10
9,347
668
11,651
17,917
20,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 3
9,435
674
9,236
15,456
7,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
p0wrnflakes
Sylvanus
16
1 / 4 / 5
9,601
686
9,586
21,773
26,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
zYuRaNz
Ishtar
13
0 / 7 / 5
8,064
576
6,689
16,870
7,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
34
25
Kills
10
12
Deaths
26
66
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ErlikHan
Ah Muzen Cab
5
2
15
6.25
W
Loki
Kirolan
Loki
4
3
15
3.83
W
4
1
11
9.5
W
Bakasura
RaduZMA
Bakasura
8
2
12
7
L
Apollo
TVRM
Apollo
8
6
1
1.42
L
Ganesha
Tanathil
Ganesha
0
3
10
1.67
W
Guan Yu
TheRick339
Guan Yu
4
4
13
2.63
L
1
6
3
0.42
L
Sylvanus
p0wrnflakes
Sylvanus
1
4
5
0.88
L
Ishtar
zYuRaNz
Ishtar
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,559
Damage
57,447
80,904
Taken
89,893
83,849
Mitigated
71,206
34,396
Healing
24,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ErlikHan
Ah Muzen Cab
24,643
7,374
1,810
1,564
13,204
7,157
5,531
3,067
9,988
0
55,635
W
Loki
Kirolan
Loki
12,853
1,791
1,109
4,407
19,688
23,099
766
4,870
14,485
0
25,683
W
21,385
1,287
1,404
1,841
8,425
4,006
2,189
2,498
5,835
48,299
0
W
Bakasura
RaduZMA
Bakasura
17,326
8,733
1,816
3,873
18,632
22,651
537
4,774
12,494
0
14,304
L
Apollo
TVRM
Apollo
20,285
12,309
0
2,695
17,877
10,301
0
4,098
13,093
0
34,652
L
Ganesha
Tanathil
Ganesha
11,651
540
2,138
2,225
17,917
20,010
0
6,508
10,231
31,215
257
W
Guan Yu
TheRick339
Guan Yu
7,352
1,047
10,060
6,512
20,955
26,936
33
4,643
15,975
2,211
9,668
L
9,236
7,954
267
2,794
15,456
7,220
308
2,251
12,217
0
31,800
L
Sylvanus
p0wrnflakes
Sylvanus
9,586
1,387
6,409
5,919
21,773
26,326
0
5,236
14,715
17,075
0
L
Ishtar
zYuRaNz
Ishtar
6,689
4,219
559
1,097
16,870
7,349
0
4,540
11,458
0
10,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,480
Gold Earned
46,981
181
Minions Killed
195
0
Camps Cleared
0
1,471,023
Distance Traveled
1,167,096
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,398
814
53
4
0
292,531
0
W
Loki
11,066
790
24
2
0
276,637
0
W
Janus
11,868
848
61
4
0
309,261
0
W
Bakasura
11,425
816
29
2
0
266,607
0
L
Apollo
10,534
752
55
4
0
216,731
0
L
Ganesha
9,347
668
1
0
0
224,522
7
W
Guan Yu
10,723
766
14
1
0
325,987
0
L
Rama
9,435
674
76
5
0
233,862
0
L
Sylvanus
9,601
686
50
4
0
228,393
0
L
Ishtar
8,064
576
13
1
0
263,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role