Player Matchup

Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
FunkyRob_
Sylvanus
Level 148
God Stats
11W - 6L
1,461 SR
Queue Stats
734W - 731L
1,523 Elo+
Party 2
Cabrakan
Cabrakan
T1RED
Cabrakan
Level 123
God Stats
1W - 2L
1,171 SR
Queue Stats
30W - 31L
1,413 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Zanuzaz
Ah Muzen Cab
Level 107
God Stats
5W - 3L
1,756 SR
Queue Stats
265W - 265L
1,501 Elo+
Party 2
Kuzenbo
Kuzenbo
billywonton
Kuzenbo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,278 Elo+
Party 3
Team Averages
Level 113
1,478 SR
1,443 Elo+

VS

Team Averages
Level 127
1,565 SR
1,471 Elo+
Guan Yu
Guan Yu
BunnyXY
Guan Yu
Level 128
God Stats
0W - 3L
1,143 SR
Queue Stats
133W - 155L
1,431 Elo+
Party 1
Raijin
Raijin
Church Woo
Raijin
Level 153
God Stats
1W - 2L
1,720 SR
Queue Stats
81W - 74L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
Halokinq
Zhong Kui
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
458W - 479L
1,442 Elo+
Solo
Chaac
Chaac
Maccarroonn
Chaac
Level 127
God Stats
1W - 1L
1,639 SR
Queue Stats
67W - 69L
1,466 Elo+
Party 1
Kali
Kali
MilanesaConRice
Kali
Level 124
God Stats
0W - 1L
1,823 SR
Queue Stats
78W - 71L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
8 / 4 / 16
11,147
796
21,497
12,801
6,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
FunkyRob_
Sylvanus
18
5 / 4 / 17
11,496
821
12,958
23,374
24,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cabrakan
T1RED
Cabrakan
20
8 / 4 / 16
11,739
839
15,050
15,326
18,330
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Zanuzaz
Ah Muzen Cab
19
8 / 4 / 13
11,516
823
20,752
15,244
8,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
billywonton
Kuzenbo
18
1 / 1 / 20
10,010
715
6,309
12,410
22,532
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BunnyXY
Guan Yu
17
4 / 4 / 7
10,194
728
9,018
22,451
23,445
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Church Woo
Raijin
19
5 / 7 / 4
11,143
796
21,346
13,475
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
Halokinq
Zhong Kui
16
1 / 8 / 6
9,415
673
12,320
17,718
14,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 6 / 7
10,819
773
14,796
19,912
30,590
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 5 / 9
10,489
749
10,238
18,241
9,926
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
50
30
Kills
17
17
Deaths
30
82
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
4
16
4
L
Guan Yu
BunnyXY
Guan Yu
4
4
7
1.88
L
Raijin
Church Woo
Raijin
5
7
4
1
W
Sylvanus
FunkyRob_
Sylvanus
5
4
17
3.38
L
Zhong Kui
Halokinq
Zhong Kui
1
8
6
0.5
L
4
6
7
1.25
L
3
5
9
1.5
W
Cabrakan
T1RED
Cabrakan
8
4
16
4
W
Ah Muzen Cab
Zanuzaz
Ah Muzen Cab
8
4
13
3.63
W
Kuzenbo
billywonton
Kuzenbo
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,566
Damage
67,718
79,155
Taken
91,797
80,156
Mitigated
85,239
32,309
Healing
33,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
21,497
8,547
1,811
1,194
12,801
6,113
1,330
5,494
7,307
0
31,266
L
Guan Yu
BunnyXY
Guan Yu
9,018
237
9,728
10,279
22,451
23,445
289
9,912
12,539
0
19,632
L
Raijin
Church Woo
Raijin
21,346
559
834
246
13,475
6,400
176
4,316
9,159
44,031
0
W
Sylvanus
FunkyRob_
Sylvanus
12,958
2,477
9,291
9,320
23,374
24,919
192
10,905
12,469
24,782
0
L
Zhong Kui
Halokinq
Zhong Kui
12,320
437
583
2,012
17,718
14,878
810
7,522
10,196
22,996
0
L
14,796
961
1,777
2,802
19,912
30,590
173
6,236
13,676
0
32,531
L
10,238
4,705
807
4,612
18,241
9,926
385
6,331
11,910
0
17,333
W
Cabrakan
T1RED
Cabrakan
15,050
1,271
1,314
1,662
15,326
18,330
0
5,494
9,832
26,955
0
W
Ah Muzen Cab
Zanuzaz
Ah Muzen Cab
20,752
7,302
1,937
1,001
15,244
8,262
221
6,151
9,093
0
50,759
W
Kuzenbo
billywonton
Kuzenbo
6,309
1,555
2,565
2,214
12,410
22,532
26
5,622
6,788
13,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,908
Gold Earned
52,060
159
Minions Killed
202
0
Camps Cleared
0
1,305,758
Distance Traveled
1,237,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,147
796
26
2
0
240,048
0
L
Guan Yu
10,194
728
30
2
0
308,882
0
L
Raijin
11,143
796
72
5
0
225,749
0
W
Sylvanus
11,496
821
23
2
0
234,446
0
L
Zhong Kui
9,415
673
33
2
0
236,581
0
L
Chaac
10,819
773
43
3
0
234,018
0
L
Kali
10,489
749
24
2
0
232,216
0
W
Cabrakan
11,739
839
26
2
0
249,649
0
W
Ah Muzen Cab
11,516
823
71
5
0
270,082
0
W
Kuzenbo
10,010
715
13
1
0
311,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role