Player Matchup

Vamana
Vamana
 
Vamana
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Blurgz
Chang'e
Level 89
God Stats
8W - 3L
1,665 SR
Queue Stats
290W - 288L
1,440 Elo+
Party 2
Khepri
Khepri
Drekril
Khepri
Level 15
God Stats
1W - 2L
1,521 SR
Queue Stats
2W - 4L
1,380 Elo+
Party 2
Serqet
Serqet
MiraCutiezTTV
Serqet
Level 116
God Stats
1W - 2L
1,801 SR
Queue Stats
46W - 43L
1,428 Elo+
Party 2
Chernobog
Chernobog
Sinzzyb0i
Chernobog
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 93
1,598 SR
1,450 Elo+

VS

Team Averages
Level 88
1,521 SR
1,485 Elo+
Hades
Hades
Arch-Bishop_11
Hades
Level 146
God Stats
0W - 1L
1,345 SR
Queue Stats
59W - 57L
1,423 Elo+
Party 3
Neith
Neith
Motjve
Neith
Level 49
God Stats
206W - 150L
1,533 SR
Queue Stats
331W - 278L
1,474 Elo+
Solo
Nu Wa
Nu Wa
TruGaymer
Nu Wa
Level 125
God Stats
5W - 3L
1,487 SR
Queue Stats
59W - 45L
1,558 Elo+
Party 1
Horus
Horus
bigboysteaks
Horus
Level 34
God Stats
2W - 3L
1,355 SR
Queue Stats
41W - 31L
1,506 Elo+
Party 3
Fenrir
Fenrir
whiteflash23
Fenrir
Level 87
God Stats
2W - 1L
1,885 SR
Queue Stats
299W - 292L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
9 / 2 / 2
10,322
737
16,851
14,521
11,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Blurgz
Chang'e
14
4 / 4 / 5
8,616
615
8,413
11,914
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
Drekril
Khepri
12
1 / 1 / 4
7,113
508
2,195
6,261
4,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 3 / 6
8,201
586
7,540
9,175
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Sinzzyb0i
Chernobog
11
0 / 0 / 1
6,336
453
3,551
7,444
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
6,992
499
2,952
13,278
7,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Motjve
Neith
14
2 / 0 / 0
8,087
578
7,374
4,641
2,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
TruGaymer
Nu Wa
13
5 / 4 / 0
8,408
601
10,749
10,785
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 1 / 2
7,099
507
7,164
12,960
12,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
14
2 / 7 / 5
8,194
585
4,063
14,688
6,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
18
Kills
10
10
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
2
2
5
L
0
6
1
0.08
W
Chang'e
Blurgz
Chang'e
4
4
5
1.63
W
Khepri
Drekril
Khepri
1
1
4
3
W
4
3
6
2.33
L
Neith
Motjve
Neith
2
0
0
2
W
Chernobog
Sinzzyb0i
Chernobog
0
0
1
0.5
L
Nu Wa
TruGaymer
Nu Wa
5
4
0
1.25
L
1
1
2
2
L
Fenrir
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,550
Damage
32,302
49,315
Taken
56,352
26,628
Mitigated
33,023
15,058
Healing
14,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
16,851
8,618
0
3,192
14,521
11,083
284
3,951
10,570
0
98,812
L
2,952
299
365
3,920
13,278
7,801
0
293
12,380
52,725
0
W
Chang'e
Blurgz
Chang'e
8,413
214
782
4,252
11,914
3,962
0
6,387
5,527
68,718
0
W
Khepri
Drekril
Khepri
2,195
129
1,529
1,857
6,261
4,939
0
233
6,028
13,185
0
W
7,540
1,989
0
965
9,175
3,998
0
2,511
6,664
0
39,816
L
Neith
Motjve
Neith
7,374
4,005
0
3,290
4,641
2,093
1,168
1,075
3,566
0
86,760
W
Chernobog
Sinzzyb0i
Chernobog
3,551
2,303
0
2,481
7,444
2,646
0
619
6,825
0
45,474
L
Nu Wa
TruGaymer
Nu Wa
10,749
2,290
0
680
10,785
3,819
0
4,759
5,600
64,039
0
L
7,164
2,658
762
4,140
12,960
12,944
0
2,013
10,549
0
18,291
L
Fenrir
4,063
223
0
1,164
14,688
6,366
0
2,468
11,651
0
60,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,588
Gold Earned
38,780
439
Minions Killed
435
0
Camps Cleared
0
1,497,916
Distance Traveled
1,375,932
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,322
737
160
11
0
291,374
1
L
Hades
6,992
499
77
6
0
241,858
3
W
Chang'e
8,616
615
116
8
0
314,064
0
W
Khepri
7,113
508
17
1
0
279,066
0
W
Serqet
8,201
586
61
4
0
335,638
3
L
Neith
8,087
578
140
10
0
257,742
0
W
Chernobog
6,336
453
85
6
0
277,774
0
L
Nu Wa
8,408
601
113
8
0
268,732
2
L
Horus
7,099
507
19
1
0
322,356
4
L
Fenrir
8,194
585
86
6
0
285,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role