Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
King Flare9440
Sun Wukong
Level 143
God Stats
5W - 11L
1,493 SR
Queue Stats
334W - 338L
1,445 Elo+
Party 3
Janus
Janus
KyngxKL
Janus
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
45W - 57L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
MAHOKILL
Heimdallr
Level 88
God Stats
6W - 2L
1,263 SR
Queue Stats
416W - 414L
1,410 Elo+
Solo
Arachne
Arachne
thenephew
Arachne
Level 96
God Stats
0W - 4L
1,110 SR
Queue Stats
210W - 207L
1,459 Elo+
Party 3
Team Averages
Level 103
1,373 SR
1,462 Elo+

VS

Team Averages
Level 80
1,547 SR
1,356 Elo+
Nox
Nox
Jay02-13
Nox
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
227W - 212L
1,455 Elo+
Solo
Loki
Loki
PoiizonSKiilZz
Loki
Level 118
God Stats
6W - 2L
1,676 SR
Queue Stats
12W - 11L
1,406 Elo+
Solo
Hades
Hades
WideShihtzu4708
Hades
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,271 Elo+
Party 1
Skadi
Skadi
Zevezda
Skadi
Level 68
God Stats
2W - 3L
1,655 SR
Queue Stats
30W - 27L
1,390 Elo+
Solo
Cthulhu
Cthulhu
xShadowHunter22
Cthulhu
Level 42
God Stats
1W - 5L
1,402 SR
Queue Stats
10W - 16L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 0 / 0
5,246
477
2,946
6,442
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
King Flare9440
Sun Wukong
10
0 / 2 / 0
5,976
543
6,849
8,484
5,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
KyngxKL
Janus
9
0 / 2 / 0
5,544
504
1,898
4,777
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MAHOKILL
Heimdallr
8
0 / 2 / 0
4,809
437
2,419
6,183
2,517
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
thenephew
Arachne
8
0 / 0 / 0
5,084
462
2,328
4,917
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,660
515
3,309
5,786
3,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
4 / 0 / 0
6,372
579
2,447
6,349
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 1
5,804
528
2,075
3,486
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Zevezda
Skadi
10
1 / 0 / 1
5,891
536
5,020
5,018
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 1
5,486
499
3,981
10,078
4,488
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
6
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
1
0
0
1
L
Sun Wukong
King Flare9440
Sun Wukong
0
2
0
0
L
Janus
KyngxKL
Janus
0
2
0
0
L
Heimdallr
MAHOKILL
Heimdallr
0
2
0
0
W
4
0
0
4
W
0
0
1
0.5
W
Skadi
Zevezda
Skadi
1
0
1
1.5
L
Arachne
thenephew
Arachne
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,440
Damage
16,832
30,803
Taken
30,717
15,552
Mitigated
13,393
8,093
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,946
192
689
2,145
6,442
4,197
0
1,626
4,816
15,509
0
W
3,309
300
814
2,243
5,786
3,407
0
2,233
3,451
22,745
0
L
Sun Wukong
King Flare9440
Sun Wukong
6,849
2,250
0
2,292
8,484
5,596
0
3,981
4,503
0
43,632
L
Janus
KyngxKL
Janus
1,898
297
154
1,299
4,777
1,585
0
1,807
2,970
26,945
0
L
Heimdallr
MAHOKILL
Heimdallr
2,419
831
0
387
6,183
2,517
0
1,561
4,622
0
30,142
W
2,447
642
0
3,256
6,349
1,990
207
90
6,245
0
41,393
W
2,075
138
0
531
3,486
1,659
0
659
2,791
29,414
0
W
Skadi
Zevezda
Skadi
5,020
1,297
184
1,380
5,018
1,849
665
1,668
3,308
0
42,152
L
Arachne
thenephew
Arachne
2,328
1,682
0
1,127
4,917
1,657
0
390
4,527
0
27,042
W
3,981
1,453
0
2,676
10,078
4,488
195
0
10,078
29,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
29,213
244
Minions Killed
283
0
Camps Cleared
0
1,073,709
Distance Traveled
1,090,015
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,246
477
25
2
0
189,070
4
W
Nox
5,660
515
36
3
0
193,507
0
L
Sun Wukong
5,976
543
74
7
0
209,058
2
L
Janus
5,544
504
63
6
0
197,431
9
L
Heimdallr
4,809
437
45
4
0
182,377
0
W
Loki
6,372
579
63
6
0
254,641
2
W
Hades
5,804
528
63
6
0
208,949
0
W
Skadi
5,891
536
69
6
0
216,640
0
L
Arachne
5,084
462
37
3
0
295,773
0
W
Cthulhu
5,486
499
52
5
0
216,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role