Player Matchup

Artemis
Artemis
BigFloppyToast
Artemis
Level 140
God Stats
2W - 3L
1,133 SR
Queue Stats
172W - 179L
1,480 Elo+
Party 1
Tiamat
Tiamat
KingBlo0d
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,500 Elo+
Solo
Chiron
Chiron
TastePeachy
Chiron
Level 127
God Stats
3W - 2L
1,699 SR
Queue Stats
271W - 279L
1,487 Elo+
Solo
Set
Set
ThatAwesomeAzn
Set
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 74L
1,526 Elo+
Party 1
Yemoja
Yemoja
mccollum0861
Yemoja
Level 25
God Stats
1W - 2L
1,304 SR
Queue Stats
41W - 56L
1,461 Elo+
Party 1
Team Averages
Level 88
1,427 SR
1,491 Elo+

VS

Team Averages
Level 109
1,618 SR
1,557 Elo+
Surtr
Surtr
DaBlackMagik
Surtr
Level 106
God Stats
1W - 1L
1,802 SR
Queue Stats
27W - 12L
1,694 Elo+
Party 3
Nox
Nox
Disberyang
Nox
Level 119
God Stats
2W - 0L
1,674 SR
Queue Stats
43W - 34L
1,524 Elo+
Solo
Anubis
Anubis
M3RKGAM3R6
Anubis
Level 103
God Stats
1W - 1L
1,615 SR
Queue Stats
27W - 26L
1,472 Elo+
Party 2
Hel
Hel
SweatySamedi
Hel
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,626 Elo+
Party 3
Sobek
Sobek
UncorkedZombie6
Sobek
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 25L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,432
643
8,473
9,116
3,063
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
KingBlo0d
Tiamat
13
0 / 2 / 0
6,761
676
6,463
6,102
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
14
0 / 2 / 1
7,221
722
6,318
7,204
2,326
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 4 / 0
7,276
728
9,837
10,444
5,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
11
0 / 0 / 0
6,797
680
1,262
1,114
826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
7,685
769
8,852
13,651
15,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 0 / 9
8,294
829
6,700
5,274
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
M3RKGAM3R6
Anubis
14
4 / 1 / 7
8,212
821
9,160
7,085
5,246
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 12
7,415
742
5,193
4,802
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
2 / 0 / 7
7,911
791
2,038
6,640
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
58
1
Kills
13
13
Deaths
1
1
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
2
0
10
7
W
4
0
9
8.5
L
Tiamat
KingBlo0d
Tiamat
0
2
0
0
W
Anubis
M3RKGAM3R6
Anubis
4
1
7
7.5
W
1
0
12
7
L
Chiron
0
2
1
0.25
L
1
4
0
0.25
W
2
0
7
5.5
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,353
Damage
31,943
33,980
Taken
37,452
15,381
Mitigated
36,460
11,706
Healing
29,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,473
1,915
406
466
9,116
3,063
0
5,982
3,134
0
17,431
W
8,852
2,182
218
2,909
13,651
15,437
0
2,932
10,719
582
14,978
W
6,700
371
1,525
757
5,274
3,498
82
1,276
3,998
21,237
0
L
Tiamat
KingBlo0d
Tiamat
6,463
583
0
319
6,102
3,817
0
4,294
1,808
15,361
0
W
Anubis
M3RKGAM3R6
Anubis
9,160
624
1,551
2,034
7,085
5,246
360
911
6,174
25,358
0
W
5,193
120
14,566
3,691
4,802
3,679
0
529
4,273
7,703
0
L
Chiron
6,318
1,336
885
1,479
7,204
2,326
0
5,419
1,785
0
19,655
L
9,837
1,954
87
1,904
10,444
5,349
0
7,375
3,069
0
21,747
W
2,038
80
441
1,655
6,640
8,600
0
2,077
4,563
6,438
0
L
Yemoja
1,262
76
5,692
468
1,114
826
0
423
691
3,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,487
Gold Earned
39,517
112
Minions Killed
114
0
Camps Cleared
0
909,323
Distance Traveled
956,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,432
643
25
3
0
154,480
0
W
Surtr
7,685
769
17
2
0
197,936
0
W
Nox
8,294
829
48
5
0
200,063
0
L
Tiamat
6,761
676
23
2
0
182,077
0
W
Anubis
8,212
821
32
3
0
184,231
0
W
Hel
7,415
742
13
1
0
225,208
0
L
Chiron
7,221
722
38
4
0
173,836
0
L
Set
7,276
728
18
2
0
204,898
0
W
Sobek
7,911
791
4
0
0
148,951
0
L
Yemoja
6,797
680
8
1
0
194,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role