Player Matchup

Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AKzaGoD7
Ne Zha
Level 157
God Stats
4W - 9L
1,418 SR
Queue Stats
139W - 363L
1,377 Elo+
Party 1
Discordia
Discordia
ConchitoMk
Discordia
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 41L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
Vegetta525
Danzaburou
Level 158
God Stats
1W - 0L
1,320 SR
Queue Stats
63W - 138L
1,440 Elo+
Party 1
Team Averages
Level 118
1,448 SR
1,456 Elo+

VS

Team Averages
Level 81
1,588 SR
1,405 Elo+
Ra
Ra
BluePegasusMLP
Ra
Level 127
God Stats
2W - 2L
1,743 SR
Queue Stats
42W - 48L
1,398 Elo+
Solo
Terra
Terra
Tianshi07
Terra
Level 122
God Stats
20W - 28L
1,347 SR
Queue Stats
679W - 714L
1,344 Elo+
Solo
Martichoras
Martichoras
VERY_ANGRY_TOAST
Martichoras
Level 68
God Stats
19W - 15L
1,440 SR
Queue Stats
412W - 408L
1,434 Elo+
Party 2
Athena
Athena
lMR_WAFFLEl
Athena
Level 48
God Stats
10W - 8L
1,761 SR
Queue Stats
329W - 327L
1,413 Elo+
Party 2
Ravana
Ravana
temp-941466
Ravana
Level 38
God Stats
4W - 3L
1,651 SR
Queue Stats
89W - 88L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 0 / 1
6,257
626
3,276
7,041
4,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
 
Bacchus
7
0 / 1 / 3
5,485
549
2,286
5,170
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
AKzaGoD7
Ne Zha
11
3 / 0 / 1
6,284
628
4,201
6,705
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
ConchitoMk
Discordia
11
2 / 0 / 0
6,175
618
5,913
2,371
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Vegetta525
Danzaburou
11
1 / 0 / 0
6,568
657
3,164
5,076
1,933
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,515
552
1,234
8,005
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Tianshi07
Terra
8
0 / 2 / 0
5,112
511
2,315
5,383
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
VERY_ANGRY_TOAST
Martichoras
9
0 / 1 / 0
4,934
493
3,649
5,773
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
7
0 / 2 / 0
4,725
473
947
5,307
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
8
0 / 1 / 0
4,856
486
2,782
6,002
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
8
Kills
1
1
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
1
2.5
W
Bacchus
 
Bacchus
0
1
3
1.5
W
Ne Zha
AKzaGoD7
Ne Zha
3
0
1
3.5
L
1
3
0
0.33
W
Discordia
ConchitoMk
Discordia
2
0
0
2
L
Terra
Tianshi07
Terra
0
2
0
0
L
Martichoras
VERY_ANGRY_TOAST
Martichoras
0
1
0
0
W
Danzaburou
Vegetta525
Danzaburou
1
0
0
1
L
Athena
0
2
0
0
L
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,840
Damage
10,927
26,363
Taken
30,470
13,836
Mitigated
14,191
9,274
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,276
1,268
0
2,860
7,041
4,107
0
2,206
4,835
0
36,769
W
Bacchus
 
Bacchus
2,286
196
0
1,797
5,170
4,760
168
1,013
4,157
9,953
0
W
Ne Zha
AKzaGoD7
Ne Zha
4,201
1,185
0
1,718
6,705
2,359
0
166
6,539
0
55,099
L
1,234
40
85
2,327
8,005
2,721
0
4,385
3,266
40,459
0
W
Discordia
ConchitoMk
Discordia
5,913
372
0
750
2,371
677
0
634
1,737
39,050
0
L
Terra
Tianshi07
Terra
2,315
517
4
1,006
5,383
3,263
0
0
5,383
25,095
3,166
L
Martichoras
VERY_ANGRY_TOAST
Martichoras
3,649
1,263
0
1,985
5,773
2,108
0
777
4,956
0
37,728
W
Danzaburou
Vegetta525
Danzaburou
3,164
1,574
0
2,149
5,076
1,933
0
368
4,708
0
52,040
L
Athena
947
226
203
901
5,307
3,742
0
997
4,228
13,751
0
L
Ravana
2,782
823
0
950
6,002
2,357
0
1,388
4,438
0
25,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
25,142
338
Minions Killed
254
0
Camps Cleared
0
1,071,265
Distance Traveled
1,031,055
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,257
626
61
6
0
189,823
0
W
Bacchus
5,485
549
22
2
0
224,924
2
W
Ne Zha
6,284
628
95
10
0
262,443
0
L
Ra
5,515
552
67
7
0
190,937
0
W
Discordia
6,175
618
78
8
0
198,494
0
L
Terra
5,112
511
56
6
0
196,570
0
L
Martichoras
4,934
493
62
6
0
193,958
2
W
Danzaburou
6,568
657
82
8
0
195,581
2
L
Athena
4,725
473
26
3
0
216,603
1
L
Ravana
4,856
486
43
4
0
232,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role