Player Matchup

Ratatoskr
Ratatoskr
AccelBlaster
Ratatoskr
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
362W - 333L
1,439 Elo+
Party 2
Fenrir
Fenrir
Sir McNEILSON
Fenrir
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 96L
1,505 Elo+
Solo
Sobek
Sobek
Smeagarr
Sobek
Level 64
God Stats
5W - 5L
1,668 SR
Queue Stats
371W - 399L
1,419 Elo+
Party 1
King Arthur
King Arthur
Xiobaidin
King Arthur
Level 118
God Stats
2W - 2L
1,466 SR
Queue Stats
1,047W - 1,118L
1,421 Elo+
Party 1
He Bo
He Bo
xRaisor
He Bo
Level 83
God Stats
0W - 5L
1,182 SR
Queue Stats
261W - 241L
1,422 Elo+
Party 2
Team Averages
Level 100
1,463 SR
1,441 Elo+

VS

Team Averages
Level 98
1,504 SR
1,442 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FulcrumElite
Cerberus
Level 81
God Stats
4W - 2L
1,302 SR
Queue Stats
341W - 337L
1,446 Elo+
Solo
Xbalanque
Xbalanque
Goatmankilla922
Xbalanque
Level 29
God Stats
4W - 1L
1,797 SR
Queue Stats
186W - 223L
1,416 Elo+
Solo
Bastet
Bastet
GreenMizzy
Bastet
Level 135
God Stats
10W - 10L
1,420 SR
Queue Stats
349W - 345L
1,475 Elo+
Solo
Ne Zha
Ne Zha
frsh2death02
Ne Zha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AccelBlaster
Ratatoskr
13
5 / 7 / 4
8,119
812
9,200
11,313
6,867
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 7 / 0
7,997
800
5,976
12,560
7,858
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Smeagarr
Sobek
13
1 / 4 / 4
7,257
726
3,999
11,551
12,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Xiobaidin
King Arthur
13
0 / 5 / 6
7,018
702
6,464
14,497
13,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
xRaisor
He Bo
15
1 / 6 / 3
7,350
735
6,314
9,839
3,368
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 2 / 14
8,464
846
9,562
4,841
2,516
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
FulcrumElite
Cerberus
16
6 / 2 / 20
9,947
995
8,478
10,462
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Goatmankilla922
Xbalanque
14
1 / 2 / 20
8,486
849
8,126
7,302
3,979
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
GreenMizzy
Bastet
15
8 / 2 / 13
9,682
968
12,015
9,172
5,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
16
11 / 3 / 12
9,849
985
15,777
8,740
5,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
108
11
Kills
29
29
Deaths
11
17
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
14
5
L
Ratatoskr
AccelBlaster
Ratatoskr
5
7
4
1
W
Cerberus
FulcrumElite
Cerberus
6
2
20
8
W
Xbalanque
Goatmankilla922
Xbalanque
1
2
20
5.5
W
Bastet
GreenMizzy
Bastet
8
2
13
7.25
L
4
7
0
0.57
L
Sobek
Smeagarr
Sobek
1
4
4
0.75
L
King Arthur
Xiobaidin
King Arthur
0
5
6
0.6
W
Ne Zha
11
3
12
5.67
L
He Bo
xRaisor
He Bo
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,953
Damage
53,958
59,760
Taken
40,517
44,133
Mitigated
28,351
5,113
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,562
2,407
423
354
4,841
2,516
427
1,469
3,372
16,730
0
L
Ratatoskr
AccelBlaster
Ratatoskr
9,200
1,876
209
312
11,313
6,867
0
3,268
8,045
0
13,417
W
Cerberus
FulcrumElite
Cerberus
8,478
721
752
4,142
10,462
11,628
130
4,009
6,453
12,585
0
W
Xbalanque
Goatmankilla922
Xbalanque
8,126
4,781
1,523
1,316
7,302
3,979
2,690
816
6,486
0
21,577
W
Bastet
GreenMizzy
Bastet
12,015
3,365
1,719
3,132
9,172
5,121
1,463
2,158
7,014
0
18,760
L
5,976
379
418
1,247
12,560
7,858
0
2,550
10,010
0
11,380
L
Sobek
Smeagarr
Sobek
3,999
227
0
590
11,551
12,845
0
3,667
7,884
8,303
0
L
King Arthur
Xiobaidin
King Arthur
6,464
1,022
560
745
14,497
13,195
0
5,086
9,411
0
14,027
W
Ne Zha
15,777
7,053
0
2,205
8,740
5,107
1,783
1,861
6,879
0
29,031
L
He Bo
xRaisor
He Bo
6,314
1,313
118
914
9,839
3,368
0
3,469
6,370
11,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,741
Gold Earned
46,428
61
Minions Killed
114
0
Camps Cleared
0
762,111
Distance Traveled
960,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,464
846
25
3
0
171,228
0
L
Ratatoskr
8,119
812
12
1
0
151,607
0
W
Cerberus
9,947
995
16
2
0
198,642
0
W
Xbalanque
8,486
849
37
4
0
171,011
0
W
Bastet
9,682
968
20
2
0
218,743
0
L
Fenrir
7,997
800
9
1
0
179,315
0
L
Sobek
7,257
726
14
1
0
144,858
0
L
King Arthur
7,018
702
10
1
0
137,994
0
W
Ne Zha
9,849
985
16
2
0
200,446
0
L
He Bo
7,350
735
16
2
0
148,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role