Player Matchup

Thanatos
Thanatos
A1phaCelest1al
Thanatos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,484 Elo+
Party 2
Merlin
Merlin
EvilKungFu
Merlin
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,484 Elo+
Party 2
Hachiman
Hachiman
Jollyroger303
Hachiman
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,711 Elo+
Party 2
Bacchus
Bacchus
ShadyJ2321
Bacchus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,484 Elo+
Party 2
Bellona
Bellona
pricyzebra303
Bellona
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,533 Elo+

VS

Team Averages
Level 119
1,529 SR
1,529 Elo+
Tyr
Tyr
EvilestSnow3
Tyr
Level 108
God Stats
19W - 19L
1,510 SR
Queue Stats
1,107W - 1,030L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
JayDG24
Zhong Kui
Level 148
God Stats
16W - 19L
1,424 SR
Queue Stats
267W - 255L
1,524 Elo+
Solo
Hachiman
Hachiman
MarkLost
Hachiman
Level 122
God Stats
15W - 25L
1,822 SR
Queue Stats
333W - 364L
1,485 Elo+
Party 1
Atlas
Atlas
V1ctr0n
Atlas
Level 109
God Stats
78W - 64L
1,562 SR
Queue Stats
366W - 383L
1,551 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xvCosmic
Tsukuyomi
Level 107
God Stats
2W - 1L
1,328 SR
Queue Stats
117W - 99L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
0 / 7 / 0
7,848
436
6,730
18,343
7,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
EvilKungFu
Merlin
15
0 / 2 / 0
8,420
468
5,277
8,667
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Jollyroger303
Hachiman
12
0 / 4 / 0
6,833
380
7,766
12,363
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ShadyJ2321
Bacchus
12
0 / 4 / 0
7,170
398
3,726
17,338
19,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
13
0 / 4 / 0
7,648
425
5,343
15,136
19,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 0
10,519
584
10,864
11,480
15,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
JayDG24
Zhong Kui
18
3 / 0 / 4
10,785
599
7,665
11,977
8,364
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
MarkLost
Hachiman
16
5 / 0 / 5
9,760
542
15,302
9,404
4,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
V1ctr0n
Atlas
15
4 / 0 / 6
9,763
542
11,850
13,556
13,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
xvCosmic
Tsukuyomi
16
3 / 0 / 3
9,649
536
6,536
12,626
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
21
21
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
7
0
0
L
Merlin
EvilKungFu
Merlin
0
2
0
0
W
6
0
0
6
W
Zhong Kui
JayDG24
Zhong Kui
3
0
4
5
L
Hachiman
Jollyroger303
Hachiman
0
4
0
0
W
Hachiman
MarkLost
Hachiman
5
0
5
7.5
L
Bacchus
ShadyJ2321
Bacchus
0
4
0
0
W
Atlas
V1ctr0n
Atlas
4
0
6
7
L
Bellona
0
4
0
0
W
Tsukuyomi
xvCosmic
Tsukuyomi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,842
Damage
52,217
71,847
Taken
59,043
55,461
Mitigated
46,664
19,705
Healing
29,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,730
1,794
0
9,509
18,343
7,516
0
2,205
16,138
0
77,075
L
Merlin
EvilKungFu
Merlin
5,277
389
0
1,375
8,667
3,280
0
5,328
3,339
71,399
0
W
10,864
2,255
0
5,897
11,480
15,024
0
0
11,480
0
72,504
W
Zhong Kui
JayDG24
Zhong Kui
7,665
383
0
9,589
11,977
8,364
0
4,822
7,155
101,007
0
L
Hachiman
Jollyroger303
Hachiman
7,766
3,344
0
1,526
12,363
5,040
0
5,547
6,816
0
58,490
W
Hachiman
MarkLost
Hachiman
15,302
9,681
0
6,749
9,404
4,309
2,623
1,266
8,138
0
87,962
L
Bacchus
ShadyJ2321
Bacchus
3,726
332
1,971
2,723
17,338
19,676
0
6,435
10,903
18,034
0
W
Atlas
V1ctr0n
Atlas
11,850
5,339
0
1,902
13,556
13,799
0
2,568
10,988
43,454
0
L
Bellona
5,343
1,960
87
2,514
15,136
19,949
0
0
15,136
0
47,705
W
Tsukuyomi
xvCosmic
Tsukuyomi
6,536
1,740
0
5,781
12,626
5,168
0
1,256
11,370
0
83,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,919
Gold Earned
50,476
447
Minions Killed
588
0
Camps Cleared
0
1,655,866
Distance Traveled
1,762,571
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,848
436
104
6
0
342,026
8
L
Merlin
8,420
468
138
8
0
320,842
0
W
Tyr
10,519
584
110
6
0
351,892
0
W
Zhong Kui
10,785
599
165
9
0
336,407
2
L
Hachiman
6,833
380
95
5
0
314,505
0
W
Hachiman
9,760
542
130
7
0
345,549
2
L
Bacchus
7,170
398
26
1
0
340,531
0
W
Atlas
9,763
542
62
3
0
336,785
0
L
Bellona
7,648
425
84
5
0
337,962
4
W
Tsukuyomi
9,649
536
121
7
0
391,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role