Player Matchup

Xing Tian
Xing Tian
Oh_Cantaloupe
Xing Tian
Level 120
God Stats
1W - 1L
1,281 SR
Queue Stats
147W - 124L
1,551 Elo+
Solo
Anhur
Anhur
Said2
Anhur
Level 151
God Stats
2W - 6L
1,327 SR
Queue Stats
294W - 289L
1,497 Elo+
Party 2
Fenrir
Fenrir
ShiroyashaJK
Fenrir
Level 108
God Stats
9W - 14L
1,538 SR
Queue Stats
287W - 274L
1,501 Elo+
Party 2
Erlang Shen
Erlang Shen
StalledCobra322
Erlang Shen
Level 127
God Stats
5W - 5L
1,213 SR
Queue Stats
221W - 231L
1,456 Elo+
Party 2
Agni
Agni
snipetwinegetvag
Agni
Level 37
God Stats
3W - 8L
1,357 SR
Queue Stats
648W - 628L
1,327 Elo+
Solo
Team Averages
Level 109
1,343 SR
1,467 Elo+

VS

Team Averages
Level 86
1,482 SR
1,539 Elo+
Susano
Susano
DatAs1anGuy
Susano
Level 124
God Stats
3W - 7L
1,243 SR
Queue Stats
273W - 255L
1,529 Elo+
Party 1
Ares
Ares
Dc-ACM1PT
Ares
Level 56
God Stats
9W - 10L
1,533 SR
Queue Stats
189W - 191L
1,485 Elo+
Solo
Ra
Ra
DisVinnieBro
Ra
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 22L
1,491 Elo+
Solo
Mercury
Mercury
I Sykotic l
Mercury
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 130L
1,569 Elo+
Solo
Awilix
Awilix
Ochilles
Awilix
Level 118
God Stats
20W - 13L
1,633 SR
Queue Stats
246W - 207L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Oh_Cantaloupe
Xing Tian
12
0 / 3 / 4
7,789
433
7,446
16,355
17,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Said2
Anhur
15
3 / 3 / 4
9,408
523
9,794
13,479
5,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
16
6 / 4 / 4
9,875
549
10,804
16,830
8,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
StalledCobra322
Erlang Shen
16
2 / 5 / 0
9,441
525
10,489
25,276
20,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 5 / 4
9,305
517
8,036
13,285
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
1 / 4 / 4
8,848
492
8,023
14,493
5,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
17
4 / 2 / 1
10,215
568
17,858
16,778
24,885
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

17
6 / 4 / 6
10,703
595
11,920
11,922
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mercury
I Sykotic l
Mercury
16
5 / 4 / 5
9,922
551
6,746
14,889
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
Ochilles
Awilix
16
4 / 1 / 8
9,804
545
16,257
15,894
7,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
14
Kills
20
20
Deaths
15
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Susano
1
4
4
0.75
W
Ares
4
2
1
2.25
W
6
4
6
2.25
W
Mercury
I Sykotic l
Mercury
5
4
5
1.88
W
Awilix
Ochilles
Awilix
4
1
8
8
L
Xing Tian
Oh_Cantaloupe
Xing Tian
0
3
4
0.67
L
Anhur
Said2
Anhur
3
3
4
1.67
L
Fenrir
6
4
4
2
L
Erlang Shen
StalledCobra322
Erlang Shen
2
5
0
0.4
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,569
Damage
60,804
85,225
Taken
73,976
56,655
Mitigated
50,056
23,570
Healing
16,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
8,023
1,301
0
1,360
14,493
5,625
0
2,800
11,693
0
62,014
W
Ares
17,858
960
0
4,599
16,778
24,885
0
0
16,778
66,181
0
W
11,920
1,230
2,332
4,551
11,922
5,496
154
5,957
5,965
92,810
0
W
Mercury
I Sykotic l
Mercury
6,746
3,716
0
1,948
14,889
6,208
393
3,198
11,691
0
69,917
W
Awilix
Ochilles
Awilix
16,257
6,623
0
1,800
15,894
7,842
0
4,416
11,478
0
75,721
L
Xing Tian
Oh_Cantaloupe
Xing Tian
7,446
601
2,249
2,135
16,355
17,518
0
3,429
12,926
28,210
0
L
Anhur
Said2
Anhur
9,794
5,056
0
4,670
13,479
5,440
889
305
13,174
0
76,630
L
Fenrir
10,804
1,974
0
2,150
16,830
8,039
0
4,153
12,633
0
65,092
L
Erlang Shen
StalledCobra322
Erlang Shen
10,489
5,687
0
10,616
25,276
20,127
0
15,902
8,184
0
70,864
L
8,036
353
0
1,750
13,285
5,531
80
4,755
8,530
71,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,818
Gold Earned
49,492
481
Minions Killed
500
0
Camps Cleared
0
1,742,031
Distance Traveled
1,937,176
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,848
492
101
6
0
393,538
2
W
Ares
10,215
568
84
5
0
338,553
0
W
Ra
10,703
595
136
8
0
370,726
7
W
Mercury
9,922
551
87
5
0
424,347
0
W
Awilix
9,804
545
92
5
0
410,012
3
L
Xing Tian
7,789
433
17
1
0
373,433
2
L
Anhur
9,408
523
133
7
0
321,866
3
L
Fenrir
9,875
549
85
5
0
366,758
0
L
Erlang Shen
9,441
525
125
7
0
342,725
2
L
Agni
9,305
517
121
7
0
337,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role