Player Matchup

Ix Chel
Ix Chel
BIacaroni
Ix Chel
Level 91
God Stats
3W - 5L
1,431 SR
Queue Stats
32W - 31L
1,432 Elo+
Party 1
Kuzenbo
Kuzenbo
LilLetdown
Kuzenbo
Level 31
God Stats
6W - 1L
1,694 SR
Queue Stats
34W - 25L
1,518 Elo+
Party 1
Skadi
Skadi
papagorgio7
Skadi
Level 107
God Stats
6W - 8L
1,369 SR
Queue Stats
36W - 35L
1,489 Elo+
Party 1
Team Averages
Level 76
1,498 SR
1,480 Elo+

VS

Team Averages
Level 100
1,481 SR
1,455 Elo+
Serqet
Serqet
Amnesiacjest3r
Serqet
Level 89
God Stats
3W - 2L
1,443 SR
Queue Stats
35W - 32L
1,420 Elo+
Solo
Surtr
Surtr
Druss995
Surtr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Tsumiakuma99
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BIacaroni
Ix Chel
14
3 / 2 / 9
10,989
785
11,166
8,268
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
LilLetdown
Kuzenbo
14
3 / 1 / 10
10,920
780
5,399
10,584
16,090
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 2 / 2
11,814
844
14,031
8,541
3,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
10,125
723
5,061
11,734
5,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Druss995
Surtr
12
0 / 3 / 4
9,147
653
5,459
16,618
16,141
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
Tsumiakuma99
The Morrigan
13
3 / 5 / 1
10,219
730
8,296
8,776
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
5
5
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Ix Chel
BIacaroni
Ix Chel
3
2
9
3.75
L
Surtr
Druss995
Surtr
0
3
4
0.67
W
Kuzenbo
LilLetdown
Kuzenbo
3
1
10
8
L
The Morrigan
Tsumiakuma99
The Morrigan
3
5
1
0.7
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
18,816
27,393
Taken
37,128
23,557
Mitigated
25,071
6,021
Healing
3,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,061
468
0
66
11,734
5,502
0
5,569
6,165
0
30,288
W
Ix Chel
BIacaroni
Ix Chel
11,166
1,673
918
1,886
8,268
3,480
424
1,241
6,529
46,085
0
L
Surtr
Druss995
Surtr
5,459
1,324
0
2,272
16,618
16,141
0
8,038
8,580
1,396
21,489
W
Kuzenbo
LilLetdown
Kuzenbo
5,399
2,057
0
2,319
10,584
16,090
128
3,340
7,244
24,318
0
L
The Morrigan
Tsumiakuma99
The Morrigan
8,296
3,051
0
982
8,776
3,428
0
3,491
5,142
36,219
4,521
W
14,031
5,609
0
898
8,541
3,987
2,368
2,852
5,689
0
66,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,723
Gold Earned
29,491
172
Minions Killed
138
0
Camps Cleared
0
756,795
Distance Traveled
712,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,125
723
43
3
0
253,518
0
W
Ix Chel
10,989
785
52
4
0
257,125
0
L
Surtr
9,147
653
35
3
0
245,680
0
W
Kuzenbo
10,920
780
37
3
0
265,010
0
L
The Morrigan
10,219
730
60
4
0
212,835
0
W
Skadi
11,814
844
83
6
0
234,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role