Player Matchup

Danzaburou
Danzaburou
Absura
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Achilles
Achilles
ClarkTheCrab
Achilles
Level 41
God Stats
1W - 2L
1,525 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
DrainJesusx
Ix Chel
Level 25
God Stats
2W - 2L
1,089 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 2
Team Averages
Level 32
1,371 SR
1,500 Elo+

VS

Team Averages
Level 94
1,338 SR
1,285 Elo+
Chaac
Chaac
Rigged_Explosion
Chaac
Level 149
God Stats
4W - 2L
1,592 SR
Queue Stats
293W - 309L
1,442 Elo+
Party 1
Scylla
Scylla
captaindaddd
Scylla
Level 13
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 3L
1,204 Elo+
Party 1
Artemis
Artemis
juniortoc
Artemis
Level 120
God Stats
0W - 2L
1,163 SR
Queue Stats
147W - 268L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Absura
Danzaburou
16
11 / 0 / 10
13,179
941
18,966
10,003
4,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
ClarkTheCrab
Achilles
14
7 / 0 / 13
11,651
832
9,084
12,191
16,227
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ix Chel
DrainJesusx
Ix Chel
14
4 / 2 / 9
11,270
805
9,945
8,479
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
9,207
658
6,656
21,959
25,655
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
0 / 4 / 2
9,533
681
7,199
9,172
3,400
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
juniortoc
Artemis
10
1 / 10 / 0
9,104
650
5,663
12,774
4,986
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
22
Kills
2
2
Deaths
22
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Absura
Danzaburou
11
0
10
16
W
Achilles
ClarkTheCrab
Achilles
7
0
13
13.5
W
Ix Chel
DrainJesusx
Ix Chel
4
2
9
4.25
L
1
8
1
0.19
L
Scylla
0
4
2
0.25
L
Artemis
juniortoc
Artemis
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,995
Damage
19,518
30,673
Taken
43,905
23,782
Mitigated
34,041
6,983
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Absura
Danzaburou
18,966
14,915
0
4,279
10,003
4,362
1,905
3,053
6,950
0
66,085
W
Achilles
ClarkTheCrab
Achilles
9,084
1,510
0
625
12,191
16,227
96
3,564
8,627
0
19,436
W
Ix Chel
DrainJesusx
Ix Chel
9,945
1,217
954
1,125
8,479
3,193
939
1,328
7,151
51,428
0
L
6,656
674
0
6,218
21,959
25,655
140
5,513
16,446
0
21,313
L
Scylla
7,199
940
0
466
9,172
3,400
1,323
1,892
7,280
46,646
0
L
Artemis
juniortoc
Artemis
5,663
2,331
0
21
12,774
4,986
318
3,124
9,650
0
19,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
27,844
154
Minions Killed
113
0
Camps Cleared
0
756,900
Distance Traveled
659,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,179
941
71
5
0
236,048
0
W
Achilles
11,651
832
14
1
0
276,943
0
W
Ix Chel
11,270
805
69
5
0
243,909
0
L
Chaac
9,207
658
18
1
0
269,628
0
L
Scylla
9,533
681
67
5
0
238,836
0
L
Artemis
9,104
650
28
2
0
150,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role