Player Matchup

Horus
Horus
Gongshow009
Horus
Level 87
God Stats
50W - 49L
1,555 SR
Queue Stats
797W - 744L
1,534 Elo+
Solo
Olorun
Olorun
IndubitablyCarry
Olorun
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Solo
Hachiman
Hachiman
PAPAxDIDDY
Hachiman
Level 113
God Stats
4W - 6L
1,573 SR
Queue Stats
105W - 89L
1,463 Elo+
Party 2
Ao Kuang
Ao Kuang
XxREFRAGxX
Ao Kuang
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 74L
1,447 Elo+
Party 2
Shiva
Shiva
Yourmomwithagun
Shiva
Level 143
God Stats
1W - 1L
1,876 SR
Queue Stats
28W - 10L
1,708 Elo+
Solo
Team Averages
Level 96
1,601 SR
1,492 Elo+

VS

Team Averages
Level 105
1,571 SR
1,501 Elo+
Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BrittleB
Janus
Level 66
God Stats
2W - 4L
1,736 SR
Queue Stats
397W - 372L
1,486 Elo+
Solo
Cernunnos
Cernunnos
WhaleHooker
Cernunnos
Level 68
God Stats
2W - 0L
1,423 SR
Queue Stats
74W - 75L
1,484 Elo+
Party 1
Horus
Horus
eloquentfox
Horus
Level 129
God Stats
4W - 3L
1,482 SR
Queue Stats
107W - 110L
1,492 Elo+
Party 1
Nike
Nike
itsNdub
Nike
Level 108
God Stats
2W - 2L
1,716 SR
Queue Stats
145W - 120L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,151
515
1,074
6,378
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,102
510
5,467
10,368
3,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
PAPAxDIDDY
Hachiman
8
1 / 2 / 0
4,916
492
3,842
4,486
1,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
XxREFRAGxX
Ao Kuang
11
2 / 2 / 1
6,024
602
2,153
8,090
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 1
6,069
607
5,635
7,650
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
5 / 0 / 0
7,287
729
7,943
5,298
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
BrittleB
Janus
11
1 / 2 / 4
6,224
622
3,382
7,430
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
WhaleHooker
Cernunnos
11
2 / 1 / 1
6,105
611
5,228
5,520
1,916
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 3
6,123
612
1,901
5,563
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
itsNdub
Nike
12
1 / 1 / 4
7,066
707
3,539
8,932
5,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
11
11
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
0
5
W
Janus
BrittleB
Janus
1
2
4
1.5
L
0
1
1
0.5
L
0
3
1
0.17
L
Hachiman
PAPAxDIDDY
Hachiman
1
2
0
0.5
W
Cernunnos
WhaleHooker
Cernunnos
2
1
1
2.5
L
Ao Kuang
XxREFRAGxX
Ao Kuang
2
2
1
1.25
L
1
3
1
0.5
W
2
0
3
3.5
W
Nike
itsNdub
Nike
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,171
Damage
21,993
36,972
Taken
32,743
15,530
Mitigated
15,290
8,174
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,943
759
116
1,496
5,298
2,153
472
3,753
1,545
54,554
0
W
Janus
BrittleB
Janus
3,382
209
0
2,433
7,430
2,385
147
2,467
4,963
39,196
0
L
1,074
532
228
2,004
6,378
3,773
0
379
5,999
0
14,610
L
5,467
3,258
40
1,726
10,368
3,524
0
7,058
3,248
38,040
0
L
Hachiman
PAPAxDIDDY
Hachiman
3,842
1,683
0
1,362
4,486
1,468
0
0
4,486
0
29,009
W
Cernunnos
WhaleHooker
Cernunnos
5,228
3,084
0
3,017
5,520
1,916
736
0
5,520
0
51,899
L
Ao Kuang
XxREFRAGxX
Ao Kuang
2,153
328
0
1,592
8,090
2,737
0
2,679
5,340
36,020
0
L
5,635
746
3
1,219
7,650
4,028
0
1,076
6,574
0
43,800
W
1,901
869
240
2,000
5,563
3,565
248
284
5,279
0
6,751
W
Nike
itsNdub
Nike
3,539
399
0
2,569
8,932
5,271
0
1,116
7,816
0
50,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,262
Gold Earned
32,805
281
Minions Killed
355
0
Camps Cleared
0
973,795
Distance Traveled
1,029,255
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,287
729
100
10
0
202,470
0
W
Janus
6,224
622
70
7
0
206,020
0
L
Horus
5,151
515
28
3
0
197,923
2
L
Olorun
5,102
510
60
6
0
199,369
0
L
Hachiman
4,916
492
53
5
0
141,093
4
W
Cernunnos
6,105
611
97
10
0
184,597
0
L
Ao Kuang
6,024
602
65
7
0
235,257
1
L
Shiva
6,069
607
75
8
0
200,153
1
W
Horus
6,123
612
2
0
0
230,236
6
W
Nike
7,066
707
86
9
0
205,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role