Player Matchup

Cernunnos
Cernunnos
Codeman09134
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,114 Elo+
Party 2
Neith
Neith
TurtleTermintor
Neith
Level 60
God Stats
0W - 1L
1,294 SR
Queue Stats
8W - 6L
1,274 Elo+
Party 2
Bastet
Bastet
callmeCsection
Bastet
Level 147
God Stats
7W - 9L
1,444 SR
Queue Stats
312W - 331L
1,493 Elo+
Party 3
Olorun
Olorun
jj Squirts
Olorun
Level 148
God Stats
0W - 4L
1,107 SR
Queue Stats
178W - 182L
1,509 Elo+
Party 3
Danzaburou
Danzaburou
shdonot
Danzaburou
Level 125
God Stats
0W - 2L
1,582 SR
Queue Stats
39W - 27L
1,567 Elo+
Party 2
Team Averages
Level 101
1,385 SR
1,392 Elo+

VS

Team Averages
Level 92
1,665 SR
1,480 Elo+
Surtr
Surtr
Callow8649
Surtr
Level 129
God Stats
7W - 4L
1,706 SR
Queue Stats
342W - 354L
1,430 Elo+
Party 1
Izanami
Izanami
Hulksmackin
Izanami
Level 50
God Stats
5W - 7L
1,563 SR
Queue Stats
130W - 136L
1,467 Elo+
Party 1
Anhur
Anhur
Name is Takenz
Anhur
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 136L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
Ragin Cajun501
Baron Samedi
Level 93
God Stats
2W - 0L
1,709 SR
Queue Stats
53W - 55L
1,580 Elo+
Solo
Rama
Rama
TurtleCramm
Rama
Level 106
God Stats
10W - 3L
1,845 SR
Queue Stats
401W - 423L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Codeman09134
Cernunnos
14
0 / 5 / 10
8,258
635
11,936
13,597
5,899
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 4
8,445
650
7,128
11,649
5,286
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 5
8,409
647
10,252
10,580
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
jj Squirts
Olorun
17
5 / 4 / 6
9,563
736
10,908
14,241
7,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
shdonot
Danzaburou
16
3 / 6 / 3
9,176
706
11,318
14,181
7,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
17
3 / 2 / 18
10,162
782
16,947
19,039
26,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Hulksmackin
Izanami
17
4 / 3 / 13
10,182
783
7,645
11,824
7,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 2 / 12
10,762
828
10,912
7,684
4,460
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Ragin Cajun501
Baron Samedi
18
1 / 1 / 19
10,897
838
11,749
11,091
15,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
7 / 5 / 10
10,606
816
11,105
11,421
7,311
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
95
13
Kills
23
23
Deaths
13
28
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Surtr
3
2
18
6
L
Cernunnos
Codeman09134
Cernunnos
0
5
10
1
W
Izanami
Hulksmackin
Izanami
4
3
13
3.5
W
8
2
12
7
W
Baron Samedi
Ragin Cajun501
Baron Samedi
1
1
19
10.5
W
7
5
10
2.4
L
2
5
4
0.8
L
3
3
5
1.83
L
Olorun
jj Squirts
Olorun
5
4
6
2
L
Danzaburou
shdonot
Danzaburou
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,542
Damage
58,358
64,248
Taken
61,059
30,766
Mitigated
61,303
21,703
Healing
24,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
16,947
4,251
855
5,409
19,039
26,558
812
4,446
14,593
359
26,982
L
Cernunnos
Codeman09134
Cernunnos
11,936
5,696
1,337
2,739
13,597
5,899
345
2,342
11,255
0
22,886
W
Izanami
Hulksmackin
Izanami
7,645
3,142
1,240
2,984
11,824
7,235
1,774
1,123
10,701
0
31,278
W
10,912
5,495
4,609
1,511
7,684
4,460
2,104
956
6,728
0
23,373
W
Baron Samedi
Ragin Cajun501
Baron Samedi
11,749
737
2,490
3,949
11,091
15,739
574
2,413
8,678
24,899
0
W
11,105
7,820
1,050
396
11,421
7,311
2,605
1,970
9,451
0
19,938
L
7,128
2,666
646
671
11,649
5,286
0
2,688
8,961
0
16,432
L
10,252
4,027
1,121
2,016
10,580
4,687
0
2,075
8,505
0
14,638
L
Olorun
jj Squirts
Olorun
10,908
5,068
5,133
5,299
14,241
7,886
707
3,816
10,425
27,863
0
L
Danzaburou
shdonot
Danzaburou
11,318
4,857
495
2,246
14,181
7,008
0
1,128
13,053
0
25,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,851
Gold Earned
52,609
132
Minions Killed
168
0
Camps Cleared
0
1,074,706
Distance Traveled
1,114,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,162
782
30
2
0
271,136
0
L
Cernunnos
8,258
635
24
2
0
214,517
0
W
Izanami
10,182
783
51
4
0
210,183
0
W
Anhur
10,762
828
24
2
0
215,141
0
W
Baron Samedi
10,897
838
32
2
0
240,296
0
W
Rama
10,606
816
31
2
0
177,341
0
L
Neith
8,445
650
24
2
0
199,107
0
L
Bastet
8,409
647
12
1
0
229,220
0
L
Olorun
9,563
736
30
2
0
221,822
0
L
Danzaburou
9,176
706
42
3
0
210,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role