Player Matchup

Arachne
Arachne
CHAOSxKNIGHT927
Arachne
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 2
Zhong Kui
Zhong Kui
CleverColt50976
Zhong Kui
Level 89
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 4L
1,199 Elo+
Party 2
Susano
Susano
Izumi Kurtis
Susano
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,093 Elo+
Party 2
Kali
Kali
Jyrrdn
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
SoldierOfBriggs
Atlas
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 70
1,547 SR
1,318 Elo+

VS

Team Averages
Level 86
1,484 SR
1,483 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Kajou IX
Hera
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
bladeshooter15
Nu Wa
Level 128
God Stats
1W - 1L
1,289 SR
Queue Stats
24W - 27L
1,438 Elo+
Party 1
Tiamat
Tiamat
elpulgoso0
Tiamat
Level 143
God Stats
14W - 14L
1,643 SR
Queue Stats
894W - 951L
1,491 Elo+
Solo
Ratatoskr
Ratatoskr
xxdodgersxx27
Ratatoskr
Level 28
God Stats
3W - 3L
1,489 SR
Queue Stats
43W - 36L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 6
6,463
808
2,020
12,702
9,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
CleverColt50976
Zhong Kui
12
5 / 6 / 6
7,355
919
11,863
12,508
6,935
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
13
1 / 5 / 8
6,894
862
6,877
9,479
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
Jyrrdn
Kali
8
2 / 4 / 1
5,848
731
2,986
6,673
2,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
5 / 5 / 7
7,371
921
3,382
10,595
11,811
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 3 / 19
9,107
1,138
9,125
10,308
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
15
7 / 3 / 13
8,831
1,104
10,186
6,130
2,520
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 15
7,653
957
7,710
4,776
1,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
elpulgoso0
Tiamat
13
4 / 2 / 14
7,990
999
9,116
7,452
5,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ratatoskr
xxdodgersxx27
Ratatoskr
15
8 / 5 / 17
8,725
1,091
11,023
9,995
8,198
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
105
14
Kills
27
27
Deaths
15
28
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
3
19
5.17
L
1
7
6
0.57
L
Zhong Kui
CleverColt50976
Zhong Kui
5
6
6
1.33
L
Susano
1
5
8
1
L
Kali
Jyrrdn
Kali
2
4
1
0.63
W
Hera
7
3
13
4.5
L
5
5
7
1.7
W
2
2
15
4.75
W
Tiamat
elpulgoso0
Tiamat
4
2
14
5.5
W
Ratatoskr
xxdodgersxx27
Ratatoskr
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,128
Damage
47,160
51,957
Taken
38,661
34,265
Mitigated
28,056
7,341
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,125
1,385
319
934
10,308
9,847
1,128
3,781
6,527
0
17,162
L
2,020
1,209
164
824
12,702
9,362
0
6,629
5,888
0
5,973
L
Zhong Kui
CleverColt50976
Zhong Kui
11,863
432
0
2,991
12,508
6,935
0
7,223
5,149
17,780
0
L
Susano
6,877
553
229
532
9,479
3,850
0
4,716
4,619
0
15,779
L
Kali
Jyrrdn
Kali
2,986
750
183
1,213
6,673
2,307
0
4,566
2,058
0
7,258
W
Hera
10,186
3,803
336
508
6,130
2,520
2,566
2,462
3,668
24,967
0
L
3,382
886
485
720
10,595
11,811
0
3,878
6,453
11,768
0
W
7,710
1,387
523
843
4,776
1,850
1,348
1,994
2,782
12,754
0
W
Tiamat
elpulgoso0
Tiamat
9,116
875
1,165
2,864
7,452
5,641
1,256
2,757
4,695
20,814
0
W
Ratatoskr
xxdodgersxx27
Ratatoskr
11,023
3,002
908
1,951
9,995
8,198
1,119
4,251
5,744
0
17,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,931
Gold Earned
42,306
52
Minions Killed
101
0
Camps Cleared
0
631,952
Distance Traveled
777,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,107
1,138
10
1
0
171,562
0
L
Arachne
6,463
808
7
1
0
121,782
0
L
Zhong Kui
7,355
919
9
1
0
133,249
0
L
Susano
6,894
862
17
2
0
150,842
0
L
Kali
5,848
731
9
1
0
88,149
0
W
Hera
8,831
1,104
39
5
0
152,900
0
L
Atlas
7,371
921
10
1
0
137,930
0
W
Nu Wa
7,653
957
12
2
0
141,241
0
W
Tiamat
7,990
999
27
3
0
154,283
0
W
Ratatoskr
8,725
1,091
13
2
0
157,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role