Player Matchup

Anubis
Anubis
KeyLoOr
Anubis
Level 109
God Stats
4W - 17L
1,337 SR
Queue Stats
85W - 205L
1,236 Elo+
Solo
Jormungandr
Jormungandr
deathking1650
Jormungandr
Level 7
God Stats
1W - 2L
1,747 SR
Queue Stats
2W - 4L
1,531 Elo+
Party 2
Ishtar
Ishtar
mrmonkeygrk
Ishtar
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,531 Elo+
Party 2
Team Averages
Level 63
1,528 SR
1,433 Elo+

VS

Team Averages
Level 141
1,451 SR
1,418 Elo+
Kuzenbo
Kuzenbo
Angelacatwoman
Kuzenbo
Level 127
God Stats
3W - 0L
1,541 SR
Queue Stats
96W - 99L
1,375 Elo+
Party 1
Hel
Hel
Greencheek
Hel
Level 97
God Stats
6W - 9L
1,392 SR
Queue Stats
99W - 111L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
xiMASONDIXONix
Danzaburou
Level 198
God Stats
7W - 1L
1,419 SR
Queue Stats
158W - 157L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KeyLoOr
Anubis
13
1 / 5 / 3
10,896
726
5,835
11,454
5,209
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
deathking1650
Jormungandr
15
1 / 7 / 6
11,684
779
14,770
18,446
19,527
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
13
5 / 8 / 3
11,194
746
11,965
21,670
9,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 16
11,263
751
4,347
18,880
27,881
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 2 / 18
11,212
747
4,915
13,224
6,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
xiMASONDIXONix
Danzaburou
17
19 / 4 / 1
14,875
992
33,771
18,547
9,018
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
7
Kills
20
20
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
2
16
4.5
W
0
2
18
4.5
L
Anubis
KeyLoOr
Anubis
1
5
3
0.5
L
Jormungandr
deathking1650
Jormungandr
1
7
6
0.57
L
Ishtar
5
8
3
0.81
W
Danzaburou
xiMASONDIXONix
Danzaburou
19
4
1
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,570
Damage
43,033
51,570
Taken
50,651
34,186
Mitigated
43,401
4,485
Healing
27,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,347
1,576
0
1,574
18,880
27,881
783
5,889
12,991
23,982
0
W
4,915
870
10,314
9,327
13,224
6,502
804
7,247
5,977
28,331
0
L
Anubis
KeyLoOr
Anubis
5,835
140
0
1,891
11,454
5,209
624
2,550
8,904
43,676
0
L
Jormungandr
deathking1650
Jormungandr
14,770
2,357
0
123
18,446
19,527
208
4,490
13,956
38,327
1,812
L
Ishtar
11,965
7,643
295
2,176
21,670
9,450
750
2,703
18,967
0
48,285
W
Danzaburou
xiMASONDIXONix
Danzaburou
33,771
21,552
0
6,484
18,547
9,018
1,610
6,267
12,280
0
89,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
37,350
162
Minions Killed
158
0
Camps Cleared
0
682,923
Distance Traveled
785,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,263
751
23
2
0
281,020
0
W
Hel
11,212
747
49
3
0
275,498
0
L
Anubis
10,896
726
55
4
0
212,816
0
L
Jormungandr
11,684
779
46
3
0
241,838
0
L
Ishtar
11,194
746
61
4
0
228,269
0
W
Danzaburou
14,875
992
86
6
0
228,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role