Player Matchup

Baron Samedi
Baron Samedi
JavierN_BNO
Baron Samedi
Level 123
God Stats
27W - 20L
1,650 SR
Queue Stats
229W - 227L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
OSIRISRVR
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
isaias473
Kukulkan
Level 20
God Stats
8W - 8L
1,251 SR
Queue Stats
21W - 16L
1,350 Elo+
Party 2
Team Averages
Level 55
1,467 SR
1,404 Elo+

VS

Team Averages
Level 101
1,500 SR
1,500 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Huge1nsane4k
Ishtar
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JavierN_BNO
Baron Samedi
13
9 / 0 / 0
9,465
947
9,524
6,557
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
OSIRISRVR
Cthulhu
10
0 / 1 / 7
7,443
744
3,731
8,543
8,215
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
isaias473
Kukulkan
9
0 / 0 / 7
7,326
733
3,396
4,676
1,911
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 3 / 1
7,165
717
5,360
5,604
2,065
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
 
Nike
9
1 / 4 / 0
7,015
702
2,974
7,512
6,767
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
9
0 / 2 / 1
6,695
670
3,132
5,411
2,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
1
0.17
L
Nike
 
Nike
1
4
0
0.25
L
Ishtar
0
2
1
0.25
W
Baron Samedi
JavierN_BNO
Baron Samedi
9
0
0
9
W
Cthulhu
OSIRISRVR
Cthulhu
0
1
7
3.5
W
Kukulkan
isaias473
Kukulkan
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,651
Damage
11,466
19,776
Taken
18,527
13,480
Mitigated
10,838
8,093
Healing
937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,360
198
123
108
5,604
2,065
0
5,261
343
36,939
0
L
Nike
 
Nike
2,974
166
0
125
7,512
6,767
0
6,496
1,016
0
9,322
L
Ishtar
3,132
1,223
0
581
5,411
2,006
0
5,002
409
0
14,256
W
Baron Samedi
JavierN_BNO
Baron Samedi
9,524
477
1,468
4,210
6,557
3,354
346
1,106
5,451
45,787
0
W
Cthulhu
OSIRISRVR
Cthulhu
3,731
308
232
1,554
8,543
8,215
0
3,143
5,400
20,795
0
W
Kukulkan
isaias473
Kukulkan
3,396
392
0
629
4,676
1,911
245
2,189
2,487
15,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,234
Gold Earned
20,875
105
Minions Killed
90
0
Camps Cleared
0
516,212
Distance Traveled
513,273
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,165
717
52
5
0
160,181
0
L
Nike
7,015
702
19
2
0
176,017
0
L
Ishtar
6,695
670
19
2
0
177,075
0
W
Baron Samedi
9,465
947
54
5
0
177,678
3
W
Cthulhu
7,443
744
26
3
0
178,622
0
W
Kukulkan
7,326
733
25
3
0
159,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role