Player Matchup

Bellona
Bellona
Bronze III
RAFIKI12HD
Bellona
Bronze III
Level 107
God Stats
1W - 0L
1,718 SR
Queue Stats
5W - 3L
1,517 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,718 SR
1,517 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 46
1,500 SR
1,496 MMR
Nu Wa
Nu Wa
Bronze III
DodiVader
Nu Wa
Bronze III
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RAFIKI12HD
Bellona
16
6 / 0 / 0
11,634
1,058
9,179
12,312
10,220
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Ah Muzen CabAnhurChronosSkadiHe Bo

VS

Bans
UllrKaliMartichorasBakasuraSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DodiVader
Nu Wa
12
0 / 6 / 0
8,243
749
4,987
12,286
6,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DodiVader
Nu Wa
0
6
0
0
W
Bellona
RAFIKI12HD
Bellona
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,179
Damage
4,987
12,312
Taken
12,286
10,220
Mitigated
6,937
4,222
Healing
479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DodiVader
Nu Wa
4,987
2,254
0
479
12,286
6,937
0
135
12,151
37,544
0
W
Bellona
RAFIKI12HD
Bellona
9,179
4,531
0
4,222
12,312
10,220
1,344
5,550
6,762
0
75,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,634
Gold Earned
8,243
129
Minions Killed
56
5
Camps Cleared
3
241,061
Distance Traveled
164,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,243
749
56
5
3
164,479
0
W
Bellona
11,634
1,058
129
12
5
241,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role