Player Matchup

Sun Wukong
Sun Wukong
SantaClocks
Sun Wukong
Level 85
God Stats
3W - 2L
1,445 SR
Queue Stats
3W - 2L
1,362 Elo+
Party 1
Bacchus
Bacchus
brenderman
Bacchus
Level 84
God Stats
1W - 1L
1,522 SR
Queue Stats
7W - 6L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
margebouvier
Kukulkan
Level 69
God Stats
3W - 1L
1,343 SR
Queue Stats
3W - 1L
1,470 Elo+
Party 1
Team Averages
Level 79
1,437 SR
1,424 Elo+

VS

Team Averages
Level 70
1,419 SR
1,649 Elo+
Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NightlyImage
Neith
Level 125
God Stats
0W - 2L
1,256 SR
Queue Stats
14W - 11L
1,751 Elo+
Party 2
Hel
Hel
ToxemicCarton
Hel
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SantaClocks
Sun Wukong
13
2 / 1 / 6
9,511
732
5,625
9,052
6,813
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
brenderman
Bacchus
11
1 / 3 / 7
9,000
692
5,407
10,604
14,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
margebouvier
Kukulkan
14
5 / 0 / 1
10,415
801
14,003
2,571
1,302
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 2 / 4
8,101
623
2,353
13,203
10,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 0 / 1
9,235
710
6,851
6,056
2,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 6 / 2
8,276
637
2,185
9,428
4,450
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
4
4
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
4
1
L
3
0
1
3.5
W
Sun Wukong
SantaClocks
Sun Wukong
2
1
6
5
L
1
6
2
0.33
W
Bacchus
brenderman
Bacchus
1
3
7
1.5
W
Kukulkan
margebouvier
Kukulkan
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,035
Damage
11,389
22,227
Taken
28,687
22,273
Mitigated
17,701
4,225
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,353
352
0
2,719
13,203
10,576
0
9,812
3,391
0
15,708
L
6,851
1,831
0
2,159
6,056
2,675
0
3,779
2,277
0
48,126
W
Sun Wukong
SantaClocks
Sun Wukong
5,625
501
0
2,387
9,052
6,813
0
1,078
7,974
0
29,584
L
2,185
715
1,647
1,576
9,428
4,450
0
6,138
3,290
12,880
0
W
Bacchus
brenderman
Bacchus
5,407
233
0
752
10,604
14,158
0
1,329
9,275
12,529
0
W
Kukulkan
margebouvier
Kukulkan
14,003
491
0
1,086
2,571
1,302
708
70
2,501
70,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,926
Gold Earned
25,612
157
Minions Killed
115
0
Camps Cleared
0
720,272
Distance Traveled
641,480
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,101
623
8
1
0
250,860
0
L
Neith
9,235
710
72
6
0
217,734
0
W
Sun Wukong
9,511
732
33
3
0
266,009
4
L
Hel
8,276
637
35
3
0
172,886
0
W
Bacchus
9,000
692
17
1
0
201,186
1
W
Kukulkan
10,415
801
107
8
0
253,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role