Player Matchup

Ra
Ra
 
Ra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AinWndrlnd
Vulcan
Level 138
God Stats
12W - 7L
1,782 SR
Queue Stats
340W - 340L
1,514 Elo+
Party 1
Hera
Hera
Anastraz
Hera
Level 35
God Stats
3W - 2L
1,363 SR
Queue Stats
32W - 21L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
Trave61
Nu Wa
Level 118
God Stats
10W - 6L
1,590 SR
Queue Stats
355W - 340L
1,524 Elo+
Party 1
Team Averages
Level 125
1,547 SR
1,519 Elo+

VS

Team Averages
Level 125
1,390 SR
1,504 Elo+
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ByNuty
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
I Oziris I
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 107L
1,493 Elo+
Solo
Charybdis
Charybdis
OTTO-MATICK
Charybdis
Level 149
God Stats
2W - 9L
976 SR
Queue Stats
276W - 318L
1,512 Elo+
Solo
Chang'e
Chang'e
XxUnSungAngelxX
Chang'e
Level 127
God Stats
2W - 3L
1,472 SR
Queue Stats
128W - 131L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
8 / 1 / 10
13,415
838
12,110
15,589
7,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
 
Kukulkan
20
6 / 2 / 17
12,894
806
16,743
13,525
7,148
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vulcan
AinWndrlnd
Vulcan
19
4 / 2 / 13
11,709
732
25,673
14,455
7,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
20
8 / 2 / 14
12,489
781
22,808
10,360
4,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Trave61
Nu Wa
16
1 / 3 / 12
10,315
645
15,020
11,004
5,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
4 / 5 / 3
11,095
693
15,793
16,277
7,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
ByNuty
Sol
16
2 / 5 / 3
9,436
590
9,006
19,879
8,667
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
I Oziris I
Kuzenbo
16
1 / 5 / 6
10,795
675
16,253
24,128
49,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
OTTO-MATICK
Charybdis
16
1 / 6 / 5
9,635
602
8,562
19,153
8,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 3
9,758
610
7,326
23,324
10,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
30
27
Kills
10
10
Deaths
27
66
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
1
10
13
W
Kukulkan
 
Kukulkan
6
2
17
7.25
L
Thoth
 
Thoth
4
5
3
1.1
W
Vulcan
AinWndrlnd
Vulcan
4
2
13
5.25
W
Hera
8
2
14
7.5
L
Sol
ByNuty
Sol
2
5
3
0.7
L
Kuzenbo
I Oziris I
Kuzenbo
1
5
6
0.8
L
Charybdis
OTTO-MATICK
Charybdis
1
6
5
0.58
W
Nu Wa
Trave61
Nu Wa
1
3
12
2.33
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,354
Damage
56,940
64,933
Taken
102,761
32,907
Mitigated
85,478
39,153
Healing
45,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,110
470
17,298
10,091
15,589
7,858
1,889
11,994
3,595
41,652
0
W
Kukulkan
 
Kukulkan
16,743
425
1,408
1,943
13,525
7,148
846
11,271
2,254
38,224
0
L
Thoth
 
Thoth
15,793
295
1,010
942
16,277
7,774
0
14,878
1,035
55,475
0
W
Vulcan
AinWndrlnd
Vulcan
25,673
16,310
862
1,580
14,455
7,456
1,068
11,271
3,184
51,875
0
W
Hera
22,808
6,436
853
1,186
10,360
4,830
1,567
6,935
3,425
38,732
0
L
Sol
ByNuty
Sol
9,006
440
1,320
5,913
19,879
8,667
338
18,300
1,184
37,842
0
L
Kuzenbo
I Oziris I
Kuzenbo
16,253
5,435
5,118
6,256
24,128
49,775
45
18,560
4,914
35,929
0
L
Charybdis
OTTO-MATICK
Charybdis
8,562
3,140
479
4,809
19,153
8,603
0
17,882
1,106
0
34,981
W
Nu Wa
Trave61
Nu Wa
15,020
5,661
2,881
1,051
11,004
5,615
1,598
6,907
4,097
29,858
0
L
7,326
767
10,576
9,079
23,324
10,659
0
20,637
2,168
43,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,822
Gold Earned
50,719
242
Minions Killed
286
0
Camps Cleared
0
1,472,080
Distance Traveled
1,367,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,415
838
79
5
0
306,026
0
W
Kukulkan
12,894
806
66
4
0
281,295
0
L
Thoth
11,095
693
79
5
0
298,965
0
W
Vulcan
11,709
732
32
2
0
332,939
0
W
Hera
12,489
781
36
2
0
266,226
0
L
Sol
9,436
590
41
3
0
272,616
0
L
Kuzenbo
10,795
675
29
2
0
256,685
0
L
Charybdis
9,635
602
61
4
0
266,920
0
W
Nu Wa
10,315
645
29
2
0
285,594
0
L
Chang'e
9,758
610
76
5
0
272,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role