Player Matchup

Guan Yu
Guan Yu
BigJayStomps
Guan Yu
Level 94
God Stats
1W - 1L
1,194 SR
Queue Stats
21W - 31L
1,370 Elo+
Party 1
Hachiman
Hachiman
DirtDiver0905
Hachiman
Level 157
God Stats
4W - 1L
1,455 SR
Queue Stats
50W - 49L
1,357 Elo+
Party 1
Kukulkan
Kukulkan
SpearedPoodle
Kukulkan
Level 21
God Stats
10W - 3L
1,767 SR
Queue Stats
14W - 12L
1,505 Elo+
Party 2
Bastet
Bastet
TraumaticDrop
Bastet
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,320 Elo+
Party 2
Ganesha
Ganesha
ZombieDiver1989
Ganesha
Level 127
God Stats
9W - 3L
1,738 SR
Queue Stats
39W - 31L
1,427 Elo+
Party 1
Team Averages
Level 96
1,531 SR
1,396 Elo+

VS

Team Averages
Level 61
1,501 SR
1,345 Elo+
Ra
Ra
AjVendet
Ra
Level 47
God Stats
13W - 18L
1,320 SR
Queue Stats
103W - 142L
1,306 Elo+
Solo
Cernunnos
Cernunnos
BONEDADDY_23
Cernunnos
Level 68
God Stats
16W - 11L
1,770 SR
Queue Stats
201W - 199L
1,447 Elo+
Solo
Nemesis
Nemesis
TTH_Stroke
Nemesis
Level 80
God Stats
8W - 11L
1,413 SR
Queue Stats
162W - 236L
1,344 Elo+
Solo
Chang'e
Chang'e
ToughLuck70
Chang'e
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
151W - 149L
1,164 Elo+
Solo
Ix Chel
Ix Chel
jtkoz35
Ix Chel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigJayStomps
Guan Yu
12
1 / 1 / 3
7,533
471
7,453
12,480
14,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
DirtDiver0905
Hachiman
13
3 / 4 / 3
8,268
517
5,429
11,906
4,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SpearedPoodle
Kukulkan
13
2 / 2 / 4
7,998
500
9,338
6,668
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 3 / 3
8,680
543
9,654
16,274
6,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 7
7,862
491
5,944
17,357
14,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
5,011
313
145
1,608
367
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
BONEDADDY_23
Cernunnos
13
4 / 3 / 3
8,383
524
12,917
11,752
4,229
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
TTH_Stroke
Nemesis
13
3 / 4 / 2
8,254
516
6,028
14,891
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ToughLuck70
Chang'e
11
2 / 4 / 4
7,954
497
7,279
17,014
8,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
jtkoz35
Ix Chel
14
2 / 2 / 3
8,464
529
10,648
9,123
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
13
Kills
11
13
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Cernunnos
BONEDADDY_23
Cernunnos
4
3
3
1.83
W
Guan Yu
BigJayStomps
Guan Yu
1
1
3
2.5
W
Hachiman
DirtDiver0905
Hachiman
3
4
3
1.13
W
Kukulkan
SpearedPoodle
Kukulkan
2
2
4
2
L
Nemesis
TTH_Stroke
Nemesis
3
4
2
1
L
Chang'e
ToughLuck70
Chang'e
2
4
4
1
W
7
3
3
2.83
W
0
3
7
1.17
L
Ix Chel
jtkoz35
Ix Chel
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,818
Damage
37,017
64,685
Taken
54,388
42,044
Mitigated
22,704
18,162
Healing
16,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
145
145
0
165
1,608
367
0
455
1,153
4,178
0
L
Cernunnos
BONEDADDY_23
Cernunnos
12,917
8,102
0
2,257
11,752
4,229
1,506
3,155
8,597
0
66,670
W
Guan Yu
BigJayStomps
Guan Yu
7,453
873
520
3,674
12,480
14,103
496
3,399
9,081
0
38,399
W
Hachiman
DirtDiver0905
Hachiman
5,429
2,147
0
3,781
11,906
4,497
1,296
2,560
9,346
0
58,204
W
Kukulkan
SpearedPoodle
Kukulkan
9,338
315
0
250
6,668
2,339
0
3,963
2,705
61,917
0
L
Nemesis
TTH_Stroke
Nemesis
6,028
2,539
0
1,993
14,891
6,016
0
3,356
11,535
0
54,325
L
Chang'e
ToughLuck70
Chang'e
7,279
1,263
3,773
6,110
17,014
8,503
351
3,686
13,328
35,461
0
W
9,654
3,484
0
4,346
16,274
6,487
0
2,762
13,512
0
55,607
W
5,944
699
1,805
3,786
17,357
14,618
189
5,388
11,969
32,620
0
L
Ix Chel
jtkoz35
Ix Chel
10,648
957
170
1,987
9,123
3,589
0
4,630
4,493
69,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,341
Gold Earned
38,066
368
Minions Killed
341
0
Camps Cleared
0
1,499,423
Distance Traveled
1,298,069
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,011
313
4
0
0
70,304
0
L
Cernunnos
8,383
524
98
6
0
303,748
0
W
Guan Yu
7,533
471
50
3
0
289,698
2
W
Hachiman
8,268
517
111
7
0
257,974
1
W
Kukulkan
7,998
500
101
6
0
309,228
0
L
Nemesis
8,254
516
84
5
0
345,402
5
L
Chang'e
7,954
497
52
3
0
288,429
0
W
Bastet
8,680
543
86
5
0
322,251
0
W
Ganesha
7,862
491
20
1
0
320,272
5
L
Ix Chel
8,464
529
103
6
0
290,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role