Player Matchup

Vulcan
Vulcan
AlaskanJack88
Vulcan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 128L
1,417 Elo+
Party 1
Discordia
Discordia
Danieleytor
Discordia
Level 99
God Stats
4W - 2L
1,671 SR
Queue Stats
474W - 440L
1,491 Elo+
Solo
Set
Set
MBD225387
Set
Level 128
God Stats
5W - 3L
1,639 SR
Queue Stats
458W - 454L
1,430 Elo+
Party 1
Ishtar
Ishtar
Synnykal22
Ishtar
Level 27
God Stats
1W - 0L
1,286 SR
Queue Stats
22W - 32L
1,284 Elo+
Party 1
Cerberus
Cerberus
speedking0260
Cerberus
Level 26
God Stats
1W - 1L
1,309 SR
Queue Stats
9W - 21L
1,321 Elo+
Party 1
Team Averages
Level 77
1,481 SR
1,388 Elo+

VS

Team Averages
Level 130
1,587 SR
1,439 Elo+
Kuzenbo
Kuzenbo
SrHaze09
Kuzenbo
Level 126
God Stats
10W - 11L
1,340 SR
Queue Stats
494W - 502L
1,477 Elo+
Solo
Awilix
Awilix
barackngao
Awilix
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 135L
1,390 Elo+
Party 2
Hun Batz
Hun Batz
ghostdogg98
Hun Batz
Level 158
God Stats
9W - 7L
1,895 SR
Queue Stats
422W - 431L
1,447 Elo+
Party 2
Izanami
Izanami
shizzysmith1
Izanami
Level 139
God Stats
2W - 1L
1,703 SR
Queue Stats
190W - 199L
1,459 Elo+
Party 2
Ymir
Ymir
sterling018890
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 10
13,052
870
28,402
15,480
10,198
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Danieleytor
Discordia
19
7 / 1 / 17
11,805
787
20,434
11,222
5,603
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 12
9,902
660
9,700
14,925
19,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Synnykal22
Ishtar
17
2 / 2 / 8
10,452
697
9,965
11,801
6,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
speedking0260
Cerberus
18
3 / 3 / 16
11,558
771
8,507
20,541
30,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SrHaze09
Kuzenbo
17
4 / 4 / 6
9,540
636
10,244
16,868
34,673
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
barackngao
Awilix
16
3 / 6 / 5
9,596
640
11,613
15,917
8,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
ghostdogg98
Hun Batz
16
4 / 7 / 5
9,650
643
19,729
16,717
8,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
shizzysmith1
Izanami
15
0 / 4 / 11
8,865
591
11,491
12,513
7,040
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 4
8,859
591
7,505
25,280
27,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
27
Kills
12
13
Deaths
27
63
Assists
31
Player
Kills
Deaths
Assists
KDA
W
14
2
10
9.5
W
Discordia
Danieleytor
Discordia
7
1
17
15.5
W
1
5
12
1.4
L
Kuzenbo
SrHaze09
Kuzenbo
4
4
6
1.75
W
Ishtar
Synnykal22
Ishtar
2
2
8
3
L
Awilix
barackngao
Awilix
3
6
5
0.92
L
Hun Batz
ghostdogg98
Hun Batz
4
7
5
0.93
L
Izanami
shizzysmith1
Izanami
0
4
11
1.38
W
Cerberus
speedking0260
Cerberus
3
3
16
3.67
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,008
Damage
60,582
73,969
Taken
87,295
72,710
Mitigated
85,769
30,459
Healing
16,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,402
9,837
2,582
4,554
15,480
10,198
3,450
3,935
11,362
64,509
0
W
Discordia
Danieleytor
Discordia
20,434
2,685
4,299
5,371
11,222
5,603
1,781
2,261
8,772
39,325
0
W
9,700
3,904
1,454
2,061
14,925
19,845
881
3,455
11,172
0
17,543
L
Kuzenbo
SrHaze09
Kuzenbo
10,244
3,330
1,386
3,125
16,868
34,673
135
9,780
6,746
15,967
0
W
Ishtar
Synnykal22
Ishtar
9,965
7,098
1,106
3,900
11,801
6,535
1,335
2,676
8,827
0
26,964
L
Awilix
barackngao
Awilix
11,613
4,037
1,165
2,120
15,917
8,485
0
9,017
6,685
0
23,027
L
Hun Batz
ghostdogg98
Hun Batz
19,729
3,924
931
1,568
16,717
8,390
0
11,856
4,657
0
35,289
L
Izanami
shizzysmith1
Izanami
11,491
6,584
434
302
12,513
7,040
269
10,861
1,521
0
31,574
W
Cerberus
speedking0260
Cerberus
8,507
1,230
0
5,132
20,541
30,529
478
4,101
16,087
17,831
1,573
L
7,505
1,472
668
4,478
25,280
27,181
0
14,256
10,839
13,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,769
Gold Earned
46,510
202
Minions Killed
135
0
Camps Cleared
0
1,316,345
Distance Traveled
1,173,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,052
870
68
5
0
300,164
0
W
Discordia
11,805
787
40
3
0
273,949
0
W
Set
9,902
660
23
2
0
238,628
0
L
Kuzenbo
9,540
636
8
1
0
270,355
0
W
Ishtar
10,452
697
45
3
0
255,521
0
L
Awilix
9,596
640
30
2
0
276,688
0
L
Hun Batz
9,650
643
48
3
0
233,292
0
L
Izanami
8,865
591
39
3
0
199,512
0
W
Cerberus
11,558
771
26
2
0
248,083
0
L
Ymir
8,859
591
10
1
0
193,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role