Player Matchup

Ares
Ares
BossXTempestFire
Ares
Level 16
God Stats
1W - 1L
1,681 SR
Queue Stats
34W - 31L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
Dayon24-7
Sun Wukong
Level 157
God Stats
6W - 4L
1,609 SR
Queue Stats
252W - 251L
1,424 Elo+
Party 2
Charybdis
Charybdis
MaidenJessie
Charybdis
Level 48
God Stats
7W - 10L
1,560 SR
Queue Stats
10W - 20L
1,386 Elo+
Party 2
Serqet
Serqet
RogueHero__
Serqet
Level 143
God Stats
5W - 11L
1,181 SR
Queue Stats
152W - 155L
1,436 Elo+
Party 2
Chang'e
Chang'e
Wanted27Geoffrey
Chang'e
Level 117
God Stats
7W - 9L
1,684 SR
Queue Stats
783W - 790L
1,407 Elo+
Solo
Team Averages
Level 96
1,543 SR
1,413 Elo+

VS

Team Averages
Level 62
1,501 SR
1,416 Elo+
Izanami
Izanami
BlueCheese 4200
Izanami
Level 48
God Stats
99W - 93L
1,516 SR
Queue Stats
116W - 137L
1,427 Elo+
Party 3
Danzaburou
Danzaburou
MapleTurkeyQc
Danzaburou
Level 88
God Stats
29W - 16L
1,600 SR
Queue Stats
105W - 129L
1,445 Elo+
Party 3
Loki
Loki
Reindeerkick007
Loki
Level 77
God Stats
5W - 4L
1,286 SR
Queue Stats
133W - 124L
1,429 Elo+
Party 1
Thanatos
Thanatos
ScrvyScandlr
Thanatos
Level 69
God Stats
6W - 9L
1,370 SR
Queue Stats
143W - 132L
1,433 Elo+
Party 1
Nike
Nike
isjb12
Nike
Level 28
God Stats
5W - 2L
1,731 SR
Queue Stats
84W - 89L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
9,175
459
4,729
22,961
30,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Dayon24-7
Sun Wukong
12
8 / 3 / 4
9,835
492
12,960
13,380
9,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
MaidenJessie
Charybdis
13
0 / 7 / 1
8,338
417
3,802
15,538
6,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
16
9 / 5 / 5
10,547
527
15,233
20,612
10,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 7
10,730
537
18,002
20,246
8,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 3
12,695
635
23,821
14,954
6,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MapleTurkeyQc
Danzaburou
17
4 / 6 / 4
11,453
573
17,243
19,915
7,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 4 / 6
10,372
519
9,225
17,658
6,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
ScrvyScandlr
Thanatos
16
7 / 4 / 5
11,187
559
9,922
15,637
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
isjb12
Nike
16
3 / 8 / 4
10,955
548
10,761
18,528
12,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
23
Kills
27
27
Deaths
24
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
L
1
7
4
0.43
L
Sun Wukong
Dayon24-7
Sun Wukong
8
3
4
3.33
L
Charybdis
MaidenJessie
Charybdis
0
7
1
0.07
W
Danzaburou
MapleTurkeyQc
Danzaburou
4
6
4
1
W
3
4
6
1.5
L
Serqet
9
5
5
2.3
W
Thanatos
ScrvyScandlr
Thanatos
7
4
5
2.38
L
5
5
7
1.7
W
Nike
isjb12
Nike
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,726
Damage
70,972
92,737
Taken
86,692
65,555
Mitigated
38,723
16,767
Healing
21,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,821
18,192
0
5,791
14,954
6,457
3,216
4,837
9,767
0
124,611
L
4,729
678
0
3,634
22,961
30,052
0
0
22,961
30,089
0
L
Sun Wukong
Dayon24-7
Sun Wukong
12,960
4,058
0
2,378
13,380
9,843
329
0
13,380
0
59,262
L
Charybdis
MaidenJessie
Charybdis
3,802
2,506
0
3,329
15,538
6,876
288
0
15,538
0
57,984
W
Danzaburou
MapleTurkeyQc
Danzaburou
17,243
10,416
78
4,628
19,915
7,599
3,068
7,969
11,178
0
79,464
W
9,225
2,771
376
647
17,658
6,149
1,841
2,690
14,314
0
79,225
L
Serqet
15,233
3,426
0
500
20,612
10,751
0
0
20,612
0
65,147
W
Thanatos
ScrvyScandlr
Thanatos
9,922
1,607
144
7,197
15,637
6,140
345
3,728
11,693
0
67,328
L
18,002
2,430
520
6,406
20,246
8,033
756
0
20,246
64,834
0
W
Nike
isjb12
Nike
10,761
2,201
66
2,236
18,528
12,378
280
3,507
14,805
0
62,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,625
Gold Earned
56,662
385
Minions Killed
565
0
Camps Cleared
0
1,744,581
Distance Traveled
1,884,511
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,695
635
184
9
0
367,007
0
L
Ares
9,175
459
32
2
0
357,937
0
L
Sun Wukong
9,835
492
80
4
0
254,107
0
L
Charybdis
8,338
417
98
5
0
337,932
0
W
Danzaburou
11,453
573
115
6
0
340,430
0
W
Loki
10,372
519
91
5
0
394,850
0
L
Serqet
10,547
527
92
5
0
423,014
0
W
Thanatos
11,187
559
94
5
0
407,495
0
L
Chang'e
10,730
537
83
4
0
371,591
1
W
Nike
10,955
548
81
4
0
374,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role