Player Matchup

Sol
Sol
 
Sol
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Arcalteon
Osiris
Level 158
God Stats
0W - 5L
1,224 SR
Queue Stats
76W - 113L
1,463 Elo+
Party 1
Pele
Pele
AxlHazama
Pele
Level 158
God Stats
3W - 6L
1,520 SR
Queue Stats
107W - 144L
1,525 Elo+
Party 1
Ishtar
Ishtar
LMZuir
Ishtar
Level 105
God Stats
1W - 6L
1,616 SR
Queue Stats
146W - 209L
1,529 Elo+
Party 1
Zeus
Zeus
T4T00
Zeus
Level 170
God Stats
2W - 3L
1,437 SR
Queue Stats
179W - 248L
1,458 Elo+
Party 1
Team Averages
Level 157
1,460 SR
1,495 Elo+

VS

Team Averages
Level 130
1,593 SR
1,543 Elo+
Ishtar
Ishtar
 
Ishtar
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FiveTwoMagoo
Ymir
Level 157
God Stats
269W - 227L
1,573 SR
Queue Stats
702W - 643L
1,617 Elo+
Solo
Cu Chulainn
Cu Chulainn
LeivaOG
Cu Chulainn
Level 158
God Stats
3W - 1L
1,824 SR
Queue Stats
129W - 125L
1,533 Elo+
Party 2
Thoth
Thoth
Oomlot
Thoth
Level 124
God Stats
6W - 3L
1,612 SR
Queue Stats
127W - 107L
1,530 Elo+
Solo
Surtr
Surtr
knalez
Surtr
Level 105
God Stats
21W - 25L
1,454 SR
Queue Stats
75W - 69L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 2 / 0
5,143
514
3,785
5,759
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Arcalteon
Osiris
10
1 / 2 / 1
6,029
603
5,709
8,181
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
9
1 / 3 / 1
5,572
557
2,288
8,380
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
LMZuir
Ishtar
8
0 / 2 / 0
5,149
515
3,702
6,525
2,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
T4T00
Zeus
8
1 / 3 / 0
5,198
520
3,887
4,718
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
4 / 0 / 0
6,145
615
4,155
5,965
2,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 0 / 7
5,861
586
2,486
5,986
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
LeivaOG
Cu Chulainn
11
4 / 0 / 1
6,347
635
5,285
6,769
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Oomlot
Thoth
10
3 / 2 / 2
6,127
613
5,980
4,850
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
knalez
Surtr
9
0 / 2 / 2
4,977
498
2,878
7,784
3,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
12
12
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
W
Ishtar
 
Ishtar
4
0
0
4
L
Osiris
Arcalteon
Osiris
1
2
1
0.75
L
Pele
1
3
1
0.5
W
1
0
7
4.5
L
Ishtar
LMZuir
Ishtar
0
2
0
0
W
Cu Chulainn
LeivaOG
Cu Chulainn
4
0
1
4.5
W
Thoth
Oomlot
Thoth
3
2
2
2
L
Zeus
T4T00
Zeus
1
3
0
0.33
W
Surtr
knalez
Surtr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,371
Damage
20,784
33,563
Taken
31,354
13,370
Mitigated
14,600
8,760
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,785
827
0
2,601
5,759
1,455
52
2,469
3,290
37,678
0
W
Ishtar
 
Ishtar
4,155
3,024
0
3,287
5,965
2,525
0
1,289
4,676
0
45,075
L
Osiris
Arcalteon
Osiris
5,709
2,479
0
2,428
8,181
5,929
0
65
8,116
0
44,003
L
Pele
2,288
540
0
1,123
8,380
2,439
0
3,405
4,975
0
41,243
W
2,486
558
0
1,367
5,986
3,867
0
2,640
3,346
12,910
0
L
Ishtar
LMZuir
Ishtar
3,702
1,783
0
1,997
6,525
2,290
0
963
5,562
0
30,931
W
Cu Chulainn
LeivaOG
Cu Chulainn
5,285
2,138
0
1,314
6,769
2,884
0
1,504
5,265
0
45,104
W
Thoth
Oomlot
Thoth
5,980
186
0
1,243
4,850
1,419
0
1,308
3,542
48,191
0
L
Zeus
T4T00
Zeus
3,887
943
0
611
4,718
1,257
0
1,629
3,089
26,470
0
W
Surtr
knalez
Surtr
2,878
1,310
0
1,959
7,784
3,905
0
931
6,853
321
23,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
29,457
302
Minions Killed
320
0
Camps Cleared
0
936,647
Distance Traveled
997,375
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,143
514
55
6
0
185,179
0
W
Ishtar
6,145
615
94
9
0
197,140
4
L
Osiris
6,029
603
71
7
0
145,405
0
L
Pele
5,572
557
67
7
0
230,280
0
W
Ymir
5,861
586
19
2
0
202,665
4
L
Ishtar
5,149
515
57
6
0
203,128
1
W
Cu Chulainn
6,347
635
76
8
0
240,916
2
W
Thoth
6,127
613
90
9
0
188,508
3
L
Zeus
5,198
520
52
5
0
172,655
1
W
Surtr
4,977
498
41
4
0
168,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role