Player Matchup

Bacchus
Bacchus
Nova_MapleINV2
Bacchus
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 156L
1,474 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Omen2808
Ah Muzen Cab
Level 127
God Stats
1W - 2L
1,569 SR
Queue Stats
117W - 115L
1,475 Elo+
Solo
Discordia
Discordia
Shadowzdeceiver
Discordia
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
415W - 384L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
Younguglydade
Tsukuyomi
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 67L
1,320 Elo+
Party 2
Yemoja
Yemoja
Zalfirin
Yemoja
Level 92
God Stats
3W - 5L
1,447 SR
Queue Stats
434W - 427L
1,506 Elo+
Solo
Team Averages
Level 98
1,503 SR
1,463 Elo+

VS

Team Averages
Level 111
1,503 SR
1,466 Elo+
Hercules
Hercules
Arckengel
Hercules
Level 157
God Stats
17W - 22L
1,295 SR
Queue Stats
608W - 591L
1,507 Elo+
Party 3
Fafnir
Fafnir
DraconicST
Fafnir
Level 106
God Stats
1W - 2L
1,535 SR
Queue Stats
130W - 107L
1,594 Elo+
Solo
Aphrodite
Aphrodite
KingPapiNicoTv
Aphrodite
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,371 Elo+
Party 1
Freya
Freya
MateriaPrimal
Freya
Level 126
God Stats
10W - 10L
1,684 SR
Queue Stats
550W - 541L
1,490 Elo+
Party 3
Atlas
Atlas
NicNasty55_
Atlas
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
9,028
694
10,934
19,313
32,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Omen2808
Ah Muzen Cab
13
1 / 3 / 4
7,924
610
12,026
10,510
4,862
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Shadowzdeceiver
Discordia
18
1 / 2 / 4
9,558
735
19,502
8,240
3,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tsukuyomi
Younguglydade
Tsukuyomi
13
3 / 5 / 1
8,398
646
8,428
9,088
3,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Zalfirin
Yemoja
15
1 / 5 / 5
8,332
641
7,675
13,553
6,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arckengel
Hercules
16
1 / 2 / 18
9,036
695
8,480
16,972
20,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fafnir
DraconicST
Fafnir
17
5 / 1 / 12
10,871
836
7,339
15,894
25,369
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
KingPapiNicoTv
Aphrodite
16
3 / 3 / 14
9,540
734
6,555
11,296
7,256
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 3 / 13
10,017
771
12,041
11,593
5,867
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
6 / 1 / 13
10,515
809
11,237
19,504
27,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
9
Kills
22
22
Deaths
10
16
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arckengel
Hercules
1
2
18
5
W
Fafnir
DraconicST
Fafnir
5
1
12
11
W
Aphrodite
KingPapiNicoTv
Aphrodite
3
3
14
3.33
W
7
3
13
4.5
W
6
1
13
12.5
L
3
7
2
0.57
L
Ah Muzen Cab
Omen2808
Ah Muzen Cab
1
3
4
1
L
Discordia
Shadowzdeceiver
Discordia
1
2
4
1.5
L
Tsukuyomi
Younguglydade
Tsukuyomi
3
5
1
0.7
L
Yemoja
Zalfirin
Yemoja
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,565
Damage
45,652
60,704
Taken
75,259
52,072
Mitigated
86,748
16,453
Healing
43,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arckengel
Hercules
8,480
1,691
2,569
8,470
16,972
20,402
374
6,857
10,115
0
14,173
W
Fafnir
DraconicST
Fafnir
7,339
1,256
1,977
5,870
15,894
25,369
306
7,967
7,927
15,525
0
W
Aphrodite
KingPapiNicoTv
Aphrodite
6,555
636
7,168
5,179
11,296
7,256
155
7,287
4,009
21,116
0
W
12,041
4,357
1,610
3,812
11,593
5,867
1,617
7,233
4,360
26,663
0
W
11,237
4,069
3,370
3,689
19,504
27,854
504
8,280
11,224
26,869
0
L
10,934
1,353
898
2,118
19,313
32,882
0
12,381
6,932
18,138
487
L
Ah Muzen Cab
Omen2808
Ah Muzen Cab
12,026
2,157
543
696
10,510
4,862
546
4,554
5,956
0
20,542
L
Discordia
Shadowzdeceiver
Discordia
19,502
595
1,549
1,740
8,240
3,895
0
5,173
3,067
45,789
0
L
Tsukuyomi
Younguglydade
Tsukuyomi
8,428
2,024
290
379
9,088
3,922
70
5,085
4,003
0
14,578
L
Yemoja
Zalfirin
Yemoja
7,675
1,864
6,170
2,070
13,553
6,511
0
9,979
3,574
12,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,240
Gold Earned
49,979
123
Minions Killed
154
0
Camps Cleared
0
1,111,717
Distance Traveled
1,243,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,036
695
30
2
0
274,312
0
W
Fafnir
10,871
836
14
1
0
232,948
0
W
Aphrodite
9,540
734
36
3
0
265,609
0
W
Freya
10,017
771
42
3
0
205,666
0
W
Atlas
10,515
809
32
2
0
264,892
0
L
Bacchus
9,028
694
14
1
0
202,803
0
L
Ah Muzen Cab
7,924
610
26
2
0
197,101
0
L
Discordia
9,558
735
59
5
0
280,923
0
L
Tsukuyomi
8,398
646
13
1
0
236,280
0
L
Yemoja
8,332
641
11
1
0
194,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role