Player Matchup

Cliodhna
Cliodhna
BirdSkills
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,392 Elo+
Solo
Yemoja
Yemoja
Itza Wanabi
Yemoja
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 31L
1,210 Elo+
Solo
Osiris
Osiris
KingBlo0d
Osiris
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 23L
1,311 Elo+
Solo
Yu Huang
Yu Huang
Ringo69
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,823 Elo+
Party 1
Izanami
Izanami
xDanny117
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,823 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,512 Elo+

VS

Team Averages
Level 94
1,436 SR
1,504 Elo+
Zhong Kui
Zhong Kui
N7 Gorf
Zhong Kui
Level 148
God Stats
5W - 7L
1,181 SR
Queue Stats
279W - 284L
1,533 Elo+
Party 2
Medusa
Medusa
N7 Vanity
Medusa
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 135L
1,509 Elo+
Party 2
Vulcan
Vulcan
ThePawnisha
Vulcan
Level 132
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 96L
1,539 Elo+
Party 2
Yemoja
Yemoja
Yunnosin
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,496 Elo+
Solo
Fenrir
Fenrir
xDroMethazine
Fenrir
Level 29
God Stats
8W - 16L
1,500 SR
Queue Stats
835W - 886L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BirdSkills
Cliodhna
16
0 / 7 / 2
9,467
557
6,379
13,079
6,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
18
1 / 4 / 8
11,164
657
6,092
15,876
12,235
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
KingBlo0d
Osiris
17
1 / 7 / 8
10,280
605
11,073
20,205
23,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Ringo69
Yu Huang
20
7 / 5 / 6
12,059
709
27,647
11,203
5,381
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
xDanny117
Izanami
19
5 / 6 / 5
11,820
695
16,070
17,733
8,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
N7 Gorf
Zhong Kui
20
12 / 5 / 11
13,058
768
20,892
22,509
17,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
N7 Vanity
Medusa
20
6 / 3 / 16
12,442
732
18,925
16,496
10,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
20
7 / 1 / 16
12,596
741
28,635
13,161
7,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Yunnosin
Yemoja
17
1 / 1 / 17
10,743
632
2,091
14,776
10,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

17
2 / 4 / 16
10,677
628
3,388
15,323
9,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
104
14
Kills
28
29
Deaths
14
29
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BirdSkills
Cliodhna
0
7
2
0.14
L
Yemoja
1
4
8
1.25
L
Osiris
KingBlo0d
Osiris
1
7
8
0.71
W
Zhong Kui
N7 Gorf
Zhong Kui
12
5
11
3.5
W
Medusa
N7 Vanity
Medusa
6
3
16
4.67
L
Yu Huang
Ringo69
Yu Huang
7
5
6
2
W
Vulcan
7
1
16
15
W
Yemoja
Yunnosin
Yemoja
1
1
17
9.5
L
Izanami
xDanny117
Izanami
5
6
5
1.25
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,261
Damage
73,931
78,096
Taken
82,265
55,588
Mitigated
54,456
14,563
Healing
43,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BirdSkills
Cliodhna
6,379
282
1,101
860
13,079
6,223
283
7,216
5,548
0
18,414
L
Yemoja
6,092
435
2,190
2,478
15,876
12,235
0
11,185
4,466
16,671
0
L
Osiris
KingBlo0d
Osiris
11,073
2,642
90
1,131
20,205
23,243
0
12,638
6,977
0
15,478
W
Zhong Kui
N7 Gorf
Zhong Kui
20,892
871
711
5,617
22,509
17,261
420
8,663
13,443
36,968
0
W
Medusa
N7 Vanity
Medusa
18,925
4,479
918
2,174
16,496
10,053
5,079
7,111
9,131
0
55,455
L
Yu Huang
Ringo69
Yu Huang
27,647
1,507
249
604
11,203
5,381
0
8,398
2,761
52,562
0
W
Vulcan
28,635
7,412
1,357
2,259
13,161
7,811
1,592
8,191
4,780
55,925
0
W
Yemoja
Yunnosin
Yemoja
2,091
641
21,243
7,236
14,776
10,321
1,076
3,052
11,515
5,541
0
L
Izanami
xDanny117
Izanami
16,070
11,973
1,789
4,071
17,733
8,506
0
12,181
5,108
0
47,798
W
3,388
899
676
1,200
15,323
9,010
1,028
6,722
8,160
0
5,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,790
Gold Earned
59,516
205
Minions Killed
177
0
Camps Cleared
0
1,315,507
Distance Traveled
1,595,768
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,467
557
26
2
0
270,381
0
L
Yemoja
11,164
657
20
1
0
245,537
0
L
Osiris
10,280
605
9
1
0
274,888
0
W
Zhong Kui
13,058
768
41
2
0
293,861
0
W
Medusa
12,442
732
49
3
0
323,853
0
L
Yu Huang
12,059
709
66
4
0
277,997
0
W
Vulcan
12,596
741
68
4
0
355,966
0
W
Yemoja
10,743
632
14
1
0
295,975
3
L
Izanami
11,820
695
84
5
0
246,704
0
W
Fenrir
10,677
628
5
0
0
326,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role