Player Matchup

Fenrir
Fenrir
AsianMadnessss
Fenrir
Level 49
God Stats
4W - 3L
1,708 SR
Queue Stats
97W - 124L
1,443 Elo+
Party 2
Ullr
Ullr
DoctorWhiplash
Ullr
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 60L
1,486 Elo+
Party 3
Yemoja
Yemoja
DragonFaerie
Yemoja
Level 14
God Stats
3W - 7L
1,321 SR
Queue Stats
6W - 9L
1,397 Elo+
Party 3
Chaac
Chaac
HuggleWugglez
Chaac
Level 145
God Stats
0W - 1L
1,756 SR
Queue Stats
53W - 51L
1,528 Elo+
Party 3
Anubis
Anubis
KatzeTheSpartan
Anubis
Level 7
God Stats
2W - 4L
1,343 SR
Queue Stats
8W - 18L
1,349 Elo+
Party 2
Team Averages
Level 73
1,526 SR
1,441 Elo+

VS

Team Averages
Level 58
1,691 SR
1,510 Elo+
Persephone
Persephone
Akogu
Persephone
Level 80
God Stats
21W - 20L
1,594 SR
Queue Stats
462W - 437L
1,494 Elo+
Party 1
Hachiman
Hachiman
BabyMilkD
Hachiman
Level 65
God Stats
18W - 7L
1,849 SR
Queue Stats
257W - 152L
1,606 Elo+
Party 4
Arachne
Arachne
MarkoPoIo
Arachne
Level 87
God Stats
96W - 40L
1,699 SR
Queue Stats
340W - 295L
1,477 Elo+
Party 1
Mulan
Mulan
Sinterath
Mulan
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,529 Elo+
Party 4
Sylvanus
Sylvanus
Wet_And_Watery
Sylvanus
Level 27
God Stats
1W - 0L
1,811 SR
Queue Stats
4W - 4L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,735
478
4,584
12,398
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,864
489
3,422
8,607
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
6
0 / 5 / 0
4,992
416
1,727
9,796
5,667
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
1 / 2 / 0
6,926
577
8,721
11,013
12,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 7 / 1
5,600
467
1,634
10,160
3,556
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Akogu
Persephone
13
6 / 0 / 2
7,954
663
8,631
6,379
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
BabyMilkD
Hachiman
14
7 / 0 / 2
8,554
713
12,112
7,288
3,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
MarkoPoIo
Arachne
13
2 / 1 / 4
7,420
618
6,043
9,111
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mulan
Sinterath
Mulan
13
3 / 1 / 0
6,987
582
6,307
9,507
10,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
11
2 / 0 / 5
6,628
552
2,846
7,666
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
20
21
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Persephone
Akogu
Persephone
6
0
2
7
L
1
5
0
0.2
W
Hachiman
BabyMilkD
Hachiman
7
0
2
8
L
0
2
0
0
L
Yemoja
0
5
0
0
L
1
2
0
0.5
L
0
7
1
0.07
W
Arachne
MarkoPoIo
Arachne
2
1
4
4
W
Mulan
Sinterath
Mulan
3
1
0
3
W
Sylvanus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,088
Damage
35,939
51,974
Taken
39,951
29,390
Mitigated
24,704
11,645
Healing
18,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Akogu
Persephone
8,631
190
0
2,256
6,379
1,775
397
1,588
4,791
50,684
0
L
4,584
1,451
0
1,457
12,398
4,701
0
1,269
11,087
0
44,471
W
Hachiman
BabyMilkD
Hachiman
12,112
9,483
0
5,062
7,288
3,120
298
908
6,380
0
79,778
L
3,422
1,197
0
1,138
8,607
2,707
0
1,172
7,435
0
46,692
L
Yemoja
1,727
356
1,380
535
9,796
5,667
0
1,738
8,058
10,494
0
L
8,721
2,870
0
5,391
11,013
12,759
0
328
10,003
0
52,130
L
1,634
175
0
1,744
10,160
3,556
0
6,768
3,392
20,959
0
W
Arachne
MarkoPoIo
Arachne
6,043
4,369
0
3,885
9,111
3,807
475
89
9,022
0
66,867
W
Mulan
Sinterath
Mulan
6,307
1,379
0
3,513
9,507
10,491
196
0
9,507
0
43,263
W
Sylvanus
2,846
929
937
2,567
7,666
5,511
199
1,069
6,597
19,641
5,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,117
Gold Earned
37,543
322
Minions Killed
419
0
Camps Cleared
0
1,134,179
Distance Traveled
1,269,856
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,954
663
73
6
0
248,364
2
L
Fenrir
5,735
478
68
6
0
234,155
1
W
Hachiman
8,554
713
125
10
0
234,933
5
L
Ullr
5,864
489
89
7
0
249,677
1
L
Yemoja
4,992
416
26
2
0
217,057
3
L
Chaac
6,926
577
103
9
0
239,046
0
L
Anubis
5,600
467
36
3
0
194,244
0
W
Arachne
7,420
618
105
9
0
288,226
0
W
Mulan
6,987
582
79
7
0
242,533
0
W
Sylvanus
6,628
552
37
3
0
255,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role