Player Matchup

Maui
Maui
 
Maui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Kriiss
Vamana
Level 102
God Stats
7W - 1L
2,030 SR
Queue Stats
40W - 23L
1,606 Elo+
Party 1
Serqet
Serqet
RaysArrival
Serqet
Level 124
God Stats
5W - 6L
1,747 SR
Queue Stats
205W - 168L
1,569 Elo+
Party 1
Hachiman
Hachiman
VernminatoR
Hachiman
Level 40
God Stats
11W - 12L
1,649 SR
Queue Stats
67W - 52L
1,454 Elo+
Solo
Nu Wa
Nu Wa
digitalkill0021
Nu Wa
Level 126
God Stats
18W - 20L
1,529 SR
Queue Stats
314W - 285L
1,607 Elo+
Party 1
Team Averages
Level 107
1,691 SR
1,547 Elo+

VS

Team Averages
Level 136
1,468 SR
1,511 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Jaykro
Maui
Level 117
God Stats
0W - 3L
1,113 SR
Queue Stats
22W - 33L
1,461 Elo+
Party 2
Hachiman
Hachiman
Mrideation
Hachiman
Level 158
God Stats
3W - 2L
1,715 SR
Queue Stats
92W - 100L
1,527 Elo+
Party 2
Thanatos
Thanatos
SomeKale
Thanatos
Level 147
God Stats
6W - 6L
1,478 SR
Queue Stats
101W - 86L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
SpandexJim
Sun Wukong
Level 129
God Stats
5W - 5L
1,536 SR
Queue Stats
45W - 43L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 0 / 3
5,205
521
2,351
4,717
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Kriiss
Vamana
13
6 / 0 / 2
7,853
785
8,417
8,094
7,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
10
2 / 0 / 1
5,851
585
3,787
6,020
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
VernminatoR
Hachiman
10
0 / 1 / 0
5,475
548
4,068
6,590
2,241
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 0
6,050
605
4,398
3,704
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
0 / 1 / 0
5,212
521
2,503
3,915
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Jaykro
Maui
7
0 / 0 / 1
4,740
474
1,805
6,201
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Mrideation
Hachiman
9
1 / 0 / 0
5,514
551
4,014
6,695
2,046
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SomeKale
Thanatos
9
0 / 5 / 0
4,947
495
2,120
9,315
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SpandexJim
Sun Wukong
9
0 / 4 / 0
4,828
483
2,392
9,322
4,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
10
Kills
1
1
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
3
1.5
L
Yu Huang
 
Yu Huang
0
1
0
0
L
Maui
Jaykro
Maui
0
0
1
0.5
W
Vamana
Kriiss
Vamana
6
0
2
7
L
Hachiman
Mrideation
Hachiman
1
0
0
1
W
Serqet
2
0
1
2.5
L
Thanatos
SomeKale
Thanatos
0
5
0
0
L
Sun Wukong
SpandexJim
Sun Wukong
0
4
0
0
W
Hachiman
VernminatoR
Hachiman
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,021
Damage
12,834
29,125
Taken
35,448
15,439
Mitigated
15,837
9,559
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,351
934
0
2,150
4,717
2,937
34
1,178
3,539
12,164
0
L
Yu Huang
 
Yu Huang
2,503
293
0
389
3,915
1,382
0
2,047
1,632
40,411
0
L
Maui
Jaykro
Maui
1,805
490
0
2,049
6,201
4,196
0
2,239
3,676
11,087
0
W
Vamana
Kriiss
Vamana
8,417
4,386
0
2,908
8,094
7,077
784
0
8,094
0
63,888
L
Hachiman
Mrideation
Hachiman
4,014
2,563
0
3,244
6,695
2,046
0
800
5,865
0
44,751
W
Serqet
3,787
1,020
0
752
6,020
2,011
31
1,158
4,862
0
38,572
L
Thanatos
SomeKale
Thanatos
2,120
425
0
4,323
9,315
3,349
0
1,030
8,223
0
29,607
L
Sun Wukong
SpandexJim
Sun Wukong
2,392
645
0
2,346
9,322
4,864
0
313
8,979
0
29,026
W
Hachiman
VernminatoR
Hachiman
4,068
2,919
0
2,999
6,590
2,241
0
316
6,274
0
38,521
W
4,398
735
0
750
3,704
1,173
99
1,656
2,048
44,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
25,241
355
Minions Killed
274
0
Camps Cleared
0
1,075,851
Distance Traveled
1,012,954
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,205
521
9
1
0
224,768
3
L
Yu Huang
5,212
521
80
8
0
195,610
3
L
Maui
4,740
474
9
1
0
217,465
4
W
Vamana
7,853
785
104
10
0
217,393
0
L
Hachiman
5,514
551
79
8
0
198,992
0
W
Serqet
5,851
585
71
7
0
244,147
0
L
Thanatos
4,947
495
52
5
0
217,464
0
L
Sun Wukong
4,828
483
54
5
0
183,423
3
W
Hachiman
5,475
548
76
8
0
186,207
2
W
Nu Wa
6,050
605
95
10
0
203,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role