Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AllegedSkills
Atlas
Level 118
God Stats
1W - 3L
1,266 SR
Queue Stats
159W - 158L
1,566 Elo+
Party 1
Olorun
Olorun
DrDavilad
Olorun
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 88L
1,513 Elo+
Solo
Surtr
Surtr
Lil Schmedd
Surtr
Level 61
God Stats
2W - 3L
1,569 SR
Queue Stats
181W - 222L
1,529 Elo+
Party 1
Ganesha
Ganesha
LunaticQuasar
Ganesha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,502 Elo+
Solo
Team Averages
Level 110
1,467 SR
1,522 Elo+

VS

Team Averages
Level 134
1,523 SR
1,561 Elo+
Artio
Artio
FreeToLeave
Artio
Level 116
God Stats
1W - 0L
1,290 SR
Queue Stats
10W - 16L
1,497 Elo+
Solo
Horus
Horus
HollowJoker
Horus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,525 Elo+
Solo
Serqet
Serqet
JinxOboro
Serqet
Level 128
God Stats
3W - 2L
1,448 SR
Queue Stats
40W - 27L
1,521 Elo+
Solo
Izanami
Izanami
Okamxra
Izanami
Level 119
God Stats
3W - 1L
1,707 SR
Queue Stats
33W - 18L
1,697 Elo+
Solo
Zeus
Zeus
TripleOptics47
Zeus
Level 155
God Stats
69W - 63L
1,670 SR
Queue Stats
249W - 210L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 1 / 0
5,101
1,020
2,994
3,936
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 0
5,848
1,170
3,940
8,267
4,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
DrDavilad
Olorun
9
0 / 0 / 0
4,833
967
0
0
0
10
0 / 3 / 1
5,433
1,087
3,284
7,085
3,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
9
0 / 1 / 0
4,963
993
152
1,133
560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

334

VS

Team 2 Tickets

435

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
5,907
1,181
2,467
5,210
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 0 / 4
6,166
1,233
1,898
3,303
1,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Serqet
JinxOboro
Serqet
10
0 / 0 / 5
5,507
1,101
2,624
3,501
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Okamxra
Izanami
11
1 / 0 / 5
6,072
1,214
4,987
1,674
644
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 0 / 2
6,729
1,346
6,360
1,215
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
6
6
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
0
0
L
1
1
0
1
L
Olorun
DrDavilad
Olorun
0
0
0
0
W
0
1
5
2.5
W
1
0
4
3
W
Serqet
JinxOboro
Serqet
0
0
5
2.5
L
0
3
1
0.17
L
Ganesha
0
1
0
0
W
Izanami
Okamxra
Izanami
1
0
5
3.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,370
Damage
18,336
20,421
Taken
14,903
9,576
Mitigated
9,398
1,048
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,994
1,828
0
163
3,936
1,258
0
1,628
2,198
0
10,830
L
3,940
1,176
0
312
8,267
4,219
0
4,070
3,809
12,496
0
L
Olorun
DrDavilad
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
2,467
252
400
1,492
5,210
4,495
0
1,791
3,260
5,000
0
W
1,898
661
576
1,822
3,303
1,899
0
722
2,496
0
6,541
W
Serqet
JinxOboro
Serqet
2,624
754
0
0
3,501
1,936
0
980
2,502
0
12,546
L
3,284
787
0
544
7,085
3,539
0
2,498
4,410
215
10,444
L
Ganesha
152
0
0
29
1,133
560
0
153
980
1,229
0
W
Izanami
Okamxra
Izanami
4,987
2,971
0
811
1,674
644
0
238
1,392
0
19,428
W
6,360
545
0
115
1,215
424
0
421
752
19,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,178
Gold Earned
30,381
59
Minions Killed
115
3
Camps Cleared
9
264,247
Distance Traveled
503,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,101
1,020
15
3
2
65,354
0
L
Atlas
5,848
1,170
23
5
1
103,101
0
L
Olorun
4,833
967
0
0
0
0
0
W
Artio
5,907
1,181
6
1
0
91,836
0
W
Horus
6,166
1,233
9
2
1
113,987
0
W
Serqet
5,507
1,101
25
5
1
104,246
0
L
Surtr
5,433
1,087
21
4
0
83,409
0
L
Ganesha
4,963
993
0
0
0
12,383
0
W
Izanami
6,072
1,214
30
6
4
92,046
0
W
Zeus
6,729
1,346
45
9
3
101,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role