Player Matchup

Chaac
Chaac
Jdragon47
Chaac
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,652 Elo+
Party 2
Zeus
Zeus
LlamaNeeson
Zeus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,652 Elo+
Party 2
Charybdis
Charybdis
ProjectZbles
Charybdis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,652 Elo+
Party 2
Team Averages
Level 56
1,500 SR
1,652 Elo+

VS

Team Averages
Level 104
1,830 SR
1,492 Elo+
Ix Chel
Ix Chel
Drewby776
Ix Chel
Level 86
God Stats
12W - 1L
2,023 SR
Queue Stats
495W - 496L
1,492 Elo+
Party 1
Surtr
Surtr
Shekelord
Surtr
Level 69
God Stats
48W - 40L
1,574 SR
Queue Stats
427W - 437L
1,495 Elo+
Party 1
Anhur
Anhur
thewarrio0r
Anhur
Level 157
God Stats
2W - 2L
1,892 SR
Queue Stats
261W - 246L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jdragon47
Chaac
10
0 / 0 / 7
7,694
769
5,680
9,595
9,646
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 2 / 3
8,122
812
10,306
6,247
1,992
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
ProjectZbles
Charybdis
12
5 / 1 / 1
8,719
872
8,293
7,273
2,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Drewby776
Ix Chel
11
1 / 3 / 1
8,049
805
9,117
8,620
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Shekelord
Surtr
9
1 / 4 / 1
7,291
729
5,436
13,692
12,509
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 2 / 1
7,698
770
5,263
8,428
3,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
3
3
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Drewby776
Ix Chel
1
3
1
0.5
W
Chaac
Jdragon47
Chaac
0
0
7
3.5
W
4
2
3
2.75
W
Charybdis
ProjectZbles
Charybdis
5
1
1
5.5
L
Surtr
Shekelord
Surtr
1
4
1
0.38
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,279
Damage
19,816
23,115
Taken
30,740
14,459
Mitigated
19,493
5,259
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Drewby776
Ix Chel
9,117
506
1,645
1,497
8,620
3,807
330
3,410
5,210
30,638
0
W
Chaac
Jdragon47
Chaac
5,680
620
0
1,963
9,595
9,646
0
4,551
5,044
0
18,912
W
10,306
1,977
235
1,099
6,247
1,992
0
2,009
4,238
26,110
0
W
Charybdis
ProjectZbles
Charybdis
8,293
4,557
0
1,962
7,273
2,821
0
2,934
4,339
0
42,534
L
Surtr
Shekelord
Surtr
5,436
1,317
0
1,339
13,692
12,509
0
4,974
8,718
273
19,553
L
5,263
2,481
0
970
8,428
3,177
42
2,496
5,932
0
30,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,535
Gold Earned
23,038
128
Minions Killed
105
0
Camps Cleared
0
567,245
Distance Traveled
546,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,049
805
40
4
0
209,781
0
W
Chaac
7,694
769
21
2
0
221,743
0
W
Zeus
8,122
812
40
4
0
174,995
0
W
Charybdis
8,719
872
67
7
0
170,507
0
L
Surtr
7,291
729
16
2
0
191,559
0
L
Anhur
7,698
770
49
5
0
145,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role